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Edge of SpaceEventsPatch v0.4545 - Party Time, Excellent!
Game update

Patch v0.4545 - Party Time, Excellent!

Edge of Space · published 17 Jun 2015, 20:45 UTC

All eventsPlayers around this dateRead on Steam

Hey ArkCoNauts! More polish and fixes coming your way today, as we smooth out the game and continue to do quality of life improvements to improve the overall experience. More importantly, we introduce the party system! Keep track of friends, or troll them! Polish will be the focus in the near future as well, so keep the feedback coming.

Headline Features:

  • New Party System and Social UI! (check the quick menu in bottom left corner)
  • Many Networking Fixes!

Changes & Additions

  • Added Hourly Autominer grant to Rob
  • Increased protovine drop rate
  • Added an Inventory Full alert icon
  • Creature aggro alerts are now drawn over the lighting
  • Various in-game text and health bars have been moved to draw over the lighting.
  • Updated ProtoSeed icon
  • 3 new NPCs have been added
  • Added an audible change to weapon firing when clip is running low
  • Added hover text names, mouse over to see somethings name
  • Added banner text to alert players to when items go into their reward bin
  • Laser picks now have a slight recoil
  • Craft result window added
  • Added banner text to alert player to inventory overflow
  • New Party system! Much easier to play with your friends now!
  • New Social Menu (accessed via the quick menu in the lower left) to manage parties.
  • Chat window now lights up for a few seconds after a message is received.
  • Added indicator for when the players inventory is full.
  • New Codex Required’ and ‘Task Complete’ popups now have sounds and are animated.
  • Servers can now define a custom port (use command line argument -port:<PORT> to define it in the server, and define it in game like so ‘ADDRESS:PORT’)
  • Added hue dynamics to some creatures

Fixes

  • Fixed some AoE issues in MP mode
  • Fixed a memory leak in critters
  • Fixed various issues related to edges of tiles between other tiles.
  • Fixed some issues with alternate worlds (dungeons included) that made players disconnect when transferring between worlds.
  • Fixed an issue that was preventing tickets from being filed
  • Frame Rate Improvements
  • Fixed a performance issue related to quests in alternate worlds.
  • Fixed a bug where placeable could be activated through a UI menu
  • Fixed a network loop error
  • Fixed an issue where dome world chests could delete a player’s stored items
  • Fixed an issue where guns placed in crafting slots would lose stats
  • More performance optimizations
  • Fixed an issue where laser picks could pass through locked tiles
  • Fixed an issue where day and night could lose sync in MP Mode
  • Fixed an issue where world chunks would not load correctly in MP randomly.
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