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Up to ParEventsPatch Notes for Version 0.27.9
Game update

Patch Notes for Version 0.27.9

Up to Par · published 10 Sep 2024, 23:01 UTC

All eventsPlayers around this dateRead on Steam

Hi Golfers,

This week we have a patch fixing a mass of issues across the entire game! There's smoother networking, better aim previews, improved collisions, and most importantly - support for 4000 emoji in the highscores table.

Major Changes

  • You can now ready your player at the end of the game when using the keyboard or a controller.
  • Support for roughly 4000 new character glyphs and emoji in highscore names.
  • The aiming bar is now dark on light backgrounds for better visibility.
  • Major updates to networked interpolation, to make for smoother games on worse connections.
  • Updated collisions at high speeds, so 7-iron can no longer hit through walls, and some odd bounce behaviours where the ball lost energy should be fixed.
  • New pond obstacle!
  • GPU optimization so that the game should be less resource intensive when playing.
  • Short and long previews are now less jittery and don't randomly appear to jump into the air.
  • Dynamic obstacles in courses are no longer all synchronized in timing.

Bug Fixes

  • Weekly challenge timing should be synchronized correctly across the week changeover.
  • Butterfly flapping is now synchronized between players in multiplayer.
  • Ocean ground is now solid, even outside of the borders.
  • Added collision to all environment objects.
  • Contour lines on dark backgrounds are slightly brighter now, not grey.
  • Butterflies now interact with all environment objects.
  • All configuration entries now reset correctly from the settings menu.
  • Bug fixed where resolutions would appear twice in the list.
  • Planter obstacles now slightly smaller for the farm levels.
  • Butterfly movement is now smoother in multiplayer games.
  • Contour lines are now hidden when courses are being shown/hidden so they don't appear on preceeding or following courses.
  • All menus in the game have default selections, for easier controller navigation.
  • Fixed a countdown error in the shop.
  • Game now correctly handles the case where you leave during the shop score counting.
  • Support for PlayStation Joystick glyps in menus.
  • Butterfly now correctly spawns on the first hole of every course.
  • Game UI will fade out when the game isn't selected.
  • When rejoining a game setup after playing a previous game, the ground no longer flickers.
  • Fixed some game-breaking errors around connection establishment.
  • No longer a purple flash when moving from game back to main menu.
  • Trails and bounce effects now display correctly at high lags.
  • Support for joystick-as-a-button including UI glyphs.
  • Foresight item now on left of shop for visibility in 3p, shows next course in shop for 4p.
  • Fixed UI glitches in settings when switching rapidly.
  • Tweaked shop UI position for 1-3 players.
  • Camera follows butterfly if no other balls are remaining in local teams.
  • Metal ball is shinier.
  • Transferred host now sees game setup button in menu.
  • Can join multiplayer lobby from anywhere in the game when accepting invitation.
  • Camera no longer snaps to first hole.
  • Team selection information no longer runs off the top of the screen in 4 player setup.
  • Fixed text overflow in game end screen.
  • Easter egg ball colours synchronized between players.

Known Bugs

  • There are some issues around the teleport in multiplayer, where it sometimes doesn't trigger or triggers too often.

As always, I hope this update makes your game better! If you run into any bugs at all, please use the F1 report screen to let me know so that I can get them fixed in the next patch release.

Happy Golfing,
Philip

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