Zombie Carnage 2
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
411 Sep 2026
Playing now
0−1 vs. yesterday
All-time peak
411 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 2.0 Beta 3 ⚙️ General · Fixed an issue that allowed using Rage during warmup. · Removed Rage in Survivor mode. · Removed the old-style menus bound to M and B . · Improved the automatic game mode launch system. · Removed the Rage rune. · Improved the map voting algorithm and fixed visual glitches. · Daily missions are now hidden from the main interface once completed. · Adjusted the rune interface. · When… | 20132710 | |
| In-game event | 2.0 Beta 2 Campaign: Astra A new progression system similar to the Battle Pass, called campaigns, has been added. The current campaign, Astra, consists of 5 levels, which are progressed in the same way as the battle pass. Each level has significant rewards, with the final level granting a new human skin called Astra. The Astra campaign ends in 1 month, and it will not be possible to obtain Astra in the fu… | 20006043 | |
| Major update | 2.0 Beta Unification of Worlds Bloodhell and Nightmare were unified, so all characters can now play together. To compensate for the difference in difficulty, the number of resets for Bloodhell characters has been multiplied by 15. 2.0 Beta and 2.0 Final A large amount of content was left out of version 2.0 beta, along with fixes and adjustments. We plan to add and modify at a very fast pace in the comin… | 19964821 | |
| Game update | 1.18.1 Extermination Mode · Reduced bot health · Reduced chance of bot killer generation The Waves Mode · Increased player health from 350 to 500 · Reduced total number of waves from 10 to 5 · Readjusted the number of bots during the wave · Decreased zombie speed · Removed the level system and mandatory weapons · Health regeneration every 6 kills · Added more types of zombies during the mode · Events… | 14901334 | |
| Game update | 1.18.0 General · · Modified the login and character selection system, in preparation for a new start menu. · Implemented the acquisition of Iris. · Implemented the Exchange Points system (activated by the C key). · Implemented the best player of the round system (top damage, kills, etc.). Event · Event modes menu where only those with event support appear. · Support for Survivor and Payload modes. · M… | 14263343 | |
| Game update | 1.16.0 Added Runes During certain modes, runes (represented by a glowing sphere) will spawn. Zombies can pick these up to gain a temporary powerup. Improved AI Small tweaks and improvements to the bot's AI to make them smarter. Missions HUD Added option to show available missions on the HUD. Bugfixes Fixed flickering of the scoreboard. | 11896678 | |
| In-game event | Update 1.15 Meet our newest map: Metropolis | — | |
| Major update | Update 1.14 New Battle Pass We have added a new Battle Pass system consisting of 40 levels. For this month only, all rewards will be free. In future Battle Passes, some level rewards will be free, while others will be exclusive to those who purchased the Battle Pass. You can level up the Battle Pass by playing rounds or completing missions that grant Battle Pass XP. We'll add new missions weekly. Easter Ev… | — | |
| Game update | 1.13.7 Added "Featured" tab to missions · Fix zombies hearing the zombie hitmarker when damaged by humans · Slightly increased zombie hitmarker volume · Increase killer crouched speed and manoeuvrability in air · Increase assassin crouched speed, decrease acceleration, decreased speed · Prevent double jump when crouched and long jump is available · Turn on flashlight on players second chance during As… | 10690389 | |
| Game update | 1.13.6 New HUD when aiming at something replaces the old text version. It includes an animated health bar, and more clear information · Changed zombie impacts sounds · Changed zombie impacts decals · Added zombie hitmarker sound when health is damaged · Now the victim can hear the health and armor hitmarker · Adjusted the volume of different sounds that were either too high or too low · Fixed incorrec… | 10657601 | |
| Game update | 1.13.5 Gameplay · Added bots to the start of the round to infection modes · New players (0rr, lvl <150) have a second chance in certain modes · Fixed bug with melee hit detection that made hits harder to land than intended · Reduced Fire/Frost rifle damage by 5% Visual · Added tracer ammunition effect to weapons · Improved CM200/Magnum headshot effect · Slightly changed blood color · Small tweaks to H… | 10587632 | |
| Game update | 1.13.4 New login, signup and character select screen · Preliminary support for events system (nightmare) | 10525997 | |
| Game update | 1.13.3 OldwardTown · Added objects to allow easy access to roofs · The character won't slide anymore on roofs MothersTank Winter · Removed christmas decoration AbanondedVillage Winter · Removed christmas decoration · Added objects to allow easy access to roofs · The character won't slide anymore on roofs AbanondedVillage · Added objects to allow easy access to roofs · The character won't slide anymore… | 10428683 | |
| In-game event | Update 1.13.1 Christmas is here, and now two of our maps (Abandoned Village and Mothers Tank) are decorated accordingly. Additional changes · Added Juliet Christmas skin. This will be automatically unlocked for any Carnage Credits purchase until January 6. · Small lighting tweaks in Rocca School · Properly set female hands to female characters | — | |
| Major update | Update 1.13.0 Nilan Our latest map, situated in the middle east, is now available to play! Human Skins We have introduced preliminary support for Human Skins. The UI and system aren't fully finished yet, but we wanted to give you an early access to this feature. In addition, we will be giving 3 exclusive human skins as a reward for players that have been with us for a long time. These skins will not be able… | — | |
| Game update | 1.12.4 Balance changes · Changed human and zombie damage upgrades, human and zombie HP upgrades to reduce the difference between a new character and a maxed out character · Other balance changes to many modes to make up for the upgrade changes Weapon changes · Decreased Fire and Frost rifle damage by 5% · Increased infinite mags cost by 66% · Modified base magazine sizes · AK74U 30 -> 45 · MicroUzi 32… | 9876988 | |
| Game update | 1.12.3 Netcode improvements · Weapon switching should now be instant (regardless of ping) · Reloading should now be unaffected by latency · Spectators now correctly see the ammo and other weapon info · Fix a bug that caused spectators to sometimes not play reload animation · Optimizations to reduce network usage · Bug fixes related to dropping weapons | 9739207 | |
| Game update | 1.12.2 Netcode Improved netcode to reduce rubberbanding when changing weapons, vaulting, crouching and more | — | |
| Game update | 1.12.1 New Matchmaking Now when you press play, the game will automatically join a server based on player count and latency. You can still use the server list to manually join. | 9696429 | |
| Major update | Update 1.12 Map reworks Forgotten District · Made the map smaller. The center of the map is now more open and accessible, and removed some rarely visited corners. Mothers Tank · Rotated main house, widened many rooms and added details. · Removed underground lab. · Reworked hill to be more accessible. · Graphical improvements. · Many more changes. Abandoned Village · Reworked most of the town to make it mor… | — | |
| Game update | 1.10.0 Armor · Increase resistance to hits Human / Zombie upgrades · Reduced speed effect Gold upgrades · Training reduced from 8% to 3% · Zombie muscle reduced from 10% to 3% · Within the next 24h we will refund this upgrade so you can choose to rebuy it or buy another one Soldier Zombie · Increased speed · Reduced extra speed with zombie madness Raptor / Radioactive / Hunter Zombie · Increased speed… | 9450802 | |
| Game update | 1.9.0 Balance · Laser mine Incendiary 2: Now has 2 charges · Laser mine Incendiary 3: Now has 3 charges. Damage reduced from 300,000 to 250,000 · Laser mine Freezing: Now has 2 charges · Freezing and incendiary missiles now break wood planks · Freezing missile: reduced freeze time from 6 to 4 seconds · Freezing missile: now reduces humans health by 50%, and survivors health by 15% · Increased survivo… | 9307584 | |
| Game update | 1.8.0b Fixed crash when disconnecting if other players were talking | 9220699 | |
| Game update | 1.8.0 Maps · New map Azkin Dungeon added HUD · Added level percentage number to HUD · Show "Reset available" in HUD · Flash Reset button when available The Waves · Reduced bot count and health to reduce duration Misc · Grey out "Drill / Hammer" when it isn't currently available · Fix zombie health being calculated incorrectly in rare occasions · Brain Soup 2 now requires Brain Soup 1 · Zombie Protect… | 9213122 | |
| Game update | 1.7.3 HUD Improvements · Added Level, Reset, AP and Level Percentage to HUD · Added list of useful keys to HUD · You can disable the keys overlay from the game settings Misc · Fixed erroneous weapon shadows with the flashlight · Fixed floating names displaying incorrect names | 9181512 | |
| Game update | 1.7.2 Mode type based on players · Removed 4 player minimum · If there are up to 4 players, a PvE mode will start automatically · If there are between 5 and 9 players, a poll will start to choose between PvE and PvP · If there are 10 or more players, it will be chosen at random like before Auras (see players through walls) · Added option to toggle on or off this feature · Now humans can see each othe… | 9158772 | |
| Game update | 1.7.1 Graphics · Modified color pallete and vignette as a zombie · Small graphical tweaks in Hangar, Mothers Tank, Oldward Town Animations · Modified animation when targeting with a sniper · Modified running animation · Tweaked some weapon animations Sounds · Added reverb (echo) and sound occlusion (sound dampening through walls) The Waves · Increased final points reward · Decreased bots health · Dec… | 9133904 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.