In-game event

Devlog - Build 134

Backpack Survivors · published

Note: These changes are our work on the version that will become the Early Access version.

These changes have not been added to the demo.

Features:

- Create starting gear for serveral new subclasses

- Added back warning when trying to leave the shop without any weapons

- Added ways to unlock the new subclasses

- Added flavorful ways to unlock new adventures

- Added achievements

- Added collectible rewards for achievements in game

- Reworked Hellfire UI to be able to select higher difficulties to preview rewards

- Added highlighting for bosses

- Added focus animation when a boss spawns

- Added "set bonuses"

- Added logic to prevent incompatible relics from being offered

- Reworked Shop UI to show "hovering" shop offers and rarity lighting

Fixes:

- Fixed Daggersong relic showing infinite DPS

- Fix visual buff issues on relics

- Fixed loadout UI issues

- Fixed relics being added twice, if saved as part of a loadout

- Fixed audio on "Dash increases base damage" relic

- Fixed localization on Whirlwind relic

- Fixed minimap mountain top lighting

- Fixed enemies spawning on top of eachother

- Fixed formulas not working as intended when using a percentage stat as base

- Fixed unable to buy weapon from shop to storage, when at maximum weapon capacity

Balancing:

- Reworked experience curve

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