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Edge of SpaceEvents"Day 1 but not Day 1, because Jake is slow, Patch" (AKA: Post Launch Patch-Hot Fix)
Game update

"Day 1 but not Day 1, because Jake is slow, Patch" (AKA: Post Launch Patch-Hot Fix)

Edge of Space · published 19 Sep 2015, 04:46 UTC

All eventsPlayers around this dateRead on Steam

Hey ArkCoNauts!

Welcome to our first post-launch hotfix! Expect many more in the days and weeks to come as we continue to polish the 1.0 patch and work out the kinks from dropping that many changes at once.

Fixes

  • Corrected upgrade description spelling and numbering
  • Corrected a misspelling in primal zone event
  • Increased swarm crab xp grant
  • Corrected a typo in tier 4 of melee knowledge
  • Adjusted the default chest UI position to the right
  • Corrected an issue that could cause projectiles to hit terrain before creatures adjacent to the terrain
  • Reduced spawning of Headhunters in the Headhunter Fortresses in the lower half of protolife biome
  • Added loot to Headhunter jars in the Headhunter Fortress
  • Corrected alignment of upgrade icons on upgrade UI screen
  • Corrected Projectile Weapons knowledge names
  • Corrected an issue that prevented First Responder Armor from showing on preview screens
  • Particles are no longer generated server side
  • All laser picks now mine radium and rarer materials
  • Adjusted stats of First Responder armor
  • Adjusted Melee XP requirements
  • Corrected Headhunter dungeon boss so he is visible and takes damage properly
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