v0.4.7 Pre-Alpha - Night Lights and Laser Gun Sights

Starlab Playtest · published · build 15214218

Improvements
Add equipment menu, hold to open, use to modify weapon settings and attachments
Add fire mode controls to change between single shot, burst, and full auto
Add weapon module slots to guns
New flighlight attachment
New laser pointer attachment
Open module inventory panels for items held on hotkey slots
Add system for creating procedural animations for lights, sprites, and glowing HDR materials
Add procedural animations, lights, and particles to crystals
Add falling dust impact particle effects and trigger sporadically
Add pulsing, flickering emergency lights to buildings
Add delay to vehicle thrust light when turning on / off
Resize stars that were blown out in NASA source images
Refactor plants as grid cell members which enable object pool reuse and reduce new game and load game initialization time
Refactor resource deposits as grid cell members
Updated interaction menu button to hold aligning with equipment menu interactions
Update tutor prompts to use new interact and interaction menu buttons

Bug Fixes
Stop sky sprite drawing over player during world transitions
Fix bridge stretch causing nested effects to become stretched
Adjust see through foreground clouds effect to be stronger and more consistent
Stop flash of clouds appearing when transitioning from interplanetary space
Allow transferring items to ragdolls held item slot
Fix resolution dropdown changes not being applied
Reduce lag on death coming from overlapping destructible chunk colliders
Improved foreground cloud transparancy near player and surface
Eliminate out of bounds errors causing rare flashes on world renderers
Fix aimed items bumping and jittering due to player animations updating between item aim and frame draw
Fix held item from becoming unusable when transferring other items between slots
Fix disappearing item when transferring a module from an item to the items slot
Fix vehicles becoming invincible after failing to expel a resource
Stop leaving flashlight half way on if stowed while transitioning
Fix hoe and other animated items not toggling after starting to throw them and then cancelling with the use action
Fix feedback form not appearing