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Zombie Carnage 2
News
2.0 Beta 5
In-game event
2.0 Beta 5
Zombie Carnage 2
· published
25 Oct 2025, 20:36 UTC
· build
20536640
All news
Players around this date
Read on Steam
Event: Halloween
New Halloween campaign:
5-tier campaign with skins for the CM2000 and SKS.
Progression:
advance by finding pumpkins that spawn randomly around the map every few minutes.
Additional missions:
missions added for collecting pumpkins.
Game Modes
Killer Mode (new)
New UI:
shows the Killer’s health and the human score.
Win conditions:
humans win by killing the Killer or when the timer hits 0; the Killer wins when the human score reaches 0.
Mechanics:
each time the Killer kills a human, the human score is reduced.
Respawn:
humans now revive after a 5, 10, or 15 second timer.
Balance:
increased Killer health.
Synapsis Mode
In matches with few players, the mode will start with 2 Killers.
Missions & UI
Previous interface that showed up to 3 missions
temporarily disabled
.
New interface that notifies the current progress of the active mission (enable via Settings → Game).
Rotation & Voting
Added the “Battle” map to the map rotation.
PvE/PvP mode voting disabled: when 5 players are reached it goes straight to PvP.
Spectator
When the person you’re spectating dies, the killer is shown for a few seconds and then it switches to spectate them (instead of free camera).
If the person you’re spectating disconnects, it switches to another player (instead of free camera).
When switching between players in spectator mode, the first- or third-person view is now preserved.
Gameplay & Balance
Melee:
bonus headshot damage replaced with bonus damage when attacking from behind.
Zombie vs. vest:
adjusted damage against the vest for primary and secondary attacks.
Friendly fire:
blood effects are smaller and less noisy.
New players:
receive extra health for a brief moment to ease the initial experience.
Classes & Progression
Rebel / Mutant and Soldier classes now start with the infinite ammo upgrade.
Equipment & Items
Drill:
when aiming at a laser mine, you can repair it with left click.
Laser mines:
when removed and re-placed, they keep their previous health.
Survivor:
bayonet replaced by the Katana.
Human avatars:
now reflect the selected skin.
Special Modes
Plague:
the bloodthirst bar decreases more slowly.
More from Zombie Carnage 2
Other announcements
All news
In-game event
25 Dec 2025
Christmas Campaign
🎄 From Dec 25, 2025 through Jan 24, 2026, the Christmas Campaign is live! 🎄 Unlock rewards across five levels, including the Lasermine Christmas skin. Progress by playing rounds or destroying snowmen.
In-game event
1 Oct 2025
2.0 Beta 4
⚙️ General · Runes Knockback and LongJump now only last for that life and not the entire round. · Reduced the speed gained when using the Speed rune as a zombie. · Increased the percentage of zombies in Multiple Infection from 30% → 40% . · Secondary zombie protection is now removed when dealing damage or when the timer expires. · Secondary zombie protection can now vary depending on the map an…
Game update
25 Sep 2025
2.0 Beta 3
⚙️ General · Fixed an issue that allowed using Rage during warmup. · Removed Rage in Survivor mode. · Removed the old-style menus bound to M and B . · Improved the automatic game mode launch system. · Removed the Rage rune. · Improved the map voting algorithm and fixed visual glitches. · Daily missions are now hidden from the main interface once completed. · Adjusted the rune interface. · When…