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Zombie Carnage 2
News
1.13.5
Game update
1.13.5
Zombie Carnage 2
· published
20 Feb 2023, 04:42 UTC
· build
10587632
All news
Players around this date
Read on Steam
Gameplay
Added bots to the start of the round to infection modes
New players (0rr, lvl <150) have a second chance in certain modes
Fixed bug with melee hit detection that made hits harder to land than intended
Reduced Fire/Frost rifle damage by 5%
Visual
Added tracer ammunition effect to weapons
Improved CM200/Magnum headshot effect
Slightly changed blood color
Small tweaks to HyperNova animations
Increased impulse in the direction of the shot when an enemy is killed
Added dismemberment effect to Killer death
More from Zombie Carnage 2
Other announcements
All news
In-game event
25 Dec 2025
Christmas Campaign
🎄 From Dec 25, 2025 through Jan 24, 2026, the Christmas Campaign is live! 🎄 Unlock rewards across five levels, including the Lasermine Christmas skin. Progress by playing rounds or destroying snowmen.
In-game event
25 Oct 2025
2.0 Beta 5
Event: Halloween · New Halloween campaign: 5-tier campaign with skins for the CM2000 and SKS. · Progression: advance by finding pumpkins that spawn randomly around the map every few minutes. · Additional missions: missions added for collecting pumpkins. Game Modes Killer Mode (new) · New UI: shows the Killer’s health and the human score. · Win conditions: humans win by killing the Killer or whe…
In-game event
1 Oct 2025
2.0 Beta 4
⚙️ General · Runes Knockback and LongJump now only last for that life and not the entire round. · Reduced the speed gained when using the Speed rune as a zombie. · Increased the percentage of zombies in Multiple Infection from 30% → 40% . · Secondary zombie protection is now removed when dealing damage or when the timer expires. · Secondary zombie protection can now vary depending on the map an…