Helicopter Gunship DEX
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
7Jan 2026
Playing now
0−1 vs. yesterday
All-time peak
7Jan 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Single Mission Beta Update This update adds the following... · New REDFOR AAA unit. The ZSU-23-4M2 Shilka is a visually guided AAA system which won't give away its position with radar pings. It is less accurate but carries more ammunition and fires a longer burst than the standard ZSU-23-4M1. · New mission modifier option as suggested by Apocalypse on the Discord channel. The "Recon Accuracy" allows you to modify the num… | 25107735 | |
| Game update | Single Mission Beta Update A very small update to fix the layout in the Sierra Hotel section. | 24955284 | |
| Game update | Single Mission Beta Update This update adds the following... · Updates the Sierra Hotel area to the new U.I. layout · Updates the initial flight model selection screen (which is displayed when the game is run for the 1st time) to the new U.I. | 24932132 | |
| Game update | Single Mission Beta Update This update adds the following... · Updated Game Settings, Control Settings, Audio Settings & Video Settings menus to the new U.I. layout. I hope I never have to do that again ːsteamlaughcryː · Updated the Critical Damage message to the new U.I. and fixed it so it now displays correctly and pauses the game. · Updated the Complete Mission confirmation message to the new U.I. · When completing a… | 24821220 | |
| Game update | Single Mission Beta Update This update adds the following... · Updated the "Game Option" menu to the new U.I. layout · Updated the "Random Mission" configuration screen to the new U.I. layout. | 24597775 | |
| Game update | Single Mission Beta Update This update adds the following... · Updated the Audio Settings menu to the new U.I. layout · Updated the Theatre Selection Screen to the new U.I. layout · Fixed the gun on the Harrier so that the audio no longer continues to play when you release the trigger · Fixed the AT-6 missiles so that they reload correctly when using the mid-mission re-arm facility. · Fixed some incorrect naming on the m… | 24576608 | |
| Game update | Single Mission Beta Update This update adds the following... · New Gau-19 gunpod, known as the GP-19. This is a .50 BMG 3 barrel rotary gun that can be fitted on the Kiowa Warrior (replacing the 20mm cannon which it never carried) or the Blackhawk DAP. On the DAP the pod can be mounted on any pylon allowing you to turn the DAP into a proper gunship with Miniguns, 30mm cannons and .50 guns! ːsteamhappyː · Fix a minor bug… | 24398731 | |
| Game update | Single Mission Beta Update This update adds the following... · Written a better mission briefing for the single mission. · Updated some of the scores for buildings to make them more unified.... · Warehouses reduced from 100pts to 20pts · Watch Tower reduced from 100pts to 15pts · Medical warehouse reduced from 100pts to -100pts (there will be no war crimes! ːsteamhappyː) · Updated the single mission system so that second… | 24246232 | |
| Game update | Single Mission Beta Update This updates adds the following... · Fixed a crash when trying to load out the Chinook during the mission briefing · Ordered the Leaderboards so highest score is now at the top. | 24205328 | |
| Game update | Single Mission Beta Update This update adds the following... · Scores are now uploaded the the Steam Leaderboards! There is a leaderboard for each mission and skill level. You can cycle through the different leaderboards using the left and right buttons next to the leaderboard display so that you can view.. · Local Top 10 Scores · World Top 10 Scores · Your world leaderboard score as well as the scores around your score… | 24188001 | |
| Game update | Single Mission Beta Update This update adds the following... · Fixed the repeating "mission complete" bug when playing random missions. · Update the difficulty system for the single missions so the following can be set per difficulty level... · Time of day · Weather · Visibility · Time compression · Enemy skill level These are really simple changes that can have a big impact on how the mission plays e.g. you've done this… | 24171809 | |
| Game update | Single Mission Beta Update This update fixes two small bugs... · Random missions should now be completable again. · Fixed a bug where the rocket launchers on the Apache would not get the correct range information and would therefore not angle themselves correctly. | 24162956 | |
| Game update | Single Mission Beta Hotfix Quick fix for a couple of bugs that might prevent the score being saved into the high score table and for scores not being displayed in the right hi score table. | 24153490 | |
| Game update | Single Mission Beta Update This update adds the following... · The single missions now has 3 difficulty levels - Easy, Medium & Hard · Easy puts you in a massively overpowered Apache Longbow with radar guided Hellfires and unguided rockets · Medium puts you in a Combat Lynx 3 with laser guided Hellfires, 20mm cannons and .50 cal door gunners · Hard puts you in a Gazelle with TOW missiles, rockets, 20mm cannon & minigun d… | 24150358 | |
| Game update | Single Mission Beta Update This update adds the following... · Single mission now detects when mission critical units have been destroyed meaning you should now hear the mission success radio message and be awarded 1,000pts in the debriefing screen. · Single mission units are now placed to the South West of the sector making the flight time to the mission area a little shorter plus it places them in a nicer position. · M… | 24131969 | |
| Game update | Single Mission Beta Update This update adds the following... · Corrected the DP point value for the single mission so that you can now start it and fly the mission. It still doesn't detect the mission success yet though but it is good seeing how much destruction you can cause with a limited loadout ːsteamhappyː · Added in mission modifiers that allow various unit types to be removed or destroyed at a specific sector. · F… | 24113368 | |
| Game update | Single Mission Beta Update This update adds the following... · Fixed a bug that would crash the game when trying to load internal cargo into the helicopters. · Longbow radar system now requires line of sight to targets to see them. · Vehicle turrets should no longer jitter when tracking you. · Added in the first Single Mission. You can fly it but it currently isn't possible to complete the mission. · Terrain Resolution i… | 24094261 | |
| Game update | Single Missions Beta Update This update adds the following... · Sector stats now correctly show the air defence and ground force strengths. These are now displayed as numeric value rather than a percentage value. The higher the number the stronger the force deployed at that sector is. Ground force strength is calculated as follows... · Utility vehicles - 1pt each · Artillery units - 2pts each · APC units - 10pts each · IF… | 24023550 | |
| Game update | Single Mission Beta Update This update fixes the following bugs... · Fixed a bug when restarting the mission which would cause the next mission to fail at 71% when spawning the player helicopter. · Re-enables control binding checks to ensure there are no double bindings. For some reason there seems to be the possibility of getting ghost bindings on the targeting pod. | 23863071 | |
| Game update | Single Mission Beta Update This update adds the following... · Fixed a bug that was causing buildings and vehicles to not be destroyed properly. Instead, after exploding, they would award the their score for every subsequent hit while also spawning another smoke column! ːsteamdeadpanː · Added the currently locked target to a read out just above the TADS box. It will show the same information from the targeting pod MFD sc… | 23845328 | |
| Game update | Single Mission Update (M230!) This update adds the following... · Game will now remain paused while using the "Mission Menus" · The main menu canvas will now be shut down correctly when no menu is being displayed · Fixed a bug that was causing the left MFD buttons to work incorrectly. · Destroyed vehicles no longer sink into the ground. · Fixed the Stores display for the M134 so the ammunition count is now shown correctly ·… | 23836482 | |
| Game update | Single Mission Beta Update This update adds the following... · Fixed some of the "In Mission" menu buttons going to the wrong pages. · Renamed the in mission menu to "Mission Menu" rather than "Main Menu" to avoid confusion. · Mouse cursor should now restore itself correctly when the menu is open. You might need to move the mouse before it is visible. · Added a new bindable control "Cycle Weapon Mode". Currently only gun… | 23824048 | |
| Game update | Single Mission Beta Update Welcome to the first update specific to the Single Mission beta. This first update is focused on getting the new U.I. into the game and laying out the new screens which will handle the tutorial missions & single missions. · Initial U.I. integration · Added Tutorial Mission & Single Mission areas with example mission data so that you can see where the game is heading. None of the missions work y… | 23806063 | |
| Community | Blackhawk DAP Weapon Expansion Two new weapon systems are now complete. These will be added to the current beta shortly ːsteamsunnyː GAU-19 .50 BMG Three-Barrel Rotary Machine Gun This will be available on the Blackhawk DAP and Kiowa platforms. M230 30mm Chain Gun Available on the inner pylons of the Blackhawk DAP only. | — | |
| Game update | Public Branch Update This update fixes a bug which could cause your wingman's weapons to appear pink due to missing textures, meshes and shaders! The "Single Mission" beta has also been updated with this fix. | 23664911 | |
| Game update | Public Branch Update This update fixes the following bugs... · Support aircraft will now engage targets inside their search area correctly again. · Updated all weapon systems to include Artillery units so support aircraft, door gunners etc will now be able to find and target artillery units. The "Single Mission" beta has also been updated with these fixes. ːsteamhappyː | 23624632 | |
| Game update | Public Branch Update This update fixes a couple of recently discovered bugs... · Fixed the rotor blur effect on the Apache Longbow. · Fixed the explosion area of effect damage calculation for bullets which were no longer being calculated correctly after being recycled by the object pooling system. This update has also been applied to the "Single Mission" beta. | 23609314 | |
| Major update | Public Branch Update This update brings the public branch up to the same versions as the current Terrain Expansion beta and includes the following... MAJOR ADDITIONS · Expanded the Central Libya map to approximately 50km x 100km. This is now the full "production" size. The expanded terrain includes some new sectors to fill out the space as well as 2 major airbases (one in the North and one in the South) complete wi… | 23550834 | |
| Game update | Terrain Expansion Beta Update This update adds the following... · Fixed a bug that could cause mission to be incorrectly reported as INCOMPLETE on the right MFD. · Fixed a bug which would cause the Command Menu to remain active but not shown on screen when starting a new mission. · Updated the texture swapping system to use a faster and better async loading system when selecting different colour schemes on the weapon load o… | 23550834 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.