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Into EvilNewsINTO EVIL - Multiplayer Playtest
Community

INTO EVIL - Multiplayer Playtest

Into Evil · published 30 Apr 2025, 17:30 UTC

All newsPlayers around this dateRead on Steam

Greetings, Unfortunate Souls!

We hope you are ready, as the doors of the Inverted Tower are opening on May 2nd for the MULTIPLAYER Playtest of INTO EVIL! Just visit the gamepage as subscribe.

The playtest will last for TWO WHOLE WEEKENDS until May 12th, allowing plenty of time to sink your teeth into the flesh and share your opinion on the matter.

Grab your not-so-unfortunate allies and brave down the bottomless abyss. The horrors, pain, and treachery are waiting for you in the depths. Can you hear them calling?

Don’t have any friends to betray? Find your fellow adventures on the CR Discord or Community Center.

Have an opinion to share? Use our handy Google Form or Discord and get mentioned inside the game itself. Only souls who submit the feedback will be eternalized.

Good luck everyone!
We hope you’ll survive.


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In-game event3 Jul 2026INTO EVIL Update 1.6ea - The Grand Illuminata UpdateGreetings from the depths, o delvers! I return with another update - this time, a lighting overhaul that makes the dark and dreadful dungeons all the more terrifying. Behold! There are two main changes: · Many objects in the game now properly have normal maps , allowing directional light sources to function properly (instead of just on the floor, which is how it previously worked) · Metallic ob…In-game event29 May 2026INTO EVIL Update 1.5ea - The Furious Fling UpdateSalutations from the dungeons, o delvers! Once again, I bring you a fresh content update for INTO EVIL! This one spices up ranged combat quite a bit! Visual Changes · All worn equipment sprites now have normal maps, making them appear much more cohesive with their environment. (Stay tuned for further improvements to lighting in a future update!) Ranged Combat Changes · Several new weapons have…In-game event1 May 2026INTO EVIL Update 1.4ea - The Iron Bulwark UpdateGreetings once again, dungeon delvers! It is indeed time for another content update to be released! Last time, spells and arcana expanded dramatically. This time, the update focuses on two comparatively mundane (but quite important) areas: shields, and the HUD! These have been the source of most remaining player pain points: shields felt underwhelming, and the HUD still had problems (I'm lookin…