
Note: These changes are our work on the version that will become the Early Access version.
These changes have not been added to the demo.
Features:
- Create starting gear for serveral new subclasses
- Added back warning when trying to leave the shop without any weapons
- Added ways to unlock the new subclasses
- Added flavorful ways to unlock new adventures
- Added achievements
- Added collectible rewards for achievements in game
- Reworked Hellfire UI to be able to select higher difficulties to preview rewards
- Added highlighting for bosses
- Added focus animation when a boss spawns
- Added "set bonuses"
- Added logic to prevent incompatible relics from being offered
- Reworked Shop UI to show "hovering" shop offers and rarity lighting
Fixes:
- Fixed Daggersong relic showing infinite DPS
- Fix visual buff issues on relics
- Fixed loadout UI issues
- Fixed relics being added twice, if saved as part of a loadout
- Fixed audio on "Dash increases base damage" relic
- Fixed localization on Whirlwind relic
- Fixed minimap mountain top lighting
- Fixed enemies spawning on top of eachother
- Fixed formulas not working as intended when using a percentage stat as base
- Fixed unable to buy weapon from shop to storage, when at maximum weapon capacity
Balancing:
- Reworked experience curve