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Zombie Carnage 2
News
1.13.6
Game update
1.13.6
Zombie Carnage 2
· published
28 Feb 2023, 18:09 UTC
· build
10657601
All news
Players around this date
Read on Steam
New HUD when aiming at something replaces the old text version. It includes an animated health bar, and more clear information
Changed zombie impacts sounds
Changed zombie impacts decals
Added zombie hitmarker sound when health is damaged
Now the victim can hear the health and armor hitmarker
Adjusted the volume of different sounds that were either too high or too low
Fixed incorrect sound occlusion in certain cases (mostly related to lasermines and wood planks)
Changed default volume when installing the game (75% master, 25% voice)
More from Zombie Carnage 2
Other announcements
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In-game event
25 Dec 2025
Christmas Campaign
🎄 From Dec 25, 2025 through Jan 24, 2026, the Christmas Campaign is live! 🎄 Unlock rewards across five levels, including the Lasermine Christmas skin. Progress by playing rounds or destroying snowmen.
In-game event
25 Oct 2025
2.0 Beta 5
Event: Halloween · New Halloween campaign: 5-tier campaign with skins for the CM2000 and SKS. · Progression: advance by finding pumpkins that spawn randomly around the map every few minutes. · Additional missions: missions added for collecting pumpkins. Game Modes Killer Mode (new) · New UI: shows the Killer’s health and the human score. · Win conditions: humans win by killing the Killer or whe…
In-game event
1 Oct 2025
2.0 Beta 4
⚙️ General · Runes Knockback and LongJump now only last for that life and not the entire round. · Reduced the speed gained when using the Speed rune as a zombie. · Increased the percentage of zombies in Multiple Infection from 30% → 40% . · Secondary zombie protection is now removed when dealing damage or when the timer expires. · Secondary zombie protection can now vary depending on the map an…