
Note: These changes are our work on the version that will become the Early Access version.
These changes have not been added to the demo.
Features:
- Made Mark of the Greatblade increase both slashing and blunt damage
- Made spike damage work with enemies who do not damage player upon touch
- Added 4 new relics that can be earned by completing achievements
- Reworked starting equipment to be more intuitive for new players
- Added tooltips to the loadout slots
Fixes:
- Fixed no enemies spawning at the end of Grasslands level
- Fixed audio spamming when killing lots of enemies at once while having the Executioner's loop relic
- Fixed entering shop while Timestop Altar is active would show those visuals over the shop
- Fixed Hellfire 0 flame animating as though it is very high upon first opening the adventure select screen
- Fixed sprites stretching after using Right-click to move them back to storage
- Fixed weapon visuals change stays after changing damage type and then removing that change
- Fixed error when the Greatsword character would deal spiked damage
- Fixed small relic related issues in Blacksmith
Balancing:
- Reworked projectile count nodes in the Talent Tree