Supraworld
Playing now
7−4 vs. yesterday
1.2%of peak
All-time peak
565Aug 2025
Playing now
7−4 vs. yesterday
All-time peak
565Aug 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Update 4 - Act 2.1 Blue Path As I promised, early october! Have fun! Update 0.2. 9016 - Added Act 2.1 (the blue lamp path) with roughly 25 new puzzles (about +3 hours of playtime). Start the new content by going to the entry of Floor town - a little cutscene should play to guide you. - Improved GPU and CPU performance - Combat is harder now; it was waaay too easy. - You can now pick your favourite currency in the options (… | 20791205 | |
| Game update | Hotfix RELEASED - V0.1.7925 This update fixes up some minor issues in act 1. New Features: · Toothpick now changes colors based on its upgrades. · Added nearly 20 hats to the hero customization · Added experimental support for the Vulkan render API. Use this by adding `-vulkan` to the launch parameters. Performance might be better than DX12 on certain hardware. Quality of Life: · Made low health heartbeat way more subtle… | — | |
| In-game event | Update 3 - V0.1.7876 New Features: · Added new area where you can enter the wall in Snail area (previously EA volume) includes 3 secret areas and one achievement · New puzzle in Start town (the Great Failini) · Some new secrets · New "hat" · New building in start town · Added Reverb to certain places Quality of Life: · Made getting crouch-egg more fair/clean · Added 3 new puzzle police cases · Present-box lids now… | — | |
| Game update | Update 2 - V0.1.7708 New Features: · Added new mysteries and a puzzle sequence in previously underwhelming sections including 8 knowledge gates (if you have an old save: start in the house of the nerd with the spikey front yard) - this adds another mandatory step in the middle of the "imperial helmet" quest. · Added two new puzzles behind Floortown. · Added a 2nd legal way to get the sponge suit. · Added secret tri… | 19791878 | |
| Game update | Update V0.1.7462 Update V0.1.7462 · Made it easier to get onto fashion store under the bed - cut out sponge puzzle no-one understood · Reduced gear-fan rotation speed; you know why! · Increased distance to enemy spawners required for them to spawn more enemies · Fixed rare issue where first item from shop disappeared if game was closed during its construction · Fixed autosaves not showing progression and health… | 19636904 | |
| Game update | Update V0.1.7448 Update V0.1.7448 -Less enemy spawns -Dark places are brighter, blinding things are darker -Made many puzzles more fair based on what players reported and what we saw in streams -FSR frame generation now actually works (was broken before) -XeSS fixed -Added new puzzle behind fashion store in town (helps tutorialize fashion store better) -Jump now jumps less if you only tap jump button slightly (… | 19631450 | |
| Community | Supraworld Act 1 is out! Have fun! Let us know on Discord how you feel and help us improve it! | — | |
| Community | Supraworld Release Date, Size, Translations later Supraworld will release next week Friday, 15. August 25. We will however release without any translations for the moment. The engine is not being nice to us on this subject. The localisations will follow whenever it's technically possible. As you know this will be an Early Access release and for now it's the first of 4 acts. I did some counting and here are some comparison numbers of how much t… | — | |
| Community | Supraworld Interview and Release date John Walker played some Supraworld and interviewed me about it. Read that here: Why first-person Metroidvania Supraworld’s developer is hoping players will try to break his game - Epic Games Store The testing of the Early Access is going really well. We have barely any bugs to speak of and everyone is having a great time. So far it's just Act1 (out of 4) but it seems to be much bigger than we t… | — | |
| Community | Supraworld Trailer Have fun with the new trailer! Wishlist Supraworld: If you want to have daily status updates join our Discord: -David | — | |
| Community | Supraworld News January 2025 We're 3 years into development and we're finally close to getting the entire first act of Supraworld playable. When that is done, we'll properly test it and go live with it in Early Access. In this progress visualization you can roughly see where it's at: For the act 1 release we also need the "Finishing" bar about 1/3 filled (that is the testing, making a trailer - which is required - and mayb… | — | |
| Community | Sorry, we're slow. I know many of you are waiting for Early Access and I predicted october at some point. We're like "we only need to do those 4 things, then act 1 is ready", but then you find problems in code you did 1-2 years ago and happen to rework it completely for performance reasons and another month went by with no real progress. Things just take more time for it to be good. I was also personally busy mov… | — | |
| Community | Supraworld editions and price revealed Which edition is it gonna be for you? Btw, you already shortened development time by 2500 minutes with your likes the other day. If you keep going, the game was released last year. And don't forget to wishlist: | — | |
| Community | Supraworld Early Access date Due to the recent daily deal and summer sale on Steam, Supraland got a lot of new friends. It had the highest player peak since 2020 even. If you haven't yet, please wishlist our upcoming game Supraworld which is in the works since 2021. Then next step for Supraworld is to finish act 1 (out of 4) by the end of august. At first we will test this version privately with a few people and then expan… | — | |
| Community | Supraworld progress estimate April 2024 When Supraworld is done? I dunno! But I made this graphic with a vague estimate so you get an idea where we're at. When the Fundamentals and Act 1 are done we can basically start playtesting up to that point, which would happen in the form of Early Access here on Steam. Liking this post decreases development time by 1 minute. -David | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.