Mix Universe
Playing now
0+0 vs. yesterday
0.0%of peak
Playing now
0+0 vs. yesterday
All-time peak
Apr 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix CL2316 - Fixed Intro Tutorial Getting Stuck and Crashes Another patch for crashes and getting stuck in intro tutorial. · Fixed players getting stuck in intro tutorial after saving their mix and opening the galaxy due to waiting for old confirmation logic that doesn't exist anymore. · Fixed issue where players couldn't submit feedback during a tutorial (Which is arguably one of the most crucial spots to do so ;-; · Added logic for older amd GPU's whi… | — | |
| Game update | Hotfix CL2303 Some fixes after the mega update. (Thanks for submitting the crash reports Mixonauts, it helps tremendously! · Your mixes uploaded to the universe will now auto save their positions when you move them around. Fixes issues with the region they were placed into not being updated properly.. but also fixes a QoL issue with them. · Crash during initial loading for certain amd and onboard gpu's · Cra… | — | |
| Major update | Mega Update 5 - Automator Nodes, 120 New Sounds, Smoother FX and More! Automation, Sound Library, and Universe Update Automator Nodes, New Visuals, Sounds, Modulations, Royalty Free Instruments, and a bunch more! It has been a long time, but I have been working hard to get this update out and stable. It’s a LOT so bare with me! Full update video here to go along with the post! Completely Custom Volumetric Fog Fog once again has been completely reworked. This time… | 23426989 | |
| Community | End Of Year Recap and Progress - Modulation and Performance Hello Mixonauts! Picture is from this amazing mix by Melway 250 Universe Mixes!! First off, I'd like to announce that we now have 250 mixes in the Universe!! It's absolutely incredible and I love seeing it all! Some of them are truly wild while others are really creative. Definitely check them out in the Universe Tab or at End of the Year Recap This year overall has been amazing for the game. R… | — | |
| Game update | Hotfix CL1764 DirectX 11 Fixed issue where running the game with the DirectX 11 launch option was crashing. | 19710384 | |
| Major update | Fog Visuals, Stability, Updated Demo, And Optimization Fellow Mixonauts! I bring more stability and optimizations! A lot has been going on over the last few months, life has been good but also busy! The goal of this update was to try and fix issues related to people freezing during load, crashing in certain spots, and in general improving performance. From my testing, the game should be around 15-30% faster to render and also be much nicer to lower… | 19702598 | |
| Game update | Crash Reporting is now Enabled Some Mixonauts have reported that they are crashing when loading mixes or even on startup. I have now enabled crash reporting to help fix these issues. If you do experience a crash you can now send all of the important info needed to see the crash. I need to still update the crash reporter UI so it isn't using Unreal's default, but the "Send and Close" button does actually send the report to me… | 19141700 | |
| Game update | Hotfix CL1679 - Fixed not being able to click and drag with a gamepad/controller. - Also Enabled logging so if players experience crashes they can send me logs located in %localappdata%/MixUniverse As always folks please leave a steam discussion or join the discord if you have feedback or issues to report. Thank you! | 19042966 | |
| Community | Mix Universe Quickstart Guide and Some Fixes Mixonauts! I've finally gotten around to making a quickstart guide to help anyone who might be struggling with getting started in the game. The goal of this video is to mainly go over how I use auto vibe nodes and create cool patterns without really messing with note values too much. I think this is the easiest way to play the game and have fun making something really cool! Along with this, I'v… | — | |
| Game update | CL1652 NodeMap and Saving a Mix Hotfix There are cases where a mix or the galaxy map might not save correctly causing 0kb files. In these cases I have now implemented a fix that will at least allow you to continue playing without getting stuck. This may have been causing issues with players trying to add nodes to their map and it not saving properly. As always, if you have issues and/or feedback please join the discord or leave a st… | 18888937 | |
| Game update | Steam Workshop Support is now replaced entirely by mod.io Mod.io has now fully replaced the steam workshop support. Be sure to check things out! The steam workshop is now fully removed from the game and the workshop has been unlisted. All previously uploaded mixes on the workshop are backed up so if you happen to not have run the game since the previous universe update, feel free to reach out at join the discord or start steam discussion and I can try… | 18782501 | |
| Community | What's Coming Next! Hey folks! It's been a wild ride the last couple months. Mix Universe has had close to 5,000 Mixonauts try out the game so far! Over 600 of you have more than 2 hours in the game which is exciting! Thanks for everyone who has taken the time to leave feedback too. (Please if you haven't left a review, reviews help tell steam to push the game out to more people!) Sinister Bugs There has been quit… | — | |
| Game update | Fixes CL1591 - Tutorials and Moved HQ and Map Buttons Fellow Mixonauts! The tutorials now should be loading consistently now. · Fixed issue where layers changing were making tutorials not display their initial nodes. Special thanks to Josy on Discord for being able to find a consistent repro for this!! · Fixed issues where colors from colorizer nodes stick outside of the mix. · Moved the galaxy and HQ buttons to the upper right so folks stop accid… | 18246257 | |
| Game update | We've hit 100 Mixes! Also More Fixes and Updates CL1590 Hello Fellow Mixonauts! Here's a small but good update CL1590 is here (You can see the CL# in the upper left on the galaxy map or when editing a mix) There are now over 100 mixes in the universe! I'm excited about this but also of course there were some new bugs revealed because of this haha! Here's some fixes! · Fixed issue where subscribing to mixes that were uploaded past 100 cannot be added… | — | |
| Game update | More Fixes Fellow Mixonauts! Here are some newer fixes. · Fixed issue when not connected to the internet, the galaxy map wouldn't display any mixes. This should be working now and display the "Offline Status" but then also show everything you have locally just fine. Apologies to those who bought the game after the demo only to not be able to play due to this issue (The demo is a bit behind now at this poi… | 18203230 | |
| Game update | Universe Update Hotfix 03 Fellow Mixonauts, here is a quick fix · Fixed issue with the galaxy map not loading mixes at all when setting steam to offline mode. Also some really cool mixes have been uploaded to the universe now! Here are a few covers / recreations that are absolutely stunning imo (I can't link them all sorry!) No matter how complex or simple your mix is, everything is welcome in the universe! Also a remin… | 18170841 | |
| Community | Price Change Starting 4/18/2025 Thanks everyone who has purchased the game so far! After a lot of thought over the past year or so, I have decided to drop the price of Mix Universe to $14.99 for the remainder of the early access period starting right away after the current sale period finishes. (End of day 4/18/2025) When the game goes 1.0, it might go back up to $19.99, but one thing I am rather passionate about is NOT havin… | — | |
| Game update | Universe Update Hotfix 02 A lot of new players are here after a recent tiktok video took off. Thanks to everyone who has bought and played the game so far! I've been able to isolate and fix a crash related to an experimental feature in unreal. If you were crashing at seemingly random points when layers switched or loading in and out of certain mixes, this should hopefully fix it. - Fixed Crash Related to using an experi… | 18147022 | |
| Game update | Universe Update Hotfix 01 Already folks are starting to add things to the universe which is really awesome to see! Here are some fixes! · Fixed music for galaxy map and HQ not pausing when entering the pause menu. · Added separate music volume settings for the ambient music. · Fixed achievements not unlocking (Achievements are checked every time you enter the HQ, so if you have a bunch of notes played or completed a tut… | 18091272 | |
| Major update | The Universe Update Mix Universe has a universe! This update initially was going to be more of a rework of the original steam workshop support, but given the limitations of steam workshop and not having the ability to expand to other platforms easily in the future, I took this opportunity to implement mod.io instead from the ground up (Also the workshop support I had currently was really hacky!). What this means i… | 18065909 | |
| Community | Mix Universe is part of this year's save and sound festival! EDIT - We are in March of 2025 now, but there has been quite a bit of progress I am excited to share soon! Thanks everyone for your patience! Hey folks! It has been a busy couple of months since the last update and figured I'd take the time to talk about the current festival Mix Universe is taking part in along with how things are going with the next update. Watch Live Nov 4-5 ! The live stream… | — | |
| Major update | The Core Gameplay Update is out now! Hello folks! Here we are in august and finally I have great news. Mix Universe now has a free demo, in-game tutorials, the ability to walk, run, jump, activating rings when you hit them, and much more! If you are wondering why it took so long. Here's a video going over what happened month-to-month along with a showcase mix at the end. Full Release Notes New Stuff · New In-Game Tutorials - 6 of… | — | |
| Community | New Update and Demo Coming August 15th! Hello folks!! Today marks the 1 year anniversary for Mix Universe in Early Access. I would have loved to match this day with a new version of the game to play, but instead I think it's wise to hold off just a little bit longer here. Not too much longer though! August 15th is the date for the next update AND a demo version of the game! I truly appreciate the patience and will try my best to prev… | — | |
| Community | Making Good Progress I wanted to post a quick update for everyone who has the game and are waiting for new update! First things first. Thank you all so much for picking up the game, leaving reviews (These help the steam algorithm a lot! Next goal is 100 reviews), and bringing to good vibes to youtube, tiktok, and instagram. Recently, I've slowed down posting videos to focus again on development now in which I massi… | — | |
| Game update | Hotfix Workshop Subscription Limit and Some Cool Workshop Mixes CL1080 has a small fix for workshop items getting stuck when you are subscribed to more than 50 items. I am still working through the tutorials and will have some more details on that by the end of the month. Long story short, I decided to make a system that will make it easier for me to author tutorials for newer nodes in the future instead of hand-coding a lot of the functionality and things… | 13428273 | |
| Game update | Hotfix - Fatal Error on Launch A few players reported not being able to launch the game. This was due to an issue writing the GameUserSettings.ini file. I believe I have found the issue and fixed it, however if you continue to see the issues, please let me know either via the support email or discord! Thank you! Thanks folks for the patience and I appreciate reports on issues like this! | 13177164 | |
| Game update | Hotfix Graphics Settings CL1065 - Fixed issue with tutorial not loading properly. - Fixed vsync not working when toggling on and off. - Fixed target frame rate turning itself off randomly. - Fixed screen percentage being set to 0 by default - Fixed not being able to filter select auto vibe and regular vibe nodes independently. - Updated min and recommended specs for the game to include GTX 1050 as the min spec (With al… | 13161764 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.