Ballex²: The Hanging Gardens
Playing now
1+1 vs. yesterday
3.2%of peak
All-time peak
31May 2025
Playing now
1+1 vs. yesterday
All-time peak
31May 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Major update | Remastered Beta13 Update: Side Level 2-d,3-a,3-b,3-c,3-d,4-a In this update, we have added side levels 2-d,3-a,3-b,3-c,3-d,4-a. Warning: High-difficulty side levels added! Ready to push your limits? Significantly reduced the file size of replay recordings. Unlock all main levels by holding the "M" key + Enter key on the main menu. Optimized logic for rain-avoidance function. Fixed an issue where the game process remained active after exiting. Fixed incor… | 17708954 | |
| Game update | Beta 12.1 Feature Additions and Bug Fix Patch Added the ability to watch replays of other users on the leaderboard. Fixed an issue where the unlock conditions for 2-c were incorrect. Fixed an issue where the wooden ball in 2-a, second section, might not be able to push the 'DoublePushBoard'. Adjusted the caustics effect on the water surface. Attempted to fix an issue where background music may be missing upon restart game during the result… | 16962969 | |
| In-game event | Remastered Beta12 Update In this update, we have added side levels 2-a, 2-b, 2-c. Main Game Added support for the supersampling model FSR2. Fixed an issue where the 'levelManager.setCameraTarget' method was not working properly. Resolved an issue where the Renderer component was unable to access and modify data via the 'Opacity' and 'ShadowCastingMode' paths. Increased the sound range of TNT explosions. Fixed an issue… | 16955990 | |
| Major update | Remastered Beta11 Update In this update, we have added side levels 1-c, 1-d, 1-e, 1-f. Main Game Fixed an issue caused by checkpoint collider. Added line break function to the collection ui. Reduced the difficulty of the second section in level 4-4. Fixed an issue that occurred when manually adjusting the camera direction after modifying 'cameraDirection' in code. Fixed an issue where triggers did not follow position c… | — | |
| Game update | Remastered 0.10.6 Update Main Game Modified the camera behavior when following during death and respawn. Added intensity settings for post-processing effects. Map Editor Added a new "Empty" icon option for hierarchy item, and increased the priority of the "PhysicsObject" icon in auto mode. Most built-in items now support switching physical body types (Static/Kinematic/Rigid/Decoration). Added a Convex option in MeshCol… | 15707318 | |
| Game update | Remastered Beta10 Update Main Game · The unlock condition for side level 1-a has been lowered to 35. · Fixed an issue where only the short description was retrieved for Workshop custom maps. · Fixed an issue where the game could not be entered under certain conditions. · Fixed some untranslated text. · Added a UI for executor script execution time in Map Testing mode. · Adjusted the ambient temperature for every levels… | 15632495 | |
| In-game event | Remastered Beta9 Update: Side Level 1-a and 1-b In this update, we have added side levels 1-a and 1-b. You can unlock level 1-a after completing 50 main quests. Main Game · Added a progress bar in replay mode. · Fixed the issue where players would jitter in replay mode. · Fixed the issue where the player ball was not hidden in first-person replay mode. · Fixed the issue with the SeesawBoard appearing in a specific direction. · Fixed the issu… | — | |
| In-game event | Remastered Version Update Notes: Beta7 -> Beta8 Important Note: After this update, the game will default to launching the remastered version. If you wish to play the previous old version, please click "Start Game" in the Steam library UI and select "Ballex² (Legacy)." Main Game · Added automatic rain-avoidance detection; when enabled, the player's ball will not be affected by rain when under any physics object. · Added corresponding lighting… | — | |
| In-game event | Remastered Version Update Notes: Beta6 -> Beta7 In this update, Level 5-1 and 5-2 have been added. They can be accessed after completing level 4-4. Map Editor · Implemented custom code functionality for the road generator, as well as the cloning feature, and added a follow-path feature. · Added the ability to create waypoints through the road generator. · Added automatic waypoint collection for WayPath in children. · Added the ability to sav… | — | |
| Game update | Remastered Version Update Notes: Beta5 -> Beta6 Map Editor · Fixed the issue where light surface textures failed to load. · Added a new shadow casting mode option in the Renderer component. · Fixed the issue where Cliff series items could not be created correctly. Main Game · Fixed the issue where screenshots failed to be taken in screenshot mode. · Fixed the crash issue when exiting a level. · Fixed the issue where the custom map Clear UI d… | — | |
| Game update | Remastered Version Update Notes: Beta4 -> Beta5 Map Editor · Enabled the update function for Workshop items. · Added teleporter material. · Fixed some text issues. · Fixed the issue where gravity settings in the scene were ineffective. · Added function sceneObject.getGlobalScale() => Float3. · Added property levelManager.mapTesting => bool readonly. · Workshop tags changed: Plain -> Good, Unrecommended -> Plain. Main Game · Changed the main… | — | |
| Game update | Remastered Version Update Notes: Beta3 -> Beta4 Map Editor · Modified Get/SetInverseMass methods to GetMass() => float and SetMass(mass: float). · Added OnTntExploded event. *Messages: Explosion positions (Float3[]). · Added in-game functions: levelManager.showTip(content: string), levelManager.hideTip(guid: string), and levelManager.hideAllTips(). · Added editor functions: sceneObject.getGlobalPosition() => Float3, sceneObject.getGlobalRota… | — | |
| Game update | Remastered Version Update Notes: Beta2 -> Beta3 Map Editor · Removed the folder feature; existing folders in old scenes will be replaced with empty item. · Fixed the issue with the playSfx function in audioManager. · Fixed the issue where sound effects were not correctly exported with collectibles. · Fixed the Trigger error when the player ball dies. · Fixed the issue when setting player.durability. · Added new methods: physicsObject.getInve… | — | |
| Game update | Remastered Version Update Notes: Beta1 -> Beta2 Bug Fixes · Fixed the issue preventing correct entry into the map testing mode. · Fixed the ball getting stuck under the wooden board bridge on the large platform in Level 3-4, section two. · Fixed clipping issues in Level 4-2, adjusted the trigger range of the switcher at the beginning, and replaced incorrectly placed blue panels with green panels. · Fixed clipping issues in Level 4-3, and fix… | — | |
| Major update | The Ballex² Remastered Version is Now Open for Testing! Dear Ballex² Players, After nearly a year of meticulous refinement and improvement, the remastered version of Ballex² is finally ready to meet you! The test phase is now open! When launching Ballex² on Steam, select the option labeled to experience the new version, as shown in the image below. As we are currently transitioning between versions, the Workshop for the remastered version is tempora… | 14866491 | |
| Community | Ballex² is Under Remastering In pursuit of higher game quality, we commenced the remastering project of Ballex² in June 2023. This remastering involves a complete rewrite of the game's code, incorporating a more advanced framework while still utilizing Havok as the physics engine, to provide players with a superior gameplay experience. We have also introduced the High Dynamic Range Rendering Pipeline (HDRP), which is expec… | — | |
| Major update | Ballex² Ver. 0.19.0 Major Update Changelog 1.Added Level 4-4. The EASY mode of the main storyline levels has been fully updated, and we will continue to update the HARD mode and other levels. 2.Fixed the issue where checkpoints cannot be triggered repeatedly. 3.Fixed the issue where the F5 screenshot function was not working in the map testing mode. 4.Fixed the activation issue with the small checkpoint in Level 4-3. *The next big updat… | 11874526 | |
| Major update | Ballex² Ver. 0.18.0 Major Update Changelog This update adds Level 4-3E, and I hope you'll have fun! For game optimization reasons, Ballex² will be undergoing a large-scale remake in the coming period, which will be updated with Level 4-4. Stay tuned! | 10540517 | |
| Game update | Ballex² Ver. 0.17.1 Changelog Gameplay 1.When the ball is frozen, the humidity value will be locked 2. Increase the range of ball appender (Y-axis range increased by 20%) 3. Input system moved to the physics update to reduce delay 4. Main menu UI add a settings button 5. When the sticky ball in the sticky ball switcher will be charged at 68.97%/s speed 6. Added tips in some levels Level Editor 1. New borderless pools, inclu… | — | |
| Major update | Ballex² Ver. 0.17.0 Major Update Changelog -Added 3 new levels: Level3-4E, Level4-1E, Level4-2E -Temporary discontinuation of the old online system, the new online system will be released in the next major version update -Note: Multi-ball mode is used for the first time in Level4-1E, you can use the Tab key to switch between balls in multi-ball mode | — | |
| Game update | Ballex² Ver. 0.16.3.1 Changelog -Fixed the display error of snow trails in some levels -Added rounded corner style to some UI | 9579649 | |
| Game update | Ballex² Ver. 0.16.3 Changelog -Adjusted the content of some levels and reduced the difficulty of Level1-2E and Level1-3E -Reshoot all level covers -Fix the problem that SetAudioVolume does not work correctly -Fix the problem that the angular spring will not be disconnected when the joint is disconnected -Increase the resolution of BME startup window and add more display images -Added 1144 sound effects, 257 background music… | 9545675 | |
| Game update | Ballex² Ver. 0.16.2 Changelog -New UI module, which can use images, texts and buttons. -Added UI module related executor functions. -Added built-in variable G_Scale to control the scale of the current player ball -Decorations are no longer automatically optimization, you can freely use SetTransform -Added camera module, you can manually control the position, rotation, etc., used to replace the game default camera -Added Tur… | 9493896 | |
| Major update | Ballex² 0.16.0 Major Update Changelog - Add official level 3-3 E. If you play it in free-look view mode, remember that there's a camera correction function (spacebar by default) - Add temperature system, you can explore it in 3-3 E - Add power mechanism to the sticky ball, you can explore it in 1-4 E - Add shadow and SSAO options in the setting screen - New assets for mapping: poisonous pools, frost supply, flame, custom camera - A… | 9355920 | |
| Game update | Ballex² Ver. 0.15.9 Changelog 1. Use cache for ghost replays 2. Fix the issue that a ghost ball behind the camera shows its name 3. Mitigate game crash caused by UGC API (aka workshop) | 9182054 | |
| Game update | Ballex² Ver. 0.15.8 Changelog - Force applied when rolling diagonally is increased from 1.207x to 1.414x - Common framerates are covered by the framerate cap options: 60 / 75 / 90 / 120 / 144 / 165 / 240 / 300 / 360 / uncapped - Fix the collider of the platform with stab plates in section #3 of level 1-2 E | — | |
| Game update | Ballex² Ver. 0.15.7 Changelog 1. Add more 4:3 resolution options 2. Add localization(?) for Chinese (Memetic) 1. Again, volume of some SFXs (e.g. beating personal best) are now correctly controlled by master volume 2. Fix the issue which prevents selecting pages in workshop 1. Change screenshot resolution to 1920x1080 | 9140134 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.