Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Hunternet Starfighter›Events›Initiate jump protocol and travel in Hunternet's test universe
In-game event

Initiate jump protocol and travel in Hunternet's test universe

Hunternet Starfighter · published 3 years ago

All eventsPlayers around this dateRead on Steam

Accelerate to 27,000 km/h in Hunternet's dangerously efficient jump gate network

Dear pilot,

I'm happy to announce that multi-location support is now live and with it the technical foundation needed to build Hunternet's new open-world is complete.

I've also implemented our first long-distance travel mechanic, the jump gate network. BoxWeld and IvanGrozniy created the new beautiful jump gate art and helped refine this mechanic through their valuable feedback and ideas. Our community of brave test pilots has also risked their virtual lives to certify the jump gate network as ready for service.

In this video, I demonstrate travel between test locations via the new jump gate network. I also discuss plans for additional travel mechanics and a future update that will add static server meshing to Hunternet.

Multi-location Update - Demo


https://youtu.be/IK33GnOKd5A

Sneak peek of new territories


https://youtu.be/fyXKNqpq6jA

Now that the foundation for the open-world is in place I will be focusing on open-world gameplay and art. Later, I will return to technical work to implement static server meshing to ensure that Hunternet can expand seamlessly as the community and universe continue to grow.

In the short term, I will finish integrating some additional VFX that IvanGrozniy has already created for us. His, recent weapon VFX and asteroid material updates are already live and are a feast for the eyes. I also plan on implementing a special bounty-hunting hunting side-mission that will make your forays in the test universe more interesting.

New Hangar Preview - by BoxWeld



Thank you pilot for your interest and support. Hunternet now rests on a solid foundation and I'm excited to build upon it, with the help of the startup team, our artists, and our community. Until the next update, stay frosty pilot.

Salute o7
Fernando Z

More from Hunternet Starfighter

Other announcements

All events
In-game event13 Jun 2026Carrier is ready to make the jump commanderDear pilot, Since the last update, there have been well over 300 changes. Learn more about what we've accomplished, our plans for the next development cycle, and how to enlist for upcoming Steam Playtests in our latest update video: Until next time, good hunting pilot, Fernando ZIn-game event18 Dec 2025Hunternet Question?Dear pilot, In this update I want to share our recent progress, and then ask you an important question about the future of the game. Since the last update, there have been well over 200 individual changes, with the majority focused on the player-flyable carriers. I hope you will watch this update video until the end so you will have the most context to understand the question I’m bringing to yo…In-game event24 Aug 2025Zweihänder Reveal, Asteroid Mining Complete, and Carrier Travel BeginsDear pilot, I’m excited to share the first look at the H-1500 Zweihänder , the Earth Alliance Navy’s new heavy strike fighter. Expertly modeled by our 3D artist BoxWeld , the Zweihänder builds on the distinctive design language established with its sister ship, the L-1550 Rapier . True to its namesake, the Zweihänder delivers devastating firepower with a spinal-mounted Gauss cannon, making it a…