In this update, we have added side levels 1-a and 1-b. You can unlock level 1-a after completing 50 main quests.
Main Game
- Added a progress bar in replay mode.
- Fixed the issue where players would jitter in replay mode.
- Fixed the issue where the player ball was not hidden in first-person replay mode.
- Fixed the issue with the SeesawBoard appearing in a specific direction.
- Fixed the issue where ripples would still appear even without touching the water surface in certain situations.
- Fixed the issue where the sponge ball did not correctly reduce wetness when get the blue orb (recover).
- Adjusted the collision trigger range for the SuspensionBridge breaking and removed the collider for the wooden pier.
- Adjusted the freezing mechanism: When the ball is frozen, wetness will remain unchanged, and wetness will not cause damage to the ball.
- Added UI indicators for sponge ball wetness and ice ball size for SuspensionBridge broken thresholds, as well as indicators for freezing and burning temperatures.
- Added a feature to sync hs and sr scores from the leaderboard.
- Added map description display in the custom map loading interface.
- Fixed the issue where custom maps would not automatically increase rain wetness when the automatic rain-avoidance detection option was unchecked.
Map Editor
- Fixed the issue where the volumetric light range was not effective.
- Added new items: DoublePushBoard A/B, TriPrism, FragileBoard, SteelDoor, FloatUpBoard (Yellow Board), Zero Gravity Green Board, Stopper, and Half-Length ConnectRail.
- Added an option for physical objects to automatically detect physical material.
- Fixed some issues that occurred when ApplyData operation in the editor script.
- Fixed the issue where updating maps in the Workshop would not synchronize updates to the title/description/preview image/tags.
- Adjusted the display style for WayPath.