Starlab Playtest
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
025 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
025 Sep 2026
| Published | Title | Build |
|---|---|---|
| v0.4.10 Pre-Alpha - Artwork and Bloom Improvements Adjust all bloom effects for enhanced visuals Affect light intensity by distance from sun Add new bug enemy Add new fully automatic machine pistol New plasma pistol art New plasma rifle art New autocannon turret art New tool art New burner drill art, and animations New electric drill art, and animations New wooden storage art New metal storage art Overhaul biome surface generation… | 16479418 | |
| v0.4.9 Pre-Alpha - Load & Menu Fixes Bug Fixes Fix returning to main menu Fix loading save game Fix start menu not opening after closing director menu | 15296045 | |
| v0.4.8 Pre-Alpha Improvements Adjust rocket effects Bug Fixes Fix lips and eye color not updating Fix Linux launch issue | 15294895 | |
| v0.4.7 Pre-Alpha - Night Lights and Laser Gun Sights Improvements Add equipment menu, hold to open, use to modify weapon settings and attachments Add fire mode controls to change between single shot, burst, and full auto Add weapon module slots to guns New flighlight attachment New laser pointer attachment Open module inventory panels for items held on hotkey slots Add system for creating procedural animations for lights, sprites, and glowing HDR… | 15214218 | |
| v0.4.6 Pre-Alpha - Respawn Quickfix Bug Fixes Fix respawn breaking if player died on a different world than the clone facility Improve teleporting player to limit getting stuck in the ground Known Issues Research Menu needs an overhaul Displaying controller button combos are not yet supported Going close to gas giants gets player stuck in a glitchy mess | 14784310 | |
| v0.4.5 Pre-Alpha - Construction Improvements & Controller Support Improvements Improve controller & keyboard menu navigation Enable floating keyboard for Steam Deck text entry Add walls which block all collisions Remove collisions from 'Support' Prevent momentum from flipping vehicle facing direction when parking brake is on Enable flipping objects during move mode Save and load destructible chunks Bug Fixes Remove inventory gremlins that were eating items in… | 14771108 | |
| v0.4.4 Pre-Alpha - Interplanetary Fixes Bug Fixes Fix travelling between worlds Update remaining legacy world surfaces Stop managing grid cells when travelling between worlds Update orbits to prevent circle of influence overlap issues. Update Earth and Moon sky sprites orbits and scale when interplanetary Position prompts correctly | 14458445 | |
| v0.4.3 Pre-Alpha - Light and Shadow Improvements Rewrite surface tracking for more precise control Cast shadows Cast shadows from muzzle flash and projectile lights Improve obstruction detection Add dynamic dust landscapes to moon Close cargo door automatically when dumping cargo Bug Fixes Fix panels not stowing and releasing correctly Fix panels alignment during deconstruction Ensure particle systems return to object pool Preven… | 14444367 | |
| v0.4.2 Pre-Alpha Bug Fixes Fix pickup for non stasis monitor items | 14351748 | |
| v0.4.1 Pre-Alpha - Surface Shadows Improvements Extend bounds of visible in camera checks to limit onscreen pop in Add smoothing to eliminate camera jumping around when tracking over uneven terrain Add StasisMonitors to destructible chunks to greatly reduce their performance impact when not moving Add rotation monitoring Wake neighbors on object pickup to prevent objects resting on top from floating afterwards Split surface fill… | 14351268 | |
| From Dust to Dawn Updatemajor Starlab v0.4.0 is ready for playtesting! Adding Surfaces v3 with larger worlds, more dynamic terrain, and even better performance. New shaders change the night sky into beautiful vistas showcasing worlds with phase, atmosphere, and clouds! Vehicles are now destructible with dynamic damage punching holes revealing the components inside, and when destroyed vehicles fracture into pieces. Playtest… | 14295127 | |
| v0.3.5 Pre-Alpha - Fix Inventory Improvements Enable running direct to current scene for faster iteration Prevent any position and rotation applied to prefab object from affecting instantiated worlds Bug Fixes Fix issue preventing inventory slots from stowing items | 12620187 | |
| Starlab v0.3.4 Pre-Alpha - MediPen Improvements · - Added MediPen item · - Added normal maps to weapons, wildlife, and enemies · - Reset idle animation when stowing or dropping items Bug Fixes · - Set foundation materials resource type to Foundation instead of Stone · - Fix NewSafeRandomPosition bug that prefered to eject rigidbodies inside the worlds surface instead of avoiding it · - Fix produce drawing in front of player · -… | 12614047 | |
| v0.3.3 Pre-Alpha - Minor fixes Improvements Add harvest yield distribution curve to shape average yield Bug Fixes Fix garbled UI Fix collection triggers not seeing items layer Fix felled tree removed from soil before trying to access properties from soil | 12544581 | |
| Starlab - v0.3.2 Pre Alpha - Farming Improvements Improvements Add guides for produce Add guide for tree seeds Add guide for watering can Add guide for hoe Add chance for corn to spawn in Plains and Mountain biomes Refactor harvestable produce as attached items, 'F' to collect from plant Add foliage wind shader to all plants Add burnt shader effect to burnt plants without dedicated burnt sprites Add ability to consume produce for minimal healt… | 12535542 | |
| v0.3.1 Pre-Alpha - Interplanetary Update Improvements Raise interplanetary vehicle thrust Enable EVA subject zoom when in interplanetary space Raise max velocity 10x Crush velocity when entering a planet's gravity well to improve Star to Planet transfers Zero out velocity when teleporting from interplanetary space Handle teleporting to the sun Adjusted length of day and year for all planets and moons Lower distance from Earth for inte… | 12379401 | |
| Update Notes for Starlab v0.3.0 Pre-Alpha Changes Add momentum effect to platformer controls Add momentum free fall used by jet packs, hand carried turret weapons, and exiting vehicles Convert Walk - Sprint from 'push to toggle' to 'hold to walk' Add new surface to space camera transition Add player tracking when under water Add EVA zoom when exiting a vehicle Add overdraw camera system to enable screen sampling and know when objects a… | 12290392 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 21 Nov 2024 | Thu | 00:20 | v0.4.10 Pre-Alpha - Artwork and Bloom | 16479418 | public | 2 | — |