Up to Par
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
19Oct 2024
Playing now
0+0 vs. yesterday
All-time peak
19Oct 2024
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Difficulty Levels Hi all, This update brings some options for you to adjust Up to Par to better fit your play style. Difficulty Levels In the game settings you can now choose between three different options - Flag, Green, and Fairway - that will adjust how many shots you start each specific course with. These settings share your progression, so you can switch between them at any time. If you want an additional c… | 19074217 | |
| Game update | Patch Notes for Version 0.14.12 Hi, This small update fixes a number of issues with the new modifier system. · Improved the layout of modifiers in the clubhouse. · Added option to the settings menu to redeem unlock codes. · UI hints now reset when you reset your progress. · Fixed bug where goals would become unticked after visiting the shop. · In multiplayer, clients will now correctly generate goals. · Fixed an error if no m… | 19006261 | |
| Major update | Course Modifiers I'm happy to announce that course modifiers are finally here! Course Modifiers The course modifiers are a whole new set of items that you earn by reaching goals during the game. They apply to everyone playing with you, and include things like shortcuts, changing the hole size, and giving you extra shots to start. My aim with designing them is to make each run more unique, and for the course to… | 18974973 | |
| In-game event | Join the Modifiers Public Beta Hi, You can test out the new course modifiers feature right now! I've also been working on a number of bug fixes and tweaks that will be rolled into this release. Course Modifiers The course modifiers are a whole new set of items that you earn by reaching goals during the game. You can save them up and select them at the start of a round to make the course more fun, more interesting, and usuall… | 18834523 | |
| In-game event | Pond Obstacles and Alpha Testing Hi, In this update I talk more about the upcoming course modifiers, as well as introduce some new elements for the pond course. Course Modifiers I've been spending most of my time on the new course modifiers feature, and it will be ready for alpha testing in the next couple of weeks! If you'd like to get a sneak peek and test it out I'm looking for people who would be interested in playing with… | 18272766 | |
| In-game event | New Forest Course Obstacles Hi, This update brings new obstacles, as well as some behind-the-scenes progress on course modifiers. Obstacle Variants This is the first of several updates where I'm planning to add new pieces to the game. I'm excited by this, because even a couple of new pieces can result in a wide variety of generated courses. I know that some of the early courses can feel repetitive after several runs, and… | 17762685 | |
| In-game event | Shot Time Limits Hi, For this update I continued working on multiplayer, focusing on a feature that has been requested several times: a shot timer. Shot Time Limits This is a new game settings option that you unlock from the store. When turned on, it's designed to keep things moving along and stop people from being able to stall or outright stop the game. You can find in the permanent unlocks section, and it co… | 17686584 | |
| In-game event | Multiplayer Aim Indicator and Balancing Hi, I'm back with the first update of 2025! For the next few months I'll be aiming for fortnightly updates as usual, each with a small feature as I work on a big new system behind the scenes. Aiming Indicator for Online Multiplayer When anyone on a different computer is aiming, you'll now see this small arrow indicating where they're pointing. I'm hoping this feature will make online games more… | 17507596 | |
| In-game event | Multiplayer Bugs and Balance Tweaks Hi, This is the last update before the holidays, and I've focused on fixing some outstanding bugs as well as further tweaking the balance of the game. The biggest improvement in this update is a more stable online multiplayer lobby. If the host leaves during the countdown, it should now correctly transfer control to another player to continue setting up the game. I've fixed some minor issues wi… | — | |
| In-game event | Better Progression Tracking Hi, This update brings a brand new look to the progression screen. Items are now categorised by type, and you can see exactly what progress you've made unlocking each section. The previous screen was difficult and overwhelming to read, and so I'm hoping this makes it easier and more fun to pick your next target on the road to completing the game. I've also added your progress percent to the mai… | 16572425 | |
| In-game event | Spanish and Ball Effects Hi, This update brings Spanish localisation to Up to Par. It also adds a separate effect for when you get the ball in the hole, and fixes a freeze bug that people have been encountering in multiplayer games. First up, ¿hablas español?. I'm happy to say that Up to Par is now playable in Spanish. This update brings mainland spanish to the game, and the next update will see Latin American Spanish… | — | |
| In-game event | Celebrations and Farm Crop Physics Hi, Over the last two weeks since launch I've been working on some new features and some bug fixes to address your comments in the forums and in reviews. This update brings celebrations, Steam Deck compatibility, and more predictable physics. One of the big issues has been a lack of progress indication and rewards as you achieve big milestones in the game. In future updates I will be working on… | — | |
| Game update | Better Input Support & Bug Fixes Hi, Today brings a small patch, the main change is that Up to Par is now using Windows Gaming Input. If you've had trouble connecting unofficial controllers, this should help. More importantly, it means you'll be able to connect more than 4 inputs at a time! If you fancy a 16 player local co-op game, now you can. It also fixes an issue where the ball would sometimes sit on top of the hole witho… | — | |
| Game update | Better balance, better visibility, and a roadmap! Hi all, It's been a busy launch for Up to Par! Thank you to everyone who's played, and thank you to everyone who's given me feedback. Progression In the last 24 hours I've been working on a balance update that'll make for smoother progression through the early and mid game. Up to Par can be a challenging game, but getting stuck with an item just out of reach is no fun. Aiming I've also implemen… | — | |
| News | Up to Par is out now! Up to Par is out now on Steam! After two years of mostly-solo development, over fifty weekly challenges, and many thousands and thousands of playtest rounds, I'm proud to announce that my roguelite mini golf game is now out. So don't wait, click here! It's 10% off during launch. Please help me spread the word! If you like Up to Par, the best thing you can do to help me make it a success is to t… | — | |
| Game update | Patch Notes for Version 0.29.6 Hi Golfers, This week we have a patch that includes a number of balance tweaks, and updates a number of effects in the game to be better than ever! Major Changes · The game no longer freezes on startup on MacOS! · Many items in the shop now cost 1 or 2 less to unlock. · All course unlocks are now 3 holes easier to obtain. · Hex courses are now 20% easier and shorter! · Chip shot is 10% more pow… | — | |
| Announcement | Minigolf roguelite Up to Par launches on the 14th October! Hello, I'm excited to announce that Up to Par will launch on the 14th of October. I've been working hard on it since I announced it two years ago, adding features to make it the best roguelike minigolf possible. It's got courses with wildly different layouts; obstacles including windmills, weather vanes and jumps; dozens of weird outfits for your golf balls; a weekly challenge with online leade… | — | |
| Game update | Patch Notes for Version 0.27.9 Hi Golfers, This week we have a patch fixing a mass of issues across the entire game! There's smoother networking, better aim previews, improved collisions, and most importantly - support for 4000 emoji in the highscores table. Major Changes · You can now ready your player at the end of the game when using the keyboard or a controller. · Support for roughly 4000 new character glyphs and emoji i… | — | |
| Game update | Patch Notes for Version 0.26.6 - Multiplayer Stability Patch Notes for Version 0.26.6 Hi Golfers, This week's patch focuses on multiplayer, and includes big fixes for game establishment and connections. If you've been playing multiplayer with larger groups, there should be a noticeable improvement in stability. Alongside this there are some minor rendering fixes, and fixes for edge cases where the game would freeze. Major Changes · Major changes ha… | — | |
| Game update | Patch Notes for Version 0.26.1 Hi Golfers, This week's patch is a smaller one, fixing primarily issues with the interface and speeding up game loading. There are some minor gameplay tweaks as well. Major Changes · Refactored how game data is stored on disk, which should make loading faster. · Fixed bug where clicking on an item in the game menu would waste a shot. · Chip shot is 20% more powerful. Bug Fixes · Game end button… | — | |
| Game update | Patch Notes for Version 0.24.29 - Butterflies Hi Golfers, Today's patch brings some small improvements for multiplayer games, and some subtle graphics upgrades across the entire game. The biggest features are a cheaper bank to purchase shots, and something to keep you entertained when you're knocked out in a multiplayer game. Major Changes · Purchasing shots for upcoming rounds in the bank now costs 2 instead of 3. · When you're knocked ou… | — | |
| Game update | Patch Notes for Version 0.24.8 - Updated Netcode Hi Golfers, Today brings a major update to the demo of Up to Par. As well as the usual bug fixes, this version has significantly updated netcode, which should make for smoother hosting and joining games. There are also more descriptive error notifications, and fixes for many networking bugs. Major Changes · Purchasing shots for upcoming rounds in the bank now costs 2 instead of 3. (Coming in th… | — | |
| Game update | Patch Notes for Version 0.22.1 - New Items Hi Golfers, This new version of Up to Par has the usual list of bug fixes, but also shakes up the item inventory a bit, with two old items removed and four new items added! I've made my favourite - the Mulligan - unlockable in the demo, and if you're part of the beta testing program (ask me about that on the Discord ) you'll be able to test them all out. New Features · Removed the Birde and Eag… | — | |
| Game update | Patch Notes for Version 0.21.2 - Bugfixes Hi Golfers, Over the last two months I've been grinding away at all the bugs you've reported, and I'm happy to say that I've fixed quite a lot of them! Version 0.21.2 of the Up to Par Demo is now live. From major connection issues to tiny UI glitches, these are all the things that should be working better now: · Game no longer crashes when a client player uses a Gimmie. · Lobbies filter correct… | — | |
| Game update | Patch Notes for Version 0.19.1 - Bugfixes Hi Golfers, This small patch to the demo brings some long-awaited bug fixes, including the following: · Fixed major bug where networked players could purchase upgrades multiple times (causing the game to freeze or crash) · Fixed network bug where all players except the server would use multiple instances of the powerups. · Shop categories now have headers showing which section you're in. · Stop… | — | |
| Game update | Patch Notes for Version 0.18.8 - Santa Ball Hi Golfers, This week I released version 0.18.8 of the Up to Par demo, and it brings with it lots of interface updates and a new ball to unlock! From today until Christmas, for only 6 shots you can unlock a ball with a Santa hat. Once it's unlocked, you can keep using it forever. Other updates include: · There are now smooth transitions between all parts of the game, including all the menus. Th… | — | |
| Game update | Patch Notes for Version 0.17.24 - Simplified and Traditional Chinese This update to the demo brings the following features and bug fixes: · The sound volume slider now works. · The setting menu can be accessed while in the game. · Fixed the issue where music would sometimes play twice overlapping. · Simplified and Traditional Chinese are now available in the language menu. · Fixed the issue where joining a multiplayer game made your UI extra large. Happy Golfing… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.