Modding of items has commenced!
You can now create custom Consumables (like hearts or food)!


Over the coming days I will complete the list and gradually release it and soon, all items will be moddable.
The game currently ships with one new example mod which adds a Double Heart item to the game.
To find out how to create the other types, check out the Quest Master mod dump in the Mods folder.
You can now add the debuff statuses Burn, Curse, Freeze and Shock, and additionally, Bubbles, to chests!

So many new options!

IT'S A TRAP!