
Note: These changes are our work on the version that will become the Early Access version.
These changes have not been added to the demo.
Features:
- Major overhaul in enemy movement to improve performance
- Polished new subclass abilities
- Added 10 new achievements
Fixes:
- Fixed enemies scaling to ludicrous damage amounts
- Fixed selected language not loading correctly at start of game
- Fixed Relics not applying bonuses if they are calculated by a formula
- Fixed death ambiance stopping abruptly upon opening adventure completed visuals
- Fixed possible game brick when interacting with the "No weapons" warning
- Fixed level up screens showing correct subclass
- Fixed scene transitions being laggy in certain conditions
- Fixed Bats not moving after performance increase
- Fixed Dynamyte flying off the map when used with manual aim
- Fixed player getting hit no longer playing hit sounds
- Fixed mouse hovers not being locked during merge animation
- Fixed butterfly enemies not spawning after performance increase
- Fixed shop offers not staying in correct place while hovering