Stellar Insurgency Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
17 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
17 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Construction, Warp Gates & Worm holes Construction - Warp Gates & Worm holes Warp Gates and Wormholes have always been cornerstones of speculative fiction, embodying the dream of instant travel across impossible distances. They represent the ultimate triumph over the constraints of light speed, allowing civilizations to bridge galaxies and reshape the course of destiny—or face its terrifying risks. In this update, these concepts tr… | — | |
| In-game event | Stellar Insurgency - DEMO v4.3 and more Welcome to another update for Stellar Insurgency! Stellar Insurgency - DEMO v4.3 and more. Trading – Trade Routes & Colony Types Star systems are linked by trade routes that form the backbone of interstellar commerce. Trading follows a supply and demand system, where commodities move along these routes to meet the needs of colonies. Trade routes can be disrupted if cargo ships traveling them ar… | — | |
| Community | Demo v4, Galaxy update, Scanline Effect, Better Hail Screen, Log Panel and more DISCLAIMER: In this update I use AI generated images as a placeholder for avatars and landscapes. Welcome to another major update for Stellar Insurgency! Update Highlights · Demo v4 Released · Galaxy Improvements · Scanline Effect for Communications Panel · Enhanced Hail Screen · Updated Landscape Images for Galaxy's objects. · New Galaxy Log Panel (or Captain's Log :)) · Smoother Spaceship Sto… | — | |
| In-game event | Stellar Insurgency - More Exploration Welcome to another update for Stellar Insurgency! In this post, I’ll discuss the new additions to the three-stage exploration system introduced in the previous dev diary. Stage One: Scanning Stage Two: Probing Stage Three: Away Team Exploration To proceed to the second or third stages, players must first complete a scan of the target. The three-stage exploration process has now been expanded to… | — | |
| Community | Revamped research screen, Update on Exploration System and more In this update, the tech tree and research screen have been revamped, and the exploration aspect of the game has been significantly enhanced, among other improvements. The tech tree has been revamped and divided into five distinct categories in the Research screen. 1. Fleet & Logistics Fleet Logistics Crew Efficiency Jump Drive Efficiency 2. Propulsion & Navigation Engines Sensors Jump Inhibito… | — | |
| Community | Tech Tree Researching technology takes time (as indicated by the number of days next to the tech's name) and requires a tech officer to begin. If multiple officers are assigned, research progresses faster. Most technologies are self-explanatory and include fleet, engine, sensor, defense, and weapon upgrades. When a technology that unlocks a component (e.g., a weapon) is researched, its blueprint becomes… | — | |
| News | Stellar Insurgency Demo v3.0 is out A grid-based component system has been developed, allowing players to place components on a grid representing the spacecraft's hull. Each component contributes either positive energy, like reactors, or negative energy, like engines. Players must strategically arrange components to maintain a positive overall energy net, or some may operate sub-optimally. Damage to each cell is determined by the… | — | |
| Community | Major Update Hey everyone, happy New Year! Just wanted to say a big thanks for all your awesome support. Exciting developments are underway for Stellar Insurgency. Over the past few months, I've dedicated myself to a significant upgrade, moving from the previous basic component system to a refined cell / grid-based design for ship components and implementing a damage system based on cells. Overview Each shi… | — | |
| News | Stellar Insurgency Demo v2.0 is out Explore a galaxy of 300 systems as you control your fleet in a top-down 3D style, navigating through Star-lanes, Warp gates, and Black holes. Customize and upgrade your fleet, complete missions, hire your crew, wage war and determine the fate of the galaxy in this grand sim saga. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.