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Helicopter Gunship DEXNewsSingle Mission Beta Update
Game update

Single Mission Beta Update

Helicopter Gunship DEX · published 9 Jul 2026, 17:17 UTC · build 24131969

All newsPlayers around this dateRead on Steam

This update adds the following...

  1. Single mission now detects when mission critical units have been destroyed meaning you should now hear the mission success radio message and be awarded 1,000pts in the debriefing screen.

  2. Single mission units are now placed to the South West of the sector making the flight time to the mission area a little shorter plus it places them in a nicer position.

  3. Mission support options can now be specified in the mission settings system. For this mission no support options are available.

  4. Mission location system has been updated so that positions can be filtered based on minimum and maximum distances from the sector.

  5. Mission location system has been updated so that positions can be filtered based on their angle to the sector. e.g. to target southern positions only you'd set an angle of 135 to 225

  6. Helicopter starting fuel can now be set in the mission settings. The Gazelle now starts with 50% fuel which is more than enough to complete the mission and saves a fair bit of weight.

  7. Betty now detects low fuel at 25% instead of 50% and critical fuel at 10% rather than 25%.

  8. Mission unit placement system will now apply a random angle between a minimum and maximum value allowing you to make units face in a specific direction. For the single mission you should see that they are now rotated roughly south facing.

  9. Updated the units taking place in the single mission so there are now 3 standard BTRs and a Command BTR for a bit of variation.

  10. The mission briefing no longer gets cleared when switching to the map view

  11. The right MFD now shows the short mission briefing correctly.

  12. Mission critical unit icons are now correctly highlighted in yellow on the mission planning map.

More from Helicopter Gunship DEX

Other announcements

All news
Game update11 Sep 2026Single Mission BetaThis update adds the following... · Final part of the missile optimisations. All rigidbodies have been removed from the missiles and replaced with light weight movement calculations. There may be some differences in the maneuverability and speed (mostly positive ːsteamhappyː). There is now far less slow down when the missiles start flying ːsteamsunnyː · Fixed a bug in the TSD targeting system w…Game update8 Sep 2026Single Mission Beta UpdateThis update adds the following... · Optimised the missile guidance code so that guided missiles no longer cause a large drop in FPS when fired. In my testing guided missiles in flight now cost around 2-3 fps rather than about 30 previously! This has been something that's been bugging me for a while and I discovered I was doing multiple square root calculations which were not strictly necessary.…Game update4 Sep 2026Single Mission Beta UpdateThis update adds the following... · Buttons on the MFD displays now show the correct controller glyphs. These dynamically change depending on the controller/bindings you are using. · Fixed the back button on the Sierra Hotel screen so it takes you back to the main menu and not the settings menu.