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Into EvilNewsUpdate 0.7a - The Hordes of Hell Update - is Now Live!
In-game event

Update 0.7a - The Hordes of Hell Update - is Now Live!

Into Evil · published 24 Nov 2023, 23:33 UTC

All newsPlayers around this dateRead on Steam

Enemy changes

  • Beware: 9 new devilish enemies have been added to the game.
  • Tower Shield Guards now have an additional weapon, better AI, and are more "active"
  • The branding iron no longer inflicts knockback (cultists instead are personally imbued with unnatural force)
  • Flesh cultists should no longer stand around idle when no more frontline allies remain to engage with the player
  • All demons now have darkvision.

Other changes

  • The "close" prompt for popup tutorials now moves a bit to help players see it
  • Status icons are always shown if the user has a temporary/expiring one, making it easier to track their status
  • All items with imbued spells now show a more fleshed-out description of the spell they cast
  • Fixed a bug where dying in the character select hub soft-locked the player
  • Recharge and charge times of various spells have been tweaked for better balance.
  • You now move more slowly while "holding" a fully charged spell.
  • Armor now plays clash FX when fully negating a damaging blow
  • Displayed item/ability info now handles the width of displayed content better
  • Fixed a bug causing certain characters to spawn with equipment/property modifiers applied twice 9_9
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