Into Evil
Playing now
2+1 vs. yesterday
33%of peak
All-time peak
67 Sep 2026
Playing now
2+1 vs. yesterday
All-time peak
67 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | INTO EVIL Update 1.3ea - The Rewritten Mind Update Hello again, dungeon delvers! It's been a while, hasn't it? 😅 This update has taken a lot longer than expected (with good reason - read on!). However - at last - I am happy to report that the next content update is finally out! What could possibly have taken so long? I'm glad you asked! Here are the patch notes: Key Changes · A new device can be discovered in the halls of the Inverted Tower -… | 22548704 | |
| In-game event | INTO EVIL Update 1.2ea - The Shattering Blow Update Once more take heed, dungeon delvers! I am happy to report that the second content update for INTO EVIL is now out! It's main addition (as previously mentioned) is: Mighty Weapons! These giant implements of death are difficult to use, but can crush through deadly foes with overwhelming force. But that is not all - read on for the patch notes! Key Changes: · “Mighty” weapons have been added to t… | 21525702 | |
| In-game event | INTO EVIL Update 1.1ea - The Deadly Dance Update Hello again, dungeon delvers! I am happy to report that the first content update for INTO EVIL is now out! It's main addition (as previously mentioned) is: Dual Wielding! But that is far from all - I have tried to scour all of your immediate feedback and address as much of it as I possibly could (making these patch notes huge ). There are UX improvements, changes to lock-on, to multiplayer, ton… | 21062745 | |
| Community | A week out! And what's next... Hello brave souls! The game has been out for a week, and it seems most people are having a good (albeit difficult) time! Amongst the reactions, I have definitely been hearing a number of common pain points and bugs (and requests for more content from those who have been able to beat the current final boss). Fret not, I'm already hard at work... which brings me to the point: INTO EVIL is going t… | — | |
| Game update | Quick Hotfix - 1.01ea Addressing some small issues players have reported! · Fixed not claiming Soul Essence by long-pressing E (on mouse and keyboard). · Enabled advancing boss dialog by pressing the Spacebar (on mouse and keyboard). · The spear-wielding knight in the Prologue has been replaced by a crossbowman. The Vitae Ampoule he carried has been moved to a new, nearby chest. Additionally, I want to reiterate tha… | — | |
| Community | INTO EVIL Update 1.0ea - Beyond Torment INTO EVIL is now available in Early Access! I sincerely hope the game lives up to your expectations. This has been a long time coming - I've been working on INTO EVIL for nearly 4 years now (and some of you have been playing a pre-release version for years at this point). To everyone who has been following the game, giving feedback and reporting bugs on the Discord or in the Steam forums - THAN… | — | |
| Community | INTO EVIL - Multiplayer Playtest Greetings, Unfortunate Souls ! We hope you are ready, as the doors of the Inverted Tower are opening on May 2nd for the MULTIPLAYER Playtest of INTO EVIL! Just visit the gamepage as subscribe. The playtest will last for TWO WHOLE WEEKENDS until May 12th , allowing plenty of time to sink your teeth into the flesh and share your opinion on the matter. Grab your not-so-unfortunate allies and brave… | — | |
| Community | INTO EVIL - Inspiration Behind the Game Greetings, Unfortunate Souls! You have been summoned for the first full-fledged devlog , dedicated to everything going on behind the scenes. Today I wanted to share information about the process , experience , and inspirations that led to the creation of INTO EVIL just the way it is. In the beginning, there was a game. I have always been a huge Souls series nerd and have been playing all of the… | — | |
| Major update | INTO EVIL - Versus Mode, OTK Festival Beware and Behold, Unfortunate Souls! We summon you once more because INTO EVIL just took part in the OTK Winter Expo 2024 ! To celebrate the showcase, we are inviting you to watch the brand-new trailer: If you thought we would stop here, you are wrong . We have prepared the second major Demo update . The main feature that we are adding is a chance for you to backstab your best friend in the Pv… | 16614741 | |
| Major update | INTO EVIL - Updated Demo and partnership with CRITICAL REFLEX Beware and Behold, Unfortunate Souls! It’s been a long time since the last update, but news has finally emerged from the abyssal depths of the dungeon. It's high time to announce that INTO EVIL , the megadungeon you are still not ready for, is joining the CRITICAL REFLEX family ! Together we’ll deliver the most intense and brutal experience to anyone daring to face the dangers of the underworld… | — | |
| Major update | Update 0.8c - The Halls of Hatred Update (Part 2) - is Now Live! Welcome back - have a fresh update! This one has taken a bit, but I promise the wait has been worth it! Key changes: · The Inverted Tower's depths are now much more interesting! (No spoilers!) · The guaranteed "first dungeon" is now different. Dungeon changes: · Many more dungeon pieces fit together, resulting in less predictable and denser-feeling layouts. · Chests no longer trap characters/ef… | 13973934 | |
| Game update | Update 0.8b - The Halls of Hatred Update (Part 1.5) - is Now Live! Tiny update here! I was just traveling for a couple weeks, and noticed some bugs while away that I wanted to fix! (And some tweaks to the lighting stuff were suggested, which I have now incorporated! Key changes: · Some lighting bugs have been fixed, and overall lighting quality has been further enhanced. · The buttons for Invocations and Carried Items have been swapped on gamepad (making the l… | — | |
| Major update | Update 0.8a - The Halls of Hatred Update (Part 1) - is Now Live! Greetings, dungeon delvers! With Steam Next Fest on the horizon, here's a massive polish update to make your Descents even more sinister! Key changes: · Many things look significantly better. · Many dungeon rooms have been revised. · The boss fights on the first floor of the Prison have been revamped and made harder. Non-Spoiler Changes: · Lighting quality now gracefully degrades as game qualit… | — | |
| Game update | Update 0.7c - The Glow-Up Update - is Now Live! Tiny update here! In preparation for the much bigger update that's coming, I added some fancy new lighting techniques in INTO EVIL! Feast thine eyes: I wanted to get this update out to make sure players could report any issues before the next update lands. Specifically, there's a slight chance this might cause performance issues on low-end devices - as such, the Quality setting in the options m… | — | |
| In-game event | Update 0.7b - The (Even More) Hordes of Hell Update - is Now Live! Key changes: · Prepare thyself for even more demonic foes · Ranged combat has been revised (see below) Enemy changes · Three more terrifying fiends have been added to the depths: the Skinless Walker, Doomringer, and Ignifex · Cruciform Thralls now sometimes scream when charging you · The Priest of Blood's boss arena now contains foul, mysterious eggs... · Gums can now shove their bulk backwards… | — | |
| In-game event | Update 0.7a - The Hordes of Hell Update - is Now Live! Enemy changes · Beware: 9 new devilish enemies have been added to the game. · Tower Shield Guards now have an additional weapon, better AI, and are more "active" · The branding iron no longer inflicts knockback (cultists instead are personally imbued with unnatural force) · Flesh cultists should no longer stand around idle when no more frontline allies remain to engage with the player · All dem… | — | |
| Major update | Update 0.6a - The Arcanum Obscura Update - is Now Live! Key changes: · Magic and spells have been revised and expanded (see below) · The HUD has been revised and expanded (see below) · All playable characters and NPCs have updated portraits (and their in-game appearance has been updated to match) · The Barbarian and the Rogue have been removed from the game - they will return as part of the Mighty Weapons and Dual Wielding content updates after the… | — | |
| Game update | Update 0.4.5a - The Cog and The Wheel Update - is Now Live! A smaller update this time, mostly centered on usability improvements and bugfixes. As usual, please file feedback in the Steam forums or on the INTO EVIL Discord ! HUD/Menu changes: · Carried items are no longer arranged "around" the character in the in-game HUD but are instead below them (mirroring the displayed Invocations) · The multiplayer color indicator has been slightly adjusted to be m… | — | |
| In-game event | Update 0.4a - The Big Brain Update - is Now Live! Key changes: · Enemy AI has been significantly improved (see below) · Item durability has been removed from the game AI changes: · Enemies avoid hazards and navigate levels much more consistently · Spell effect zones now impact enemy pathing/avoidance · Enemies may now avoid committing to attacks while a hazard/barrier is between them and their target · Enemies detect and react to threats more… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.