Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Mix UniverseNewsHotfix CL2337 - Tutorial Fix and Keybind Saves
Game update

Hotfix CL2337 - Tutorial Fix and Keybind Saves

Mix Universe · published 23 Jun 2026, 14:46 UTC · build 23866432

All newsPlayers around this dateRead on Steam

First off, thank you so much for the players that have left feedback in-game, this has helped tremendously with being able to make quick fixes and focus in on core issues.

  • Fixed issue with keybinds not saving when setting them. This honestly was just a major oversight in testing and I apologize! Also, just a reminder for everyone. For most important keybinds, in the lower left, there is a context aware helper UI that shows you what important buttons you can press.

  • Shoutout to TheLucky7 for submitting a video showing the issue with getting stuck in the pattern tutorial. This is now fixed by tutorials automatically turning grid snapping off. Also, grid snapping respects which world type it is in now so you can't grid snap in the galaxy map anymore by accident

  • Fixed crash related to loading thumbnail requests on the universe getting stuck in flight.

  • Fixed bug related to mixes using the ° symbol not being playable in the universe.

  • Fixed node duration visuals interpolating back to center when finished.

Melway - Vibing dystopia

More from Mix Universe

Other announcements

All news
Game update20 Jul 2026Steam Cloud FixI've gotten a few reports over the last week about steam cloud not working properly. Unfortunately, this was an issue that was entirely my fault when configuring the directories in the steam backend. The checkbox for "Recursive" was false. The older MyDocuments save directories were configured fine, but when I set up the newer directories I had forgotten that checkbox. During testing the vdf sh…Game update4 Jun 2026Hotfix CL2328I am still looking into a couple more crashes, but this hotfix addresses 2 issues. · When loading older mixes, depending on certain circumstances drum ring note values would get garbled. · Fixed regression where the node offset value on drum rings with a normal instrument on it was trying to match the scale settings whereas previously they would just respect +1 or -1 note value. This means newe…Game update2 Jun 2026Hotfix CL2316 - Fixed Intro Tutorial Getting Stuck and CrashesAnother patch for crashes and getting stuck in intro tutorial. · Fixed players getting stuck in intro tutorial after saving their mix and opening the galaxy due to waiting for old confirmation logic that doesn't exist anymore. · Fixed issue where players couldn't submit feedback during a tutorial (Which is arguably one of the most crucial spots to do so ;-; · Added logic for older amd GPU's whi…