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Helicopter Gunship DEXNewsSingle Mission Beta Update
Game update

Single Mission Beta Update

Helicopter Gunship DEX · published 21 Jun 2026, 17:30 UTC · build 23845328

All newsPlayers around this dateRead on Steam

This update adds the following...

  1. Fixed a bug that was causing buildings and vehicles to not be destroyed properly. Instead, after exploding, they would award the their score for every subsequent hit while also spawning another smoke column! ːsteamdeadpanː

  2. Added the currently locked target to a read out just above the TADS box. It will show the same information from the targeting pod MFD screen about the currently selected target. You can turn this off in the "Game Options" screen under difficulty settings.

  3. Added a full screen TADS mode!!! ːsteamsunnyː

    Joypad users can activate this mode when on the targeting pod screen using "Modifier 1" & "B" to go full screen.

    There is also a bindable button for this under the Targeting Pod section.

    Selecting this mode will make the TADS full screen with a similar HUD to the targeting pod screen. Zoom, vision modes etc all work exactly the same way as they do on the targeting pod although there may be some minor variances in zoom level.

  4. Infantry will now be go through the same identification stages as other targets e.g. "People", "Infantry", "MANPAD Team" etc

  5. Reworked the fragmentation system for bullets so that 7.62 and .50cal rounds now do much more area damage. This should make them more effective against infantry.

More from Helicopter Gunship DEX

Other announcements

All news
Game update11 Sep 2026Single Mission BetaThis update adds the following... · Final part of the missile optimisations. All rigidbodies have been removed from the missiles and replaced with light weight movement calculations. There may be some differences in the maneuverability and speed (mostly positive ːsteamhappyː). There is now far less slow down when the missiles start flying ːsteamsunnyː · Fixed a bug in the TSD targeting system w…Game update8 Sep 2026Single Mission Beta UpdateThis update adds the following... · Optimised the missile guidance code so that guided missiles no longer cause a large drop in FPS when fired. In my testing guided missiles in flight now cost around 2-3 fps rather than about 30 previously! This has been something that's been bugging me for a while and I discovered I was doing multiple square root calculations which were not strictly necessary.…Game update4 Sep 2026Single Mission Beta UpdateThis update adds the following... · Buttons on the MFD displays now show the correct controller glyphs. These dynamically change depending on the controller/bindings you are using. · Fixed the back button on the Sierra Hotel screen so it takes you back to the main menu and not the settings menu.