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Hail to the RainbowNewsUpdate 1.03
In-game event

Update 1.03

Hail to the Rainbow · published 6 Dec 2025, 14:08 UTC

All newsPlayers around this dateRead on Steam

Hi everyone! Update 1.03.

The main change: I’ve added an option in the settings to assign both the accelerator and reverse in the car to a single gamepad button. For reference, this could already be done on the keyboard in the keybinding section.

You can read about the other minor changes here https://steamcommunity.com/app/1699230/discussions/0/695372074210916959/

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Game update16 Aug 2026Update 1.10Hi everyone! Another technical update has been uploaded with some small changes and fixes for minor issues. The main change is that the rotation mechanics (nuts, winch, valve, etc.) should now work more consistently regardless of FPS. Previously, some players experienced issues with the rotation speed on certain PCs. By the way, I’d also like to take this opportunity to announce that Hail to th…Game update4 Jun 2026Update 1.08A small technical update, version 1.08, has been released. · Some of the game's core system files have been reworked to improve build stability. · Shader memory retention has been disabled, which could previously lead to cache overflow issues. Shader loading speed should remain unchanged overall. · Added an FPS limit setting. VSync does not always work correctly, so on lower-end systems a manua…Community17 Apr 2026Article about the project’s development. Working with lighting.Hi everyone! I’ve published a new article on Habr about working with lighting in Hail to the Rainbow . Unfortunately, it’s only available in Russian. I’ve had a series of development-focused articles planned for a long time, but before the release I just couldn’t find the time to publish them. In this one, I cover various methods and approaches to lighting, including lightmapping, shadow setup,…