Car Rental Simulator
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Pick Up & Return Hey everyone! One of our goals with Car Rental Simulator is to make the rental lot feel like a place that's constantly alive. We want it to feel like a real business, where things keep moving even when you're busy with something else. That's why customers now enter their rental cars and drive away on their own once the paperwork is done. And when their rental period comes to an end, they'll ret… | — | |
| Community | A Better Sleep System Hey everyone! A good night's sleep is important... even when you're running a car rental business. As the day comes to an end, customers will eventually stop visiting your rental lot. The evening becomes the perfect time to finish any remaining work, whether that's cleaning cars, repairing damage, or preparing vehicles for upcoming rentals. But deciding when to go to bed isn't always so straigh… | — | |
| Community | Let there be light! Hey everyone! Running a rental business doesn't stop when the sun goes down. That's why we've been working on improving the lighting around your rental lot, making nighttime work both more practical and much more atmospheric. We've added new lights around the property, making it easier to inspect, repair, and prepare vehicles even after dark. Whether you're finishing up a late-night rental or g… | — | |
| Community | A Better Way to Rent Hey everyone! We've recently made a significant change to how the rental system works in Car Rental Simulator, and we'd love to share why we decided to redesign it. Originally, customers would arrive at your lot looking for a specific vehicle. While the system worked, we felt it limited player choice. Most of the decision-making happened before the customer even showed up, leaving little room f… | — | |
| Community | Interior Freshening Hey everyone! Every rental tells a different story. Some customers return your cars spotless, while others... leave behind something you can't always see. That's why we're introducing another tool to your maintenance kit: the air freshener. Sometimes a vehicle returns with an unpleasant smell, and it's up to you to ensure a fresh, clean interior welcomes the next customer. Using the spray is qu… | — | |
| Community | Humble Beginnings Hey everyone! Every successful business has to start somewhere. And in the case of Car Rental Simulator... our beginnings are pretty humble! One of the first things you'll notice in the prologue is the customer service stand. At this stage, it looks more like a lemonade stand than a professional rental office, but hey, everyone has to start somewhere! This is where you'll meet customers and beg… | — | |
| Community | A New Tool for Interior Cleaning Hey everyone! Taking care of your vehicles is a crucial part of running a rental business. That's why we're constantly looking for ways to expand and improve the maintenance side of the game. This time, we've added a new tool to every owner's arsenal: the upholstery brush. A clean exterior is only half the battle. Sooner or later, every rental car comes back with a surprise waiting inside, and… | — | |
| Community | Inspection mechanic Hey everyone! Today we are taking a closer look at a core gameplay mechanic in Car Rental Simulator - the post-rental vehicle inspection. Running a successful rental business isn't just about handing over the keys; it's about systematically managing your assets and ensuring nothing slips through the cracks. Trust, but verify When a customer brings a car back, they will often assure you that eve… | — | |
| Community | A Closer Look at the UI Hey everyone! As many of you have probably noticed, we've decided to move the release date of the free Car Rental Simulator Prologue. While this wasn't an easy decision, the extra time allows us to focus on what matters most - polishing the game and raising its overall quality to the level we want to deliver. Over the past few weeks, we've taken a closer look at one of the most crucial elements… | — | |
| Community | Prologue Locations Hey everyone! This time, we’d like to give you a closer look at the locations you’ll be exploring in the Car Rental Simulator Prologue. At the center of everything is your rental lot. This is your main base of operations, where you prepare vehicles, manage your business, and keep everything running. In the prologue, it’s still quite limited, but it already gives you a sense of how things work.… | — | |
| Community | Clearing the Lot with a Crowbar Hey everyone! When you first arrive in Car Rental Simulator, your lot isn’t exactly in great shape. There’s clutter everywhere, piles of trash, and plenty of wooden pallets blocking your way, making it harder to move around. Luckily, you’re not stuck with it. With a crowbar in hand, you can start clearing things out. Most of the clutter, especially those annoying wooden pallets, can be broken d… | — | |
| Community | Tools & Throwing Hey everyone! Working with tools is a big part of everyday life in Car Rental Simulator. And sometimes… You just don’t feel like walking all the way back to put something down! That’s why we’ve added the ability to throw tools. Whether you want to quickly pass something to another player or just save a few steps, a well-aimed throw can get the job done. Of course, if you can throw tools… You ca… | — | |
| Community | Fluid Refilling Hey everyone! Not every system needs to be complicated. When it comes to refilling fluids, we decided to keep things simple and easy to understand. In Car Rental Simulator, each vehicle has a few different fluid reservoirs, clearly marked with distinct colors. On your side, you’ll have access to various types of fluids, each visually different so it’s easy to recognize what goes where. The proc… | — | |
| Community | Cleaning Up After Your Customers Hey everyone! Cleaning the interior is an essential part of maintaining your vehicles in Car Rental Simulator. And let’s be honest, clients are messy! After each rental, they can leave behind all kinds of dirt, and it’s your job to get the car back into proper condition. To help with that, you’ll be using a handheld vacuum cleaner, which quickly becomes your best friend when dealing with interi… | — | |
| Community | Refueling System Hey everyone! Refueling is a key part of vehicle maintenance in Car Rental Simulator. After all, without fuel, you’re not going anywhere, and keeping your cars ready for the road is essential for running your business. The process itself is simple and intuitive. You drive up to a fuel pump, open the fuel cap, and insert the nozzle. From there, it’s just a matter of filling up the tank. As the t… | — | |
| Community | Parking System Hey everyone! Only 26 days until the release of the free prologue - so let’s take a closer look at one of the systems in the game! Parking might seem like a small detail, but in Car Rental Simulator, it plays an important role in how you manage your space and keep your business running smoothly. To make the process clear and intuitive, we’ve introduced a ghost system that helps guide you into t… | — | |
| Community | 30 Days to Prologue - The Countdown Begins! Hey everyone! Starting today, we’re kicking off the 30-day countdown to the Car Rental Simulator Prologue. This is a really important milestone for us. Over the past months, we’ve been putting a lot of work into shaping the core of the game - building systems, testing ideas, and gradually bringing everything together into something we can finally share with you. The prologue is the first real s… | — | |
| Community | Negotiation System Hey everyone! Negotiation is a key part of Car Rental Simulator. You might have a great car and a solid offer, but that doesn’t mean clients won’t try to get a better deal. Everyone wants to pay a little less if they can. That’s where your decisions come in. Do you stick to your price and risk losing the customer, or do you give in a bit and close the deal? Finding the right balance is what mak… | — | |
| Community | Official Trailer + Prologue Release Date Hey everyone! We’ve got something special for you today. We’re excited to share the official trailer for the free prologue Car Rental Simulator: Prologue - Early Days, along with the release date announcement! Check it out here: PS . Don’t forget to add the upcoming free slice Car Rental Simulator: Prologue - Early Days to your wishlist! And be sure to check out what’s new in Car Dealer Simulat… | — | |
| Community | Riding Dirty Hey everyone! Cars in the Car Rental Simulator are meant to be used, and when they are, they get dirty. Keeping vehicles in good condition is an important part of running your business, which is why we’ve been putting a lot of work into how dirt builds up on cars over time. Getting this right is surprisingly important. The way vehicles collect dirt and grime plays a significant role in the over… | — | |
| Community | Jobs & Driving Missions Hey everyone! While renting out vehicles is the core of Car Rental Simulator, we also want driving itself to play a meaningful role. That’s why we’re building a dynamic job system, where various missions appear over time, and players can decide which ones to take on. Each job remains available for a limited period, so you’ll need to choose whether to accept it or let it pass. But don’t worry, n… | — | |
| Community | How We Handle the Vehicle Handling Hey everyone! Driving is a core part of Car Rental Simulator, and we want every vehicle to feel right. That’s why we’ve built a flexible system that lets us fine-tune a wide range of parameters to shape each car’s driving characteristics. As you can see in the screenshots, we can adjust values such as mass, center of mass, gear ratios, engine power curve, suspension height and stiffness, brake… | — | |
| Community | Shaping Winston Springs Hey everyone! In this devlog, we’d like to give you a closer look at how Winston Springs is coming together in Car Rental Simulator. We’ve been working on both new locations and updated versions of core areas to make the city feel cohesive, grounded, and ready to explore. Winston Springs first appeared in Car Dealer Simulator, and it continues to inspire us. Our goal is to preserve its spirit a… | — | |
| Community | Employee System Basics Hey everyone! In this devlog, we’re taking a closer look at the employee system in Car Rental Simulator. Employees are meant to become a real support in your daily rental operations . Instead of handling every task on your own, you’ll be able to delegate work and focus on growing the business as a whole. Each employee will have their own stats that affect work efficiency , meaning not everyone… | — | |
| Community | Car Editor Hey everyone! This time, we’d like to take you a little behind the scenes and show a tool we’ve been working with to make development faster and more flexible - the Car Editor . While it’s not something players will interact with directly, it plays a big role in how cars are added and refined in Car Rental Simulator . The Car Editor allows us to quickly set up vehicles by assigning the right pa… | — | |
| Community | Tuning the Radio Hey everyone! Music plays a huge role in shaping the mood of a game, and in Car Rental Simulator, it’s no different. The right soundtrack can completely change how a moment feels - whether you’re managing your business or just spending time around the lot. In the game, you’ll have access to multiple radio stations, each with its own vibe and musical style, so everyone should be able to find som… | — | |
| Community | Pedestrian System Hey everyone! Pedestrians play an important role in making the city feel alive and believable. Their presence helps turn streets and locations into living spaces rather than static scenery, adding a strong sense of immersion. With the pedestrian system in place, NPCs move through public areas, cross streets, and react to nearby cars, bringing constant motion and natural behavior to the city. Th… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.