In-game event

Devlog - Build 136

Backpack Survivors · published · build 20283969

Note: These changes are our work on the version that will become the Early Access version.

These changes have not been added to the demo.

Features:

- Major overhaul in enemy movement to improve performance

- Polished new subclass abilities

- Added 10 new achievements

Fixes:

- Fixed enemies scaling to ludicrous damage amounts

- Fixed selected language not loading correctly at start of game

- Fixed Relics not applying bonuses if they are calculated by a formula

- Fixed death ambiance stopping abruptly upon opening adventure completed visuals

- Fixed possible game brick when interacting with the "No weapons" warning

- Fixed level up screens showing correct subclass

- Fixed scene transitions being laggy in certain conditions

- Fixed Bats not moving after performance increase

- Fixed Dynamyte flying off the map when used with manual aim

- Fixed player getting hit no longer playing hit sounds

- Fixed mouse hovers not being locked during merge animation

- Fixed butterfly enemies not spawning after performance increase

- Fixed shop offers not staying in correct place while hovering

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