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Mix UniverseNewsMaking Good Progress
Community

Making Good Progress

Mix Universe · published 4 Apr 2024, 03:43 UTC

All newsPlayers around this dateRead on Steam

I wanted to post a quick update for everyone who has the game and are waiting for new update!

First things first. Thank you all so much for picking up the game, leaving reviews (These help the steam algorithm a lot! Next goal is 100 reviews), and bringing to good vibes to youtube, tiktok, and instagram.

Recently, I've slowed down posting videos to focus again on development now in which I massively overhauled how I was authoring in-game tutorials. This was a huge undertaking that took way longer than I thought, but the result is I can now create gameplay events (Not just tutorials) that are all integrated within the game's controls and systems.

Video showing the gameplay event system.
(A lot more has been added to it since then)

What is new?

    You can download the experimental branch and try out all of this now if you dare (It's actually stable, but I broke all the tutorials)! (Right click Mix Universe, go to properies, then betas, and select experimental in the dropdown) BACKUP YOUR SAVES under my documents/Mix Universe
    If you are really daring, you can hit the ` command and type Open Mix_Tutorial_Intro to see what the intro to the game currently looks like.
  • The intro to the game is coming along and you can see a sneak peak of it in the video below along with a new node to play with! Right now the old tutorials are broken as I move them into the intro and create the newer tutorials.
  • I've added a new activator ring that you can place and connect to nodes, then fly through them to activate all the nodes! So far it seems rather fun and I am interested if people try it out and make anything cool with it. (Expect that this node might change heavily so any mixes made with it right now will likely need adjustments in future updates)
    Video showing activator rings.
  • There is now a new community tab under mixes that shows the 50 most recently uploaded workshop mixes. If you upload something to the workshop and set it to public, it will show up in there!!
  • Mixes can be opened from the main menu.
  • Lots of little performance fixes and bug fixes with editing. (More on that later)

What is coming and when?

  • Currently shooting for end of April. I am taking a short break and then getting back to it! Hope everyone is safe while they travel for the eclipse!
  • I will finish the in-game tutorials!!! Gah!
  • A demo version of the game including the intro and some sort of limited play mode. If you have ideas on what you think would be best to limit in the demo, lemme know!

Some new community mixes

This mix is insane
https://steamcommunity.com/sharedfiles/filedetails/?id=3205746640

Someone also made a cool remix / longer loop of vibe 30
https://steamcommunity.com/sharedfiles/filedetails/?id=3174348808

And a fun one by Mr Builder
https://steamcommunity.com/sharedfiles/filedetails/?id=3170058355

Thanks again everyone!!

More from Mix Universe

Other announcements

All news
Game update20 Jul 2026Steam Cloud FixI've gotten a few reports over the last week about steam cloud not working properly. Unfortunately, this was an issue that was entirely my fault when configuring the directories in the steam backend. The checkbox for "Recursive" was false. The older MyDocuments save directories were configured fine, but when I set up the newer directories I had forgotten that checkbox. During testing the vdf sh…Game update23 Jun 2026Hotfix CL2337 - Tutorial Fix and Keybind SavesFirst off, thank you so much for the players that have left feedback in-game, this has helped tremendously with being able to make quick fixes and focus in on core issues. · Fixed issue with keybinds not saving when setting them. This honestly was just a major oversight in testing and I apologize! Also, just a reminder for everyone. For most important keybinds, in the lower left, there is a con…Game update4 Jun 2026Hotfix CL2328I am still looking into a couple more crashes, but this hotfix addresses 2 issues. · When loading older mixes, depending on certain circumstances drum ring note values would get garbled. · Fixed regression where the node offset value on drum rings with a normal instrument on it was trying to match the scale settings whereas previously they would just respect +1 or -1 note value. This means newe…