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Into EvilNewsINTO EVIL Update 1.6ea - The Grand Illuminata Update
In-game event

INTO EVIL Update 1.6ea - The Grand Illuminata Update

Into Evil · published 3 Jul 2026, 12:41 UTC · build 24039212

All newsPlayers around this dateRead on Steam

Greetings from the depths, o delvers!

I return with another update - this time, a lighting overhaul that makes the dark and dreadful dungeons all the more terrifying.

Behold!

There are two main changes:

  • Many objects in the game now properly have normal maps, allowing directional light sources to function properly (instead of just on the floor, which is how it previously worked)

  • Metallic objects are now consistently shiny throughout the game

I hope you like the changes! Here are the full patch notes:

Key changes

  • The lighting overhaul is now complete! Every object in the game has had its visual appearance reworked to reflect directional lighting, causing everything to look better and more cohesive. I hope you enjoy the new experience!

  • Steam Deck is now locked to “Medium” quality, making it easier to have a smooth play experience across desktop and Steam Deck.

  • The slowdown of vigor recovery while blocking has been made less severe.

  • You should now more reliably receive interesting items from special treasure rooms.


I realize there are not many gameplay changes in this update! TBH, these changes took a lot of work and I ended up being less able to add other tweaks alongside them.Next up: AI improvements! Tired of minions running off in strange directions? Feel that stealth should work better? Well, stay tuned!

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