Starlab Playtest · published · build 12535542
Add guides for produce
Add guide for tree seeds
Add guide for watering can
Add guide for hoe
Add chance for corn to spawn in Plains and Mountain biomes
Refactor harvestable produce as attached items, 'F' to collect from plant
Add foliage wind shader to all plants
Add burnt shader effect to burnt plants without dedicated burnt sprites
Add ability to consume produce for minimal health restore
Remove sickle
Have hoe remove plants when tilling
Add animations for pouring, filling, and idle to watering can
Convert storage mechanism to use StorageTank component
Create water particle system with watering, cooling, and fire extinguishing effects
Update storage tank displays to work for items with StorageTank components
Update Starlab logo animations
Bake charge overlay onto weapon icon
Rework held item slot relationship to work on all slots rather than only hotkey slots
Fix surface water rendering behind player
Fix canceling a throw not resuming animations correctly
Fix issues when storing held item
Fix issues when transferring items to and from the held item slot and selected slot