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Into EvilNewsUpdate 0.7b - The (Even More) Hordes of Hell Update - is Now Live!
In-game event

Update 0.7b - The (Even More) Hordes of Hell Update - is Now Live!

Into Evil · published 31 Dec 2023, 21:43 UTC

All newsPlayers around this dateRead on Steam

Key changes:

  • Prepare thyself for even more demonic foes
  • Ranged combat has been revised (see below)

Enemy changes

  • Three more terrifying fiends have been added to the depths: the Skinless Walker, Doomringer, and Ignifex
  • Cruciform Thralls now sometimes scream when charging you
  • The Priest of Blood's boss arena now contains foul, mysterious eggs...
  • Gums can now shove their bulk backwards, knocking away players at their rear
  • Greaselings now spread fire to nearby creatures and objects while burning
  • Various other minor tweaks to enemy difficulty

Ranged combat changes

  • You can now find more ranged weapons: shortbows, longbows, and greatbows
  • Bolts are now Arrows, and are used by both crossbows and regular bows
  • Arrows have a high chance to persist after being fired, allowing you to pick them up again
  • Projectiles now fire with different speed/duration multipliers from different weapons
  • Crossbows now take longer to reload
  • Quivers no longer provide endless ammo, but instead provide a larger, dedicated ammo pool that gets refilled as you discover ammo of the same type on your Descent.
  • Individual arrows now gleam on the ground (like gold)

Other Changes

  • Vampiric blood consumption now glows, making it much more visible in dark areas
  • The Frozen Needles spell has been reworked and now provides a buff that auto-summons needles over time, instead of constantly needing to be recast
  • Icicles summoned by Frozen Needles can now be used as arrows if you have no other ammo
  • Carried items now show a comparison against the slot they would replace (if no space remains)
  • Dropped horns can now be played
  • Corpses of summons and ephemeral creatures now fade away and vanish

Also, Happy New Year! :D

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