v0.4.3 Pre-Alpha - Light and Shadow

Starlab Playtest · build 14444367 · published

On SteamNotes only · this build shipped before we watched the app

Improvements
Rewrite surface tracking for more precise control
Cast shadows
Cast shadows from muzzle flash and projectile lights
Improve obstruction detection
Add dynamic dust landscapes to moon
Close cargo door automatically when dumping cargo

Bug Fixes
Fix panels not stowing and releasing correctly
Fix panels alignment during deconstruction
Ensure particle systems return to object pool
Prevent object pooled builds from retaining a hologram after deconstruction
Fix fills not loading
Stop pre populated members from being added to the starting world
Fix exceptions when starting new build
Fix icon signs not visible
Render infront of intended sorting layers
Don't apply velocity when cancelling move
Allow detaching building holograms from surface
Fix buildings not attaching to construction platforms
Fix stasis monitors not waking when new instance pulled from object pool
Fix missing guide references causing interactions to fail
Fix cargo not ejecting

v0.4.3 Pre-Alpha - Light and Shadow · Starlab Playtest build 14444367 · SteamPeaks