Hunternet Starfighter
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Rapier Reveal, Aerodynamics, and Asteroid Mining Dear pilot, I have a lot to share with you today! First, I’m thrilled to unveil the first public screenshots of the Earth Alliance’s inaugural vessel: the L-1550 Rapier . This light fighter offers an exciting glimpse into the Earth Alliance’s distinctive design language and unique ship-building philosophy. BoxWeld has done a phenomenal job crafting an identity for the Earth Alliance that feels… | — | |
| In-game event | Death of a Space Carrier Dear backer, It's time for some Hunternet fireworks to celebrate the new year! Enjoy these clips from our weekly playtests showing various stages of the carrier development process : Death of a Space Carrier The final video of the Hunternet Academy series has also gone live since my last update: Introduction to the Hunternet Academy I've also added a proper aerodynamic flight model to Hunternet… | — | |
| In-game event | Attention, commander on deck! Attention, commander on deck! Dear pilot, We've been hard at work on carriers. For the first time you are now able to command and pilot Hunternet's carriers. These 1.5km behemoths and their 61 PDCs are your home away from home and together with their carrier born fighters and bombers they form the back bone of your factions war machine. The new Hunternet Academy series also includes videos dedi… | — | |
| In-game event | Initiate jump protocol and travel in Hunternet's test universe Accelerate to 27,000 km/h in Hunternet's dangerously efficient jump gate network Dear pilot, I'm happy to announce that multi-location support is now live and with it the technical foundation needed to build Hunternet's new open-world is complete. I've also implemented our first long-distance travel mechanic, the jump gate network . BoxWeld and IvanGrozniy created the new beautiful jump gate ar… | — | |
| In-game event | Mask your sensor signature in the new test universe Persistence successfully implemented, tested, and deployed in Hunternet Dear pilot, Since the major networking update, I've been hard at work on the second technical update needed to support a single shared persistent universe . I'm happy to share that persistence is now live and you can try it out for yourself in the new test universe . But be careful, as promised, there are no safe zones and… | — | |
| In-game event | One step closer to a shared universe! One step closer to a shared universe! Dear pilot, Hunternet's single shared persistent universe requires three major technical upgrades. Last Sunday, we successfully tested one of them. Improved networking with support for massive moving objects is now live. Next up are battlefield and war economy persistence and unique location instances with fast travel. Network Update - Demo While I have bee… | — | |
| In-game event | Get your hard hat on Salvage comes to Hunternet! Get your hard hat on Salvage comes to Hunternet! Dear pilot, One of the most exciting recent additions to Hunternet Starfighter is our salvage gameplay loop . With the addition of physical wreckages for destroyed starfighters now comes the ability to salvage them for resources. In my many years of playing space and flight sims, I've been a combat focused pilot. Yet, thanks to the empahsis on co… | — | |
| In-game event | Hey listen! First public reveal of Saturn region's soundscape! Dear pilot, I'm excited to share with you the first public reveal of a track from the Saturn Suite an original score composed by William Dodson for the region around Saturn in the Hunternet Universe. Saturn Suite Soundscape - Composed by William Dodson I'm very happy with how the suite turned out and I hope you enjoyed this preview as much as I did. I used some test footage I recorded with the… | — | |
| In-game event | Hunternet Starfighter, Tobii eye & head tracking launch! Salute, pilot! Tobii eye and head tracking is now available in Hunternet Starfighter! After completing VR support Phase 1 I decided it was the perfect time to tackle Tobii support. Tobii support phase 1 is now complete and I am very happy with how it turned out! Big thanks to Tobii for providing me with the hardware that made this possible. Head tracking feels smooth and natural and eye trackin… | — | |
| In-game event | Hunternet Starfighter, now with VR support! Greetings, pilot! I'm happy to announce that Hunternet Starfighter now has VR support! Last month I began work on VR support for the first time with a Quest 2 I purchased for the holidays. I wasn't sure what to expect as I was not a VR player before this. Simply put, Hunternet VR is amazing! It is now my preferred way to fly by far. I even had to add an in-game clock to the ship's HUD just to a… | 7992624 | |
| In-game event | Patch Notes - 12/08/21 11:43 AM Greetings, pilot o7 From now onward I plan to cross-post all patch notes from our discord.gg/hunternet to Steam. These are the changes from our latest weekly play test (held every Sunday). Also included are changes from two minor updates published after the play test. I try to release an update once a week when possible so we have something new to test every Sunday. If you'd like to participate… | 7849708 | |
| Community | Hunternet Starfighter - Crowdfunding Demo Offline As planned, now that our crowdfunding campaign has come to an end, I've taken down the free demo. Thanks to everyone who made our crowdfunding campaign such a success. If you missed out on the original campaign you can still back us but you'll have to get your updates from itch.io until we officially launch into Steam Early Access as per Steam's rules on crowdfunding. Development is back to bei… | — | |
| Community | Hunternet Starfighter - Free to Fly time extended until November 8th! In order to give our players more time to secure their Steam crowdfunding keys I have extended our campaign and the free Demo here on Steam by 30 days. You now have until November 8th to fly the latest version of Hunternet Starfighter completely free here on Steam. Our crowdfunding campaign has already reached over 100% of our goal and I am switching from a promotion focus back to a development… | — | |
| Community | Tournament Starts on the hour! You and all your mates are invited to a major tournament today (October 3) at 1 PM New York time (7 PM Berlin Time). I will be hosting a series of Bounty Hunts (FFA) and Death Races, with teaming allowed. The pilots with the highest combined scores across all rounds will be rewarded prizes. Bring as many allies as you can to support your aces so that they can come out on top and claim victory.… | — | |
| Community | Hunternet Starfighter - Free to Fly until October 8th! It's never been easier to try Hunternet Starfighter. From now until the end of our crowdfunding campaign you can try the latest version of Hunternet for free here on Steam. Download it today and take one of our starfighters out for a spin alone or with your friends. Pilot starfighters with simulated cockpits and advanced hardware control as you fight to avoid blackout in close-quarter maneuveri… | — | |
| Community | Hunternet Starfighter - Now on Indiegogo We recently launched a crowdfunding campaign on Indiegogo. It is off to a great start and is already at 62% funded. This campaign will be funding improved art and audio and allow me to focus on the remaining core technical foundation so that our Early Access release is as smooth as possible. It's a great way to support us and to start flying with us right now. Thanks to everyone who has already… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.