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Zombie Carnage 2News2.0 Beta 5
In-game event

2.0 Beta 5

Zombie Carnage 2 · published 25 Oct 2025, 20:36 UTC · build 20536640

All newsPlayers around this dateRead on Steam

Event: Halloween

  • New Halloween campaign: 5-tier campaign with skins for the CM2000 and SKS.
  • Progression: advance by finding pumpkins that spawn randomly around the map every few minutes.
  • Additional missions: missions added for collecting pumpkins.

Game Modes


Killer Mode (new)

  • New UI: shows the Killer’s health and the human score.
  • Win conditions: humans win by killing the Killer or when the timer hits 0; the Killer wins when the human score reaches 0.
  • Mechanics: each time the Killer kills a human, the human score is reduced.
  • Respawn: humans now revive after a 5, 10, or 15 second timer.
  • Balance: increased Killer health.

Synapsis Mode

  • In matches with few players, the mode will start with 2 Killers.

Missions & UI

  • Previous interface that showed up to 3 missions temporarily disabled.
  • New interface that notifies the current progress of the active mission (enable via Settings → Game).

Rotation & Voting

  • Added the “Battle” map to the map rotation.
  • PvE/PvP mode voting disabled: when 5 players are reached it goes straight to PvP.

Spectator

  • When the person you’re spectating dies, the killer is shown for a few seconds and then it switches to spectate them (instead of free camera).
  • If the person you’re spectating disconnects, it switches to another player (instead of free camera).
  • When switching between players in spectator mode, the first- or third-person view is now preserved.

Gameplay & Balance

  • Melee: bonus headshot damage replaced with bonus damage when attacking from behind.
  • Zombie vs. vest: adjusted damage against the vest for primary and secondary attacks.
  • Friendly fire: blood effects are smaller and less noisy.
  • New players: receive extra health for a brief moment to ease the initial experience.

Classes & Progression

  • Rebel / Mutant and Soldier classes now start with the infinite ammo upgrade.

Equipment & Items

  • Drill: when aiming at a laser mine, you can repair it with left click.
  • Laser mines: when removed and re-placed, they keep their previous health.
  • Survivor: bayonet replaced by the Katana.
  • Human avatars: now reflect the selected skin.

Special Modes

  • Plague: the bloodthirst bar decreases more slowly.
More from Zombie Carnage 2

Other announcements

All news
In-game event25 Dec 2025Christmas Campaign🎄 From Dec 25, 2025 through Jan 24, 2026, the Christmas Campaign is live! 🎄 Unlock rewards across five levels, including the Lasermine Christmas skin. Progress by playing rounds or destroying snowmen.In-game event1 Oct 20252.0 Beta 4⚙️ General · Runes Knockback and LongJump now only last for that life and not the entire round. · Reduced the speed gained when using the Speed rune as a zombie. · Increased the percentage of zombies in Multiple Infection from 30% → 40% . · Secondary zombie protection is now removed when dealing damage or when the timer expires. · Secondary zombie protection can now vary depending on the map an…Game update25 Sep 20252.0 Beta 3⚙️ General · Fixed an issue that allowed using Rage during warmup. · Removed Rage in Survivor mode. · Removed the old-style menus bound to M and B . · Improved the automatic game mode launch system. · Removed the Rage rune. · Improved the map voting algorithm and fixed visual glitches. · Daily missions are now hidden from the main interface once completed. · Adjusted the rune interface. · When…