Quest Master
Playing now
3−1 vs. yesterday
4.1%of peak
All-time peak
74Oct 2024
Playing now
3−1 vs. yesterday
All-time peak
74Oct 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | 0.11.20 Ticks Onto Early Access Duration Property We've added a new hugely impactful property, duration ! You can select from a large amount of different durations. You can add the duration property to many different objects, here's a few examples: The duration property of moving platforms determines how long they will pause when hitting an obstacle. By setting it to 0, you can make them immediately continue moving! Torches w… | 21654902 | |
| In-game event | 0.11.19 Replaces Early Access It's modding update time! You can now override base game assets officially using an override mod. This can be used for total conversion mods , like changing out all base game art and audio for those from another game. You could even use it to experiment with custom themes , although it might be better to wait for proper theme modding. You can replace textures, audio files, and languages! This w… | 21443148 | |
| In-game event | Version 0.11.18 Snaps Onto Early Access Pixel Perfection I'm sure many of you have noticed both weird gaps and seams appearing sometimes between tiles , and also possibly shimmering on certain resolutions when the camera moves. This all stemmed from hardware inaccuracies when working with floating point numbers. This is finally fixed now! This means no more ugly lines. In addition, you can change the "Pixel Snap" mode to your desired… | 21399953 | |
| In-game event | 0.11.17 Rides Onto Early Access Papa Claus is back in town! Take your chance to get two event-exclusive pets! Memory Reduction and Mod Load Speed Optimizations We've implemented significant memory optimizations into the game, which basically boil down to loading required assets asynchronously on demand. This has brought down memory usage in some cases over 50% , and mods that utilize a lot of music and sounds will basically l… | — | |
| In-game event | 0.11.16 - Winter Sale + Language Modding 25% Off For The Winter Sale! During Steam's Winter Sale, Quest Master is 25% off ! Grab it now if you haven't had the chance to before. Recapping the latest update! Language Modding At long last, languages are moddable now! This means you can translate the entire game and share your translations on the Steam Workshop , just like any other mods. The game ships with an example language mod which… | 21245704 | |
| Game update | 0.11.15.7 - Bringing Back The Bow! Hey y'all! Sorry for the long duration of the rollback. There were some significant technical issues I had to fix, but it's finally completed now. In that time I also added a few new quality of life changes, so let's get into them! Shadows Can Now Use The Bow Quite the challenge! The Maker Mode Cursor Waves Through Grass Just a little game feel. Duplex Bow Pattern Changed To Bursts The duplex b… | 21223323 | |
| Community | Quick Temporary Rollback of 0.11.15: Game Crash Due to Mods We're rolling back the newest content update really quickly to figure out a major issue of people's game crashing on startup when they have too many mods installed. We didn't find this in QA, apologies for that. The patch will be rolled out ASAP. Thanks guys, Julian | — | |
| In-game event | 0.11.15 Is Drawn And Shot Onto Early Access! 🏹 Bow & Arrow Update + Holiday Castle Town! Today, we’re releasing one of the community’s most requested tools : The Bow & Arrow! 🏹 Plus… Castle Town is now fully decorated for the season. WHAT'S NEW? Location Title The new location titles give some visual flair to entering new areas! Common for many games, including Zelda, and it was missing from Quest Master for sure. It gives a lot of poli… | 20989872 | |
| In-game event | 0.11.14.29 - Happy Birthday, Danielle! A surprise update - with kind regards to Danielle, a beloved member of our community and Discord moderator! Happy Birthday Danielle from the QM team and especially myself, Julian! As a small gift, we implemented your Auto-Coffin suggestion! The Auto-Coffin automatically revives a player upon death! It does not need external attacks to do so. The default coffin got a makeover! Enjoy your birthda… | 20886561 | |
| Game update | Player Defense Reduction + New Focus Type Player Defense Reduction Previously, the player had a base defense of 0.5 which halved all incoming damage. We've been getting increasing feedback that the game is too forgiving in terms of damage which results in people spamming their dungeons with enemies and traps . As of version 0.11.14.20 , that base defense has been removed . The change is versioned, meaning old dungeons are unaffected. P… | 20328556 | |
| Game update | Use Tornado Rod Airborne You can now use the Tornado Rod while in the air - this should allow for some cool new tricks and puzzles! You can still only use one at a time and cannot cheese the system. | 20293645 | |
| Major update | 🎃 Campaign Teaser + Halloween Event Major Update + 25% Off! ✨ Quest Master’s Path to 1.0 ✨ At gamescom, we revealed the first look at Quest Master’s handcrafted single-player campaign , built entirely with the same Dungeon Maker tools you use. This story-rich adventure will arrive at Quest Master’s 1.0 launch . Since launching in Early Access, you’ve created over 5,000 community-crafted dungeons across 7 elemental themes. That creativity has blown us aw… | 20245596 | |
| Community | ⚔️ Quest Master Campaign Teaser Trailer Revealed! A Handcrafted Campaign Built with the Dungeon Maker At gamescom 2025, Apogee Entertainment revealed the first look at Quest Master’s brand-new single-player story campaign . This fully playable, handcrafted adventure is built entirely with the same tools available to you in the Dungeon Make, and it arrives when Quest Master exits Early Access later this year. Since launch, players have created… | — | |
| Game update | Custom Modded Loading Screen Tips A refactor of the tips now allows them to be modded! Create your own custom tips for your modded items and parts, flesh out the base game's tip collection, or reference memes! The sky is the limit. They will appear in addition to the base game's tips on loading screens at random . For reference, you can view all base game's tips in the Quest Master mod reference directory under Tips . Keep out… | 19547614 | |
| Game update | Advanced Dojo Minigame Difficulty Rebalancing Dojo Minigame Difficulty We've gotten a new negative review stating that the third difficulty of the dojo mini game is still too unapproachable and difficult . I just did another rebalancing of it, reducing difficulty and spacing out the timing of all the spawned logs. New Update When? I know everyone of you is eagerly looking forward to new content . We've made the conscious decision to focus… | 19389199 | |
| Community | Forged by Many Hands – The Road to 1.0 When Quest Master launched into Early Access, it introduced players to three core dungeon themes. Today, we’re celebrating one of them: Dewdrop Roots , our lush and mysterious forest biome, with a new spotlight trailer that shows just how far the game has come. Since then, our world has grown, and so has the community. We now have over 7 unique dungeon themes and a staggering 5,000+ community-m… | — | |
| Game update | Version 0.11.13 Addressing Criticism Of Locked Parts Yesterday's update introduced some locked dungeon parts. The predominant voice however is that you generally dislike this, even with how low the barrier of entry is, and we get that. We even got two new negative reviews because of the this change alone, which is just unacceptable. Making the game as accessible as possible is the most important thing, and ultimately you guys play the game, so we… | 18692554 | |
| In-game event | Version 0.11.12 Slashes Onto Early Access Advanced Woodcutting Challenge Difficulty The third difficulty of the woodcutting challenge in the Dojo has been unlocked! Can you face off successfully against.. Lucky himself?! Logs Are Available In Maker Mode Finally, as long awaited, the logs from the woodcutting challenge are now available in the dungeon maker. They also are the first dungeon parts that are locked by default, requiring you… | 18688349 | |
| In-game event | Version 0.11.11 Zooms Onto Early Access Explaining the Update Drought I am very sorry for not having content updates the last few weeks! I was super busy upgrading the game from using Unity's Built In Render Pipeline to their Universal Render Pipeline , which involved learning the new technology stack, rewriting all shaders and working around new limitations that the new pipeline enforces. There's still a few visual quirks being work… | 18574533 | |
| In-game event | Version 0.11.9 Flops Onto Early Access Happy Easter everyone! Flopsy Has Appeared In Castle Town Flopsy is here to play Egg Hunt ! Can you find all 15 eggs? This lovely new fella is new in town! Where else could those eggs be hidden? Flopsy will leave Castle Town next weekend , so be on your toes if you want to find all the eggs! | 18169704 | |
| In-game event | Version 0.11.8 Fills Early Access Peg & Hole The new Peg and Hole parts have arrived! The peg is pushable and you can put objects on top of it. While on top, the carried object cannot be interacted with. However, if you push the peg into a hole , it fills the hole and acts as a bridge . Whatever was placed on top of the peg is now intractable! Renames To go along with the new Peg and Hole parts, the previous "Hole" tile has bee… | 18163428 | |
| In-game event | Version 0.11.7 Darkens Early Access Darkness & Shade The new Darkness dungeon part can be used to cover sections of your dungeon in complete darkness without having to resort to using light sources like braziers. Darkness even covers rooms on the map , allowing you to hide rooms truly. Sunlight/Darkness can be placed slightly outside rooms to allow fully covering them! Out of sight, out of mind. Shade is just like Darkness, howev… | 18086386 | |
| In-game event | Version 0.11.6 Shines Onto Early Access Spectral Light The new Sunlight variant, the Spectral Light , allows you to shine revealing light on an area! The new freeform placement of both Sunlight and Spectral Light allows placing it anywhere! The light reveals the path forward! Custom Shadow Skins You can customize the skin of shadows to modded ones! Skins now include both Icon and Gizmo properties, so please update your skin mods acco… | 18079448 | |
| In-game event | Version 0.11.5 Fools Early Access Just a quick update that adds a super goofy pet and ring . For the sake of not wanting to spoil it, we'll leave it for you to discover! | 17917988 | |
| Game update | Version 0.11.4.7: New Modding Additions Consumable Duration Custom consumable items can now be given a duration to apply their attributes as a buff , instead of being permanent. Custom Item Animations Items can now receive an animation they display ingame, instead of relying solely on the icon provided. Just like how the heart is animated! Variant Sorting You can now specify the index of your variants explicitly to customize how they… | 17917089 | |
| In-game event | Version 0.11.4 Drops Onto Early Access Modding Items Modding of items has commenced! You can now create custom Consumables (like hearts or food)! Over the coming days I will complete the list and gradually release it and soon, all items will be moddable. The game currently ships with one new example mod which adds a Double Heart item to the game. To find out how to create the other types, check out the Quest Master mod dump in the M… | 17903966 | |
| In-game event | Version 0.11.3 Shines Onto Early Access Golden + Fire Status Both Golden and Fire have been turned into status buffs that you can add to any enemy or boss in the context menu. Goldmec goes brr Modding Variants You can now create variants for your modded dungeon parts. This will help clean up the part book and prevent it from getting cluttered. The example tree mod includes all three tree types from Castle Town now, and shows you how… | 17873241 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.