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Edge of SpaceEventsPatch v0.4458 - Summer Shine
Game update

Patch v0.4458 - Summer Shine

Edge of Space · published 11 Jun 2015, 01:31 UTC

All eventsPlayers around this dateRead on Steam

Hey ArkCoNauts!

As we brace for impact for the summer sale, we bring you another huge update! This one brings in new NPC’s for you to meet, Steam Inventory integration, bug fixes, video tutorials, and more! You’ll see a lot of quality of life features coming in here, such as level up banners, exposure warning, and other information to better understand what’s going on around your character. As always, keep those bug reports coming in, and we look forward to your feedback!

Headline Features:

  • New integrated video player to help with the tutorial as well as codexes in the future.
  • New In game Tutorial videos provided and voiced by: Martin Olav "Mr Crow" Andersen (AKA: TheNorseCrow)
  • Weapon Reforging and release of R&D section of knowledges (Disclaimer: there is an issue where using the auto button to place a weapon into crafting slots then removing the weapon will remove the weapon’s stats. the weapon can still be reforged however it will not be able to be used until it is reforged)
  • 7 New NPCs hidden around the world and in dungeons for players to find!
  • Corrected player movement when moving up/down/jumping from slopes
  • Steam Inventory integration
  • New Steam API Created from scratch to give us more control
  • Added new banner popups for various progression unlocks (codexes, knowledges, ranks, tasks completed)
  • Added lots of new tasks for players to enjoy and experience on the edge of space!

Changes Additions

  • Updated Roof Exhaust Placeable to be animated
  • Updated PipeVent Placeable to be animated
  • Adjusted Fineous’ flying height over MCP
  • Biome overlay effect has been intensified
  • NEW Exposure warning alert added
  • New Level up alert for knowledges
  • Added banner text to indicate when player is not close enough to activate an item
  • Changed Button art for selecting avatars
  • Added some text shadows to make reading easier
  • Added an animated loading spinner on loading screens to indicate unseen functions being processed
  • All phase carbine weapon types now reload 33% faster.
  • Phase Shotguns damage has been increased
  • New jelly net mounts
  • Outposts have been fixed and spawn more frequently and more of them
  • Fixed a performance issue related to placeables that cost 10x the normal amount of time to render the scene.
  • Added Claimable items (secrets!!)
  • Vehicle consumable items can now be stacked up to 50
  • All weapon schematic costs have been tuned up slightly, with the advent of reforge schematics
  • Transportation tree has been rebalanced and allows earlier access to them
  • Updated a ton of armor icons with their unique icons
  • Increased the granularity of exposure math
  • Crab and JellyNet mounts now destroy themselves when out of fuel
  • New NPC Chatter Matrix so NPCs can talk amongst themselves.
  • AoE damage was cleaned up
  • Generic tool tips to indicate the powered icons
  • PIOS items now have better descriptions to help reinforce their use
  • Rare chests in the world no longer give unlimited loot (QQ)
  • Granted items in the Knowledges window now have tooltips
  • Moved the Codex to a separate window
  • Updated descriptions for vanity items
  • Updated skiffpad discription
  • Updated Command node discription
  • Adjusted shaders to improve appearance

Fixes

  • Changed helmet flash effect to be better aligned with the player
  • Corrected an issue where items could be lost when removing inventory size boosters (items removed now go to the rewards menu instead of creating world items)
  • Fixed an issue that caused rifts to spawn inside or near player constructed bases
  • Fixed an issue when merging stacks where the source item had the wrong number of charges
  • Fixed an issue where biome effects were not visible
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Edge of SpaceCommunity21 Aug 2018Not Silent, the round upHey all, it took awhile to do the transcript and even then, I decided that even just the first half hour is pages of text. That being said, I cut it of after what I believe is the important information that people want to see. We are not dead, but I also do not want to overuse announcements for you. There will be future announcements made here. If you want a more daily talking, we are hanging o…Edge of SpaceCommunity13 Aug 2018Tonight!This is just a reminder, that at 7pm EST time the one on one interview will be going on in our discord channel. Which can be found here: It is advised that you come just a tad early, especially if you want to talk directly. People who wish to speak during the interview will need to set up in the que for it. We will keep somewhat an active que, but the best way to ensure you get your time to spe…Edge of SpaceCommunity8 Aug 2018Hello ArkconaughtsHello Everyone, So let’s be honest. We have been silent and gone for awhile, and the fact we have not updated you when we promised we would. Is not fair to you. We know this, and there is a lot that has been going on behind the scenes. So it has been decided it’s time to stop being silent. We are going to be doing a One on One post mortem interview, we want to tell you what has been going on, g…