Backpack Survivors
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All-time peak
144Apr 2026
Playing now
0−2 vs. yesterday
All-time peak
144Apr 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Early Access - 0.8.194 Fixes: - Added conversion for missing talent points from hellfire completions - Added conversion for Mages that had their level incorrectly set to 0 - Fixed Hellfire unlock popup not showing | — | |
| Game update | Early Access - 0.8.191 Fixes: - Fixed game bricking in Adventure Completed screen if the player pressed Space while rewards were still being shown - Fixed Talent point rewards not being added to the current player character - Fixed issues with the game unpausing when entering shop, pause or revive UI during a Boss animation | — | |
| Game update | Early Access - 0.8.190 Fixes: - Fixed Hellfire not unlocking in certain conditions - Fixed Mage Talent trees sometimes being reset to 1 point, despite being higher level Balancing: - Lowered the Base damage output from the Cord of Runic Power | 22857865 | |
| Game update | Early Access - 0.8.184 Fixes: - Fixed achievements not getting updates when going over the max (Cold/Fire kills) - Fixed an issue where players could die during the boss spawn animation - Fixed an issue where players would continue to be hit and damaged during revive animation - Fixed Spike Surge Talent giving out too much Spiked - Fixed unlock descriptions being switched for Fire and Cold mage in other languages - F… | — | |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
| Game update |
| Early Access - 0.8.182 Main update: Players gain experience faster now and progress more quickly through the levels. Full update log below: Features: - Created merging page on the wiki, showing the merges in the game ( ) Fixes: - Fixed (incompatible) Demo saves showing up in the Load Game list - Fixed Energy Dagger merge not working - Fixed localization issues not showing prices in some other languages - Fixed a pote… |
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| Community | Backpack Survivors is in EARLY ACCESS! After more than 2 years of development, Backpack Survivors is finally releasing into Early Access. Carefully organize your backpack, discover powerful synergies, and survive increasingly intense waves of enemies and bosses across two full adventures with six playable subclasses. Experiment with more than 50 weapons and 200 items, discover unique merge recipes, and increase your power with a mas… | — |
| In-game event | Early Access - 0.8.166 Systems Update: Levels, Experience & Talents We’ve made significant adjustments to progression systems to improve long-term balance and build diversity. We believe this will result in a better balance between power scaling and challenges, without losing the ability to break the game for those that seek the absolute best builds. · Level Cap Reduced: Maximum character level is now 50. This may in… | — |
| Announcement | Early Access Release on April 13 ! After more than 2 years of development, Backpack Survivors is finally ready to open its gates… Backpack Survivors launches in Early Access on April 13! Jump into the chaos and start building your ultimate backpack in the Early Access version, featuring: 2 full adventures 8 mini-bosses + 2 epic final bosses 2 unique characters with each 3 subclasses to master 50+ weapons to discover 200+ items t… | — |
| In-game event | Devlog - Build 152 Note: These changes are our work on the version that will become the Early Access version. These changes have not been added to the demo. Features: - Added Brazilian-Portugese to the localization - Implement ramping up of Boss attacks of final boss in 2nd adventure Fixes: - Removed incirrectly placed underlines on keywords in tooltips - Fixed lingering effects not working in 1 specific level -… | 22276400 |
| In-game event | Devlog - Build 151 Note: These changes are our work on the version that will become the Early Access version. These changes have not been added to the demo. Features: - Made Mark of the Greatblade increase both slashing and blunt damage - Made spike damage work with enemies who do not damage player upon touch - Added 4 new relics that can be earned by completing achievements - Reworked starting equipment to be mo… | 22180303 |
| In-game event | Devlog - Build 150 Note: These changes are our work on the version that will become the Early Access version. These changes have not been added to the demo. Fixes: - Fixed kill count in achievements visuals in game - Fixed descriptions of various achievements - Fixed Giant Scabbard's stats - Fixed Poison/Bleed damage using 0% as base instead of 100% - Fixed showing rewards when they have already been earned - Fix… | 22069830 |
| In-game event | Devlog - Build 149 Note: These changes are our work on the version that will become the Early Access version. These changes have not been added to the demo. Features: - Hellfire levels are now unlocked by default up until the highest beaten Hellfire level of any character/subclass - Place the initial bag/weapon already in the bagpack during the tutorial as an example to new players - Removed running count in UI f… | 21866331 |
| In-game event | Devlog - Build 148 Note: These changes are our work on the version that will become the Early Access version. These changes have not been added to the demo. Features: - Improved performance for enemy damage dealing and poison pools - Added showing tooltips for bags with stats that have items in them - Added icons to show which rewards are usable by which classes Fixes: - Fixed item rotation and size of sprite on… | 21664160 |
| In-game event | Devlog - Build 147 Note: These changes are our work on the version that will become the Early Access version. These changes have not been added to the demo. Features: - Continued work on the Boss for the next adventure Fixes: - Fixed errors on Twilight Eye explosions - Fixed waves not increasing in power over time for new adventure - Fixed collected rewards showing as uncollected - Fixed black backdrop not always… | 21480869 |
| In-game event | Devlog - Build 146 Note: These changes are our work on the version that will become the Early Access version. These changes have not been added to the demo. Fixes: - Fixed Furious Warhammer not logging any damage - Fixed weapons in backpack showing incorrect elemental type if this was modified from original - Fixed error after unlocking new subclass - Fixed incorrect tilemap layers on Mountain Top - Fixed buff st… | 21344798 |
| In-game event | Devlog - Build 145 Note: These changes are our work on the version that will become the Early Access version. These changes have not been added to the demo. Features: - Hide healthbars after killing final boss - Reworked unlocking subclasses Fixes: - Fixed possible error with Soulstone of the Inferno relic - Fixed error at leaving final shop - Fixed tags on Fang of the White Veil - Fixed Sharpening Stone descript… | 21294575 |
| In-game event | Devlog - Build 144 Note: These changes are our work on the version that will become the Early Access version. These changes have not been added to the demo. Features: - Improved order of Formula stat calculation - Improved visual consistency among buttons - Added icons to missing talent keystones - Fixes: - Fixed Hellfire 7 error on completion - Fixed freeze at adventure finish - Fixed magnets not removing all co… | 21206479 |
| In-game event | Devlog - Build 141 Note: These changes are our work on the version that will become the Early Access version. These changes have not been added to the demo. Features: - Removed WeaponDuration as a stat Fixes: - Fix sell price not visible on certain items - Fix Cutlass unlock not counting Golden Daggers - Fix Merge achievements not updating count in Steam - Fix Greatblade subclass unlock reward showing "available… | 20843922 |
| In-game event | Devlog - Build 140 Note: These changes are our work on the version that will become the Early Access version. These changes have not been added to the demo. Features: - Removed curses as hellfire effect - Added traps as hellfire effect Fixes: - Fix Hellfire experience increase not working as intended - Fix test item showing up in game - Fix Voidcaller Staff Projectile Count / Penetration stats being switched - Fi… | 20759524 |
| In-game event | Devlog - Build 139 Note: These changes are our work on the version that will become the Early Access version. These changes have not been added to the demo. Features: - Completed Talent Tree - Mage Dash is now a Teleport and can dash through obstacles - Finished creating remaining reward relics - Update backpack visuals based on elemental type Fixes: - Fix Alt tooltip interaction on Set items - Fixed buff visuals… | 20665205 |
| In-game event | Devlog - Build 138 Note: These changes are our work on the version that will become the Early Access version. These changes have not been added to the demo. Features: - Added new reward items (40+) - Unlocked items/weapons are now added to the shop - All damage dealing relics now scale with player stats - Implemented logic to add lower and upper limits to stats Fixes: - Fixed issue with damage numbers - Fixed rel… | 20478365 |
| In-game event | Devlog - Build 137 Note: These changes are our work on the version that will become the Early Access version. These changes have not been added to the demo. Features: - Added 10 new relics - Polished achievements added in previous week Fixes: - Fixed translations of talents with custom descriptions - Fixed search option in Talent Tree to use translated names - Fixed issue with counting dead enemies towards the en… | 20386209 |
| In-game event | Devlog - Build 136 Note: These changes are our work on the version that will become the Early Access version. These changes have not been added to the demo. Features: - Major overhaul in enemy movement to improve performance - Polished new subclass abilities - Added 10 new achievements Fixes: - Fixed enemies scaling to ludicrous damage amounts - Fixed selected language not loading correctly at start of game - Fix… | 20283969 |
| Game update | Demo updated with Unity exploit patched You may have heard that all games made with a Unity version after 2017.1 contain a possible security risk. Unity has provided a fixed version for this risk in their software and has urged all game developers to patch their games with this fixed version. So that is exactly what we have done for our demo version. You can keep filling your backpack to your heart's desire while staying safe from th… | — |
| In-game event | Devlog - Build 135 Note: These changes are our work on the version that will become the Early Access version. These changes have not been added to the demo. Features: - Implemented new achievements, rewarding exploring the map - Implemented abilities for the 4 subclasses of Early Access - Added new Hellfire rewards - Added functionality to change the game language in game Fixes: - Fixed damage dealing Relics not… | 20189301 |
| In-game event | Devlog - Build 134 Note: These changes are our work on the version that will become the Early Access version. These changes have not been added to the demo. Features: - Create starting gear for serveral new subclasses - Added back warning when trying to leave the shop without any weapons - Added ways to unlock the new subclasses - Added flavorful ways to unlock new adventures - Added achievements - Added collecti… | — |
| In-game event | Devlog - Build 133 Note: These changes are our work on the version that will become the Early Access version. These changes have not been added to the demo. Features: - Polished Loadout UI - Added functionality to unlock subclasses as a Hellfire reward - Created UI to swap between subclasses - Reworked unlocking Altar of Change and Talent Tree - Added starting equipment for all current subclasses (6) - Moved Mage… | 19911500 |