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SupraworldNewsUpdate 4 - Act 2.1 Blue Path
Major update

Update 4 - Act 2.1 Blue Path

Supraworld · published 14 Nov 2025, 01:41 UTC · build 20791205

All newsPlayers around this dateRead on Steam

As I promised, early october! Have fun!

Update 0.2.9016

- Added Act 2.1 (the blue lamp path) with roughly 25 new puzzles (about +3 hours of playtime). Start the new content by going to the entry of Floor town - a little cutscene should play to guide you.
- Improved GPU and CPU performance
- Combat is harder now; it was waaay too easy.
- You can now pick your favourite currency in the options (and no, we're not adding more than those)
- Added option to adjust strength of screen-shakes
- Added option to adjust speech bubble duration
- New runner challenge added near snail area
- Added more crowd in Act 1 areas outside of town - they get removed after act1 is over.
- Removed and added secrets in act 1 regions
- Overhauled Abilities screen
- Now officially offering DX11 as a backwards compatibility start option. DX11 mode now also has better (less bright) lighting
- 23 new achievements
- Depth of Field reduced
- Tons of little fixes and improvements everywhere

We get lots of questions regarding translations.

We plan to translate the game when it's all done and finished; so not during beta anytime soon. Ingame texts are changing all the time right now. It would not be worth it at the moment.

You might have noticed, there are a lot of optional knowledge gates in Supraworld and lots of ways to beat every quest.

Supraworld generally is designed in a way that you gain so much knowledge in your entire playthrough, that you will play it very differently in your second run by seeing way more possibilities right from the start. It is intended that you play it twice in fact, so that we will add achievements aimed at the second run. The knowledge gained will allow skipping things, taking different paths, doing completely different solutions.

The next major update will add the green path (2.2).
This is the current status, more or less:

We'd be happy to see you in our discord community: https://discord.gg/DhWbSbfMqx

-David

More from Supraworld

Other announcements

All news
In-game event15 May 2026Lukewarm-Fix 0.2.2.10930We felt we still need to spend more time on the green path and other parts of the gameworld before we continue with the yellow path. We tweaked a lot of stuff! Changes: - Little CPU performance optimisation - Improved puzzle fairness in all of the green region - Fixed bugs with the new green path ability - Added lots of little things people expected to be able to do but couldn't - One time butt…Major update8 Apr 2026Update 5 - Act 2.2 Green PathChanges: - Added Green Region of Act 2 - CPU and GPU Performance (fps up to +100% better in DX11 on low end hardware, in DX12 10-20% faster) - Optimized Steam Deck support (HUD scaling and 60FPS) - Added Toothpin jump assist (making it easier to land on it) - Ghosts now only slowly appear when hovering to avoid involuntary spoilers - Added Rubber Duck near rune gate - helps solve all puzzles, m…Community20 Dec 2025When next update??I know most of you are really just waiting for the full release. I understand. Thanks to all the early access players for all the feedback; it helps sooo much polishing and you keep giving us great new ideas. The next update (green path) will take us a little longer before we can start testing because we started creeping in new features! The first tests will probably happen in January and we'll…