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Into Evil
News
Update 0.7a - The Hordes of Hell Update - is Now Live!
In-game event
Update 0.7a - The Hordes of Hell Update - is Now Live!
Into Evil
· published
24 Nov 2023, 23:33 UTC
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Enemy changes
Beware: 9 new devilish enemies have been added to the game.
Tower Shield Guards now have an additional weapon, better AI, and are more "active"
The branding iron no longer inflicts knockback (cultists instead are personally imbued with unnatural force)
Flesh cultists should no longer stand around idle when no more frontline allies remain to engage with the player
All demons now have darkvision.
Other changes
The "close" prompt for popup tutorials now moves a bit to help players see it
Status icons are always shown if the user has a temporary/expiring one, making it easier to track their status
All items with imbued spells now show a more fleshed-out description of the spell they cast
Fixed a bug where dying in the character select hub soft-locked the player
Recharge and charge times of various spells have been tweaked for better balance.
You now move more slowly while "holding" a fully charged spell.
Armor now plays clash FX when fully negating a damaging blow
Displayed item/ability info now handles the width of displayed content better
Fixed a bug causing certain characters to spawn with equipment/property modifiers applied twice 9_9
More from Into Evil
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In-game event
3 Jul 2026
INTO EVIL Update 1.6ea - The Grand Illuminata Update
Greetings from the depths, o delvers! I return with another update - this time, a lighting overhaul that makes the dark and dreadful dungeons all the more terrifying. Behold! There are two main changes: · Many objects in the game now properly have normal maps , allowing directional light sources to function properly (instead of just on the floor, which is how it previously worked) · Metallic ob…
In-game event
29 May 2026
INTO EVIL Update 1.5ea - The Furious Fling Update
Salutations from the dungeons, o delvers! Once again, I bring you a fresh content update for INTO EVIL! This one spices up ranged combat quite a bit! Visual Changes · All worn equipment sprites now have normal maps, making them appear much more cohesive with their environment. (Stay tuned for further improvements to lighting in a future update!) Ranged Combat Changes · Several new weapons have…
In-game event
1 May 2026
INTO EVIL Update 1.4ea - The Iron Bulwark Update
Greetings once again, dungeon delvers! It is indeed time for another content update to be released! Last time, spells and arcana expanded dramatically. This time, the update focuses on two comparatively mundane (but quite important) areas: shields, and the HUD! These have been the source of most remaining player pain points: shields felt underwhelming, and the HUD still had problems (I'm lookin…