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Helicopter Gunship DEXNewsSingle Mission Beta Update
Game update

Single Mission Beta Update

Helicopter Gunship DEX · published 7 Jul 2026, 17:24 UTC · build 24094261

All newsPlayers around this dateRead on Steam

This update adds the following...

  1. Fixed a bug that would crash the game when trying to load internal cargo into the helicopters.

  2. Longbow radar system now requires line of sight to targets to see them.

  3. Vehicle turrets should no longer jitter when tracking you.

  4. Added in the first Single Mission. You can fly it but it currently isn't possible to complete the mission.

  5. Terrain Resolution in the Video Settings menu has been changed so that the values are FULL, HALF & QUARTER.

    This setting now alters the terrain resolution which effects both the visible mesh, the collider mesh and the level of tessellation applied at close range.

    Running at QUARTER should provide a more stable FPS especially when the missiles start flying and you probably won't notice the drop in mesh resolution except when looking very closely at rocky ground.

    This setting is only applied to terrain as it is streamed in so adjusting it mid-mission may not make an instantaneous difference. It is best to make the change before starting a mission.

  6. Fixed a collider on scout BRDMs which was not being disabled when outside the player bubble.

More from Helicopter Gunship DEX

Other announcements

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Game update11 Sep 2026Single Mission BetaThis update adds the following... · Final part of the missile optimisations. All rigidbodies have been removed from the missiles and replaced with light weight movement calculations. There may be some differences in the maneuverability and speed (mostly positive ːsteamhappyː). There is now far less slow down when the missiles start flying ːsteamsunnyː · Fixed a bug in the TSD targeting system w…Game update8 Sep 2026Single Mission Beta UpdateThis update adds the following... · Optimised the missile guidance code so that guided missiles no longer cause a large drop in FPS when fired. In my testing guided missiles in flight now cost around 2-3 fps rather than about 30 previously! This has been something that's been bugging me for a while and I discovered I was doing multiple square root calculations which were not strictly necessary.…Game update4 Sep 2026Single Mission Beta UpdateThis update adds the following... · Buttons on the MFD displays now show the correct controller glyphs. These dynamically change depending on the controller/bindings you are using. · Fixed the back button on the Sierra Hotel screen so it takes you back to the main menu and not the settings menu.