Hail to the Rainbow
Playing now
6+3 vs. yesterday
1.1%of peak
All-time peak
544Dec 2025
Playing now
6+3 vs. yesterday
All-time peak
544Dec 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Update 1.07. Support for 4 new languages. Hello everyone! The game has been updated to version 1.07 and now includes support for four new languages: French, Hungarian, Czech, and Brazilian Portuguese. A huge thank you to the people who helped with the game’s localization! The names and nicknames of the translators are listed in the end credits. There are also some minor fixes, adjustments to the save system for resources in certain cha… | — | |
| Community | Collectible cards are now available! Friends, trading cards are finally available! The set includes 7 cards, badges, emoticons, and backgrounds. There are also additional items, including several Animated Avatars and two Startup Movies | — | |
| Sale | One-week 20% OFF Hi everyone! Until February 15, the game and the soundtrack are available with a 20% discount. I also wanted to let you know that Steam Trading Cards and other community items (badges, backgrounds, etc.) are currently pending approval and will be available soon. | — | |
| Major update | Update 1.06 Cloud Saves Hello everyone! Update 1.06 has been released, and cloud saves have been added. An important clarification: the original save system that uses the registry is still in place, but now all key data is also duplicated into a text file, which is updated periodically during gameplay and when exiting the game. Since there is a large amount of data across all levels, the file stores only the player’s… | — | |
| Community | Happy upcoming New Year! Hi everyone! Happy upcoming New Year! Thank you all so much for supporting Hail to the Rainbow. I’m really happy that the game resonated with so many of you and left a positive impression. Thanks to everyone for the feedback, bug reports, and all other questions. Looking ahead, I’m planning a few more updates, a couple of new features, additional languages, and cloud saves. I’ll also be thinkin… | — | |
| Major update | Update 1.05 - Gamepad and Steam Deck support. Hi everyone! For some time, I’ve been reworking the input system in the game. Due to issues with gamepad functionality, I decided to migrate the project to Unity’s new Input System, which required rewriting all input-related functions. I hope this will help resolve problems with devices that previously worked incorrectly or were not detected at all. Vibration now works on the DualSense controll… | — | |
| In-game event | Update 1.04 Hi everyone! Update 1.04 Main changes: · Fixed some minor bugs, including an issue with activating the assembly mode at the workbench. · Fixed the book collection counter in the village. The bug allowed players to receive points multiple times for the same books. · Added a button to Photo Mode for capturing a frame. The frame is saved to a separate folder (the path will be shown during the proc… | — | |
| In-game event | Update 1.03 Hi everyone! Update 1.03. The main change: I’ve added an option in the settings to assign both the accelerator and reverse in the car to a single gamepad button. For reference, this could already be done on the keyboard in the keybinding section. You can read about the other minor changes here | — | |
| Release | The Soundtrack Is Out! Hello everyone! A week has already passed since the game’s release. The first days were not easy — there was a lot of excitement, feedback, messages, fixes, and so on. But I am very happy with how the audience overall received this project, and I want to say a huge thank you to everyone who supported Hail to the Rainbow, played it, and shared your impressions and thoughts! Once again, I want to… | — | |
| In-game event | Update 1.02 Guys, update 1.02 -From the main things — it seems the achievement issue has been fixed; sometimes the registration didn’t go through, especially after deleting the game data and restarting. -Patched some spots where the player could fall through the textures. -On Easy difficulty, made battery consumption for books and locked boxes almost zero. -Other than that, small fixes across the locations… | — | |
| In-game event | Update 1.01 Hello everyone! The first update after release has been uploaded — version 1.01. I apologize for not replying often in the discussions. It’s a difficult period after release, I’m working alone, my inbox is overflowing, and there is still a lot of work. But I regularly monitor feedback and threads with problems. A detailed list of changes for the update will be in a pinned post in the discussion… | — | |
| Steam news | HAIL TO THE RAINBOW IS OUT! Well then, have a great adventure! The game is out. Thank you to everyone who waited for the project and supported it. I truly hope this story leaves a vivid impression. | — | |
| Announcement | RELEASE MAP Friends, release map! | — | |
| Community | Soundtrack by Nobody's Nail Machine Friends, after the game is released, a little later, the release of a DLC — the soundtrack by Nobody's Nail Machine — is planned. The author has assembled 23 compositions in MP3 format, as well as in high-quality FLAC. To mark the occasion, a trailer has been edited, featuring fragments of the tracks and fly-throughs of the game’s locations. The DLC page is already available on Steam: Composer'… | — | |
| Announcement | Hail to the Rainbow - Release Date Trailer Hello everyone! I'm happy to announce the release date of the game — November 27! I'm also presenting the final trailer. I would really appreciate it if you could share it — it helps a lot. PS. The video has English subtitles. VK Group Youtube Instagram Telegram Facebook | — | |
| Community | The work is almost finished! Hello everyone! It’s been a long time since the last update. I’m happy to report that the project is doing well — I’ve spent the entire year refining the game, polishing and testing it extensively. Unfortunately, there’s been almost no time left for posting updates. Right now, I’m running the final tests, after which I’ll start working on the release trailer. The release is planned for the end… | — | |
| Community | New Year and a new article about the game's development. Greetings, friends! A new article about the development of the Hail to the Rainbow project has been published on Habr, though unfortunately, it is currently only available in Russian. This part focuses on the creation of 3D content, materials, and surface shaders. The previous introductory part, which is available in English, can be found here . I hope this material will be interesting for thos… | — | |
| In-game event | DEMO Update 1.0.3 Hello! An update for the Hail to the Rainbow demo has been released. - The new build is optimized for 64-bit OS architecture. This might fix crashes on some systems. If you’re testing the new build and previously experienced crashes, please let me know if the issue is resolved. - An FOV setting has been added (with a maximum limit of 80 for technical reasons). If you've launched the demo before… | 10582896 | |
| Community | The article is about the development process. Greetings! I’ve published an article about the development of my project on Habr. There’s a lot of material and thoughts, so I decided to release a series on different topics. I’ll cover the technical side, visuals, project structure, and other areas. Unfortunately, the article is only in Russian for now, but I might translate it later. ARTICLE | — | |
| Community | CONTEST! (CONCLUDED) Hello everyone! As I mentioned earlier, today marks the start of the "Steam Next Fest", and to celebrate, I'm holding a contest where 5 people can win a key to the full release version of the game (originally I mentioned 3 keys, but let's make it more). The demo has been updated (please make sure to update), and now it includes a new object that wasn't there before in the location. Unfortunatel… | — | |
| Steam news | The demo of Hail to the Rainbow is now available! Friends, the demo of Hail to the Rainbow is now available on Steam! I hope this segment of the game leaves a good impression and sparks your interest in the story. I did my best to polish the demo as much as possible, but of course, there might still be some minor issues. I’d like to remind you that on 14 October (the start of the "Steam Next Fest"), a contest will be held where you can win key… | — | |
| Community | Demo Trailer Greetings, Friends! I am excited to present the new trailer for the demo version of the game, which will be released on October 11th! As I mentioned earlier, this year I decided to participate in the "Games to Be" festival and have prepared a two-hour segment for this event. VK version You will be able to fully explore the project and its core mechanics, watch several cutscenes, experiment with… | — | |
| Community | Announcement of Hail to the Rainbow DEMO Greetings! I’m breaking the silence to share some exciting news: I’m currently preparing a game demo for the upcoming Steam Autumn Game Festival! After much deliberation, I decided to participate. The demo will feature a section of the game with a playtime of 1.5 to 2 hours. In this episode, players will be able to see several cutscenes and experience some of the core mechanics. The demo is exp… | — | |
| Community | Development progress Hi all! Work continues . Now I am actively polishing locations and mechanics. It turned out that even if something seems complete, many nuances later emerge and the path to the finale may be longer. But the process is underway. Some time ago I published new materials on social networks, and I share them here. Video with fragments of locations, and examples of the photo mode. I think in the worl… | — | |
| Community | The work is nearing completion! Hello! I've been working on "Hail to the Rainbow" for five years now. Crazy timing, especially for an indie. The process is intense and emotionally difficult. With each new game you try to invest more and more, pay attention to details, you want to make everything as perfect as possible, and this makes development time longer I finally completed the base of the game, finished all the locations,… | — | |
| Community | Happy New Year! Hello! Happy New Year to everyone! I wish you good luck, strength and peaceful skies above your head. My work continues and I am gradually approaching the completion of a project that I have been working on for about four years, a crazy amount of time. I still have many tasks, but I really hope to get it done by 25. In the meantime, you can watch a short New Year's video based on "Hail to the R… | — | |
| Community | АМА 01 Presentation Good day to all! For 4 years I have been working on the indie project “Hail to the Rainbow”. The basis of the game is almost complete and there are many months of improvements and debugging ahead. I need to improve the mechanics, voice acting and localization, level design and much more. And now, I would like to share one of the promotional videos based on the game. AMA 01 Presentation I will b… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.