Edge of Space
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
29 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
29 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Not gone, but a lot has been going on (That Ryhmes...) Hey everyone. I know it's been quite a some time since we have posted or patched the game. It's been a very complex ride after the release, and I will go more into it in another post. What I wanted to get out there was that we are still alive and we have not just abandoned you, but there were logistical things that had to take priority. In my next post I will ellaberate on that more directly, a… | — | |
| Game update | Patch v1.09 - Happy Holidays! Hey ArkCoNauts! We have another round of fixes for your gaming pleasure, and are still working through the suggestions and feedback from the community. We are in the process of revamping the NPC system in a number of ways, but that update will be longer in coming as the holidays are approaching, and the team takes time off to spend with family and friends. After the new year we’ll be sitting do… | — | |
| Game update | Patch v1.08 - Fixin' Things! Hey ArkCoNauts! We’ve been continuing to pound away on bugs and issues in the game, especially the lag and UI issues. Uncovering them all is certainly challenging, but we have noticed significant improvement in testing from the latest round of fixes. We definitely want to hear from the community to help us determine how effective the fixes have been! · Added Holopet Jack-o-lantern · Master cryo… | — | |
| Game update | Patch v1.07 - Hotfixes! Hey ArkCoNauts! Just a few quick hotfixes from last night’s patch, addressing some of the things reported since 1.06 dropped. Keep reporting guys, and stay awesome! · Corrected an issue where players in multiplayer might not get rewards for completing halloween event · Corrected an issue where chests could remain open after clicking them twice · Corrected an issue where craft window search woul… | — | |
| Game update | Patch v1.06 - Happy Halloween! Hey ArkCoNauts! Don’t worry, we didn’t die! We’ve been a little quieter this last couple of weeks, as we’ve dug in to get the Halloween event together and in game, as well as continuing to fight bugs and make quality of life improvements. As you can see, we’ve been far from idle, and now we present the Halloween patch. Enjoy! NOTE: we are tracking an issue that prevents rewards for halloween du… | — | |
| Game update | Patch v1.05 - More Community Love! Hey ArkCoNauts! Bringing some more of your requests to life with another big quality of life and bugfix patch. Keep the feedback coming, and the bug reports, they’re making a difference! Featured: · Players can now Pause in single player mode by hitting the esc key (you can finally enjoy those long, leisurely bathroom breaks!!) · UI windows now save their position · Added ability to pause when… | — | |
| Game update | Patch v1.04 - Cleanup Continues! Who’s ready for some more Handyman love? Here comes another round of bug fixing, thanks to all the feedback and reports coming in from the community. You guys are awesome, and we really appreciate everyone taking the time to send in tickets, logs, and feedback threads on the forums! · Corrected an invalid schematic requirement for architect armor, engineer armor, and bulldozer pet · Tweak to UI… | — | |
| Game update | Update 9/24/15: Correcting an Issue in 1.03 Patch UPDATE 9/24/15: Thanks to the reporting since last night's patch, 1.03, we figured out that a problem in the build process had actually prevented some of the changes from going through. We have rebuilt tonight, and pushed the patch again, with the following additional changes as well: · Fixed the materials required for Architect armor, Engineer armor, and the Bulldozer pet. · Fixed another issu… | — | |
| Game update | Patch v1.03: We Love Our Community! Hey ArkCoNauts! After reading your feedback and listening to all the requests coming in, here is another round of changes, fixes, and balances that you guys helped us find. We are lucky to have such an engaged community, and we hope you’ll keep the feedback and reports coming! · Corrected an issue that could cause UI lag · Corrected an issue that caused the UI eventually to build up so much mem… | — | |
| Game update | Hotfix Patch v1.02 More fixes today! We’re tackling issues as fast as we get them reported, so thanks to those sending tickets, and letting us know where the problems are! · Players can no longer become stuck in sloped tiles in tight spaces · You can no longer place items near the top of the world. · Boson Blasters work better at close range. · The Skiff Pad should no longer fail to create Headhunter Dungeons. ·… | — | |
| Game update | "Day 1 but not Day 1, because Jake is slow, Patch" (AKA: Post Launch Patch-Hot Fix) Hey ArkCoNauts! Welcome to our first post-launch hotfix! Expect many more in the days and weeks to come as we continue to polish the 1.0 patch and work out the kinks from dropping that many changes at once. Fixes · Corrected upgrade description spelling and numbering · Corrected a misspelling in primal zone event · Increased swarm crab xp grant · Corrected a typo in tier 4 of melee knowledge ·… | — | |
| Community | 27% OFF for 27 Months in Early Acces! Thank you so much for making today a reality! We've been in Early Access for some time and have been listening to and implementing a ton of the community feedback. You can now pick up the game for 27% off in celebration of the 27 amazing, crazy, intense months we've had developing the game. This is only the beginning! For the first week you can also pick up the Greenlight helmet as a thank you… | — | |
| Game update | Edge of Space 1.0!!! Hey ArkCoNauts! Can’t believe we’re really saying it, but here it is! 1.0!! Before you settle in for a 5 page read on the notes for this patch, we want to extend a heartfelt thank you from the team. This journey has been challenging, and at many times exhausting, and we wouldn’t be here today if not for the community and all the years of bug reports, play testing, and support from all of you. T… | — | |
| Community | 5 Days Till Launch! Hey ArkCoNauts! 5 Days remaining till the big day, and we are working like crazy to get ready. As the launch week events start to line up, we don't want to drive you guys nuts with a ton of Steam alerts going off, so I've scheduled them all out on the Community Calendar instead. Any changes to the schedule will be reflected there as they happen. You can keep an eye on the calendar here: I know… | — | |
| Community | Edge of Space Launches September 17th! Rejoice, ArkcoNauts! There is finally a launch date for Edge of Space! After sharing this journey through Early Access with all of you, we are preparing to cross the finish line, and deliver the 1.0 version of the game. It's terrifying, and it's thrilling all at once! Can't wait for the 17th to see what the launch version has in store? We're keeping the closed beta test open right up till launc… | — | |
| Community | Pre-Launch Testing: Week 1 Update Hey ArkCoNauts! Wow, one week into the pre-launch testing already! So far, we're really happy with the testing, and highly encourage everyone who owns the game to come sign up and take part. We're cramming in some very special surprises for launch, and our internal testers will be the first to see what's up our sleeves! For those not in the test, and who don't want spoilers, look away, because… | — | |
| Community | Special Announcement! Pre-Launch Testing and Upcoming Patches Hey ArkCoNauts! Today is a very momentous day in the history of Edge of Space. Today, for the very first time, we will mention the “L” word. Yes, I went there. Launch. It’s coming. As the internal goal we’ve set for ourselves (no spoilers just yet, sorry! :P ) looms closer, we have decided that the next patch to the main branch, will be 1.0. Does this mean that a buggy version will be launched?… | — | |
| Game update | Hotfix Patch v0.4688 Hey ArkCoNauts! Just cleaning up a few bugs and issues that cropped up in yesterday’s patch. Keep those reports coming! HotFixes: · Corrected an issue that made some guns not fire · Corrected an issue that prevented factories from being placed · Corrected a rare issue that caused plants to form inside of tiles · Guns now have their default shell throwing particle setup · Optimized the rendering… | — | |
| Game update | Patch v0.4680 - Oh Look, A Shiny! Hey ArkCoNauts! Another big round of fixes and polish come your way today, as the quality of life passes continue. We’ve got some fun additions, including a much improved minimap system, and expansion of player inventory! We’ve also empowered the NPC’s to help protect your base, and they will now fire on enemies within range. Headline Features: · Formations have been rewritten to improve and ex… | — | |
| Game update | Patch v0.4545 - Party Time, Excellent! Hey ArkCoNauts! More polish and fixes coming your way today, as we smooth out the game and continue to do quality of life improvements to improve the overall experience. More importantly, we introduce the party system! Keep track of friends, or troll them! Polish will be the focus in the near future as well, so keep the feedback coming. Headline Features: · New Party System and Social UI! (chec… | — | |
| Community | Steam Summer Sale Special Items! Hey ArkCoNauts! It's that time of the year again, and the summer sale is upon us! To celebrate, we've come up with some crazy new vanity items for you, in typical Handyman Style! Please note, you must own the game to claim these items. Once we start dropping the codes, they will be validated through our Steam API here: Keep that link handy, because throughout the sale there will be codes aplent… | — | |
| Game update | Patch v0.4458 - Summer Shine Hey ArkCoNauts! As we brace for impact for the summer sale, we bring you another huge update! This one brings in new NPC’s for you to meet, Steam Inventory integration, bug fixes, video tutorials, and more! You’ll see a lot of quality of life features coming in here, such as level up banners, exposure warning, and other information to better understand what’s going on around your character. As… | — | |
| Community | Patch Delay Hey ArkCoNauts! We wanted to let everyone know that we are going to have to push the patch back by one week. Paul has been waiting on some assistance from Valve regarding the features he's working on, and that has delayed him by fair bit. We want to be sure to get everything done, and that we roll out working Steam integration features as planned. We'll keep you guys posted! | — | |
| Community | ArkCo News - 5/25/15 Hey ArkCoNauts! Things are moving right along with the next patch, and we're working like crazy on more new content and features. Our last patch brought in everyone's favorite derpy shark with people teeth, Fineous. While we saw a few hiccups with dialog, we were able to stomp out most of those issues, and continue to iron out the NPC system. This has set the stage for all of Fineous' crazy fri… | — | |
| Game update | Patch v0.4271 - Let There Be Loot!!! Hey ArkCoNauts! Who’s ready for some loot?! Or maybe I should ask if anyone is not ready, because it’s loot! This patch brings a couple of long awaited features, world loot, and the map system! As always, we know there will be bugs, as this is our first pass on these features. Be ready to shoot those bug reports our way, and we will iron them out as soon as possible. Headline Features: · World… | — | |
| Game update | Sharktastic Hotfixes Just a few quick fixes for the Fineous patch, taking care of some of the major bugs. Keep those bug reports coming, as always, we very much appreciate them! Fixes · Fixed conversation issues with NPCs · Fixed an issue with certain quests not working after restarting the game. · Fixed an issue where merging stacks could result in a stack of zero items. · Fixed an issue where quest rewards could… | — | |
| Game update | Patch v0.4152 - Fineous Has Landed! Hey ArkCoNauts! Another patch coming your way, this time introducing NPC’s into the game! Fineous is absolutely dying to eat you all, I mean MEET you all! Along with the first implementation of the NPC system comes a rework and rebalance of loot, as well as sound improvements across the board. Headline Feature: · NPC System is being introduced for the first time! This is our first run, so there… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.