Shields of Loyalty
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7Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Version 1.1 - Major Update - 25th June 2026 Noblemen, Warlords and High Priests! 🔥 Shields of Loyalty – Major Update Ahead 🔥 Version 1.1 will be available on 25th of June! Because of marketing activities of our publisher, more testing and polishing, we're sorry to postpone the release. But we are very sure that you will love the coming update! Confirmed Content: Expanded Faction Synergies · Each faction will receive 2 new synergies . N… | — | |
| Community | Lore Piece #19: The Shaft Tower The old mine loomed ahead, carved into the volcanic cliffs like the mouth of a beast. Once a source of gems and pride, it now belched smoke and death. The Undead swarmed the tunnels, their hollow eyes glowing red with reflected flame. We fought through choking ash, the air thick with heat and whispers. Deep within the Shaft Tower, we found Alaris—his body broken, his spirit fading. “I hid the M… | — | |
| Community | Lore Piece #18: The Walls of Vharthos The wind howled through the battered ramparts of Vharthos. The old stonemason traced the cracks with trembling hands, whispering the names of fallen apprentices. His students worked tirelessly to mend the walls, knowing the next assault was imminent. Soon, the ground began to shake. The Undead came like a tide of despair—skeletons, wraiths, and beasts of bone hammering the gates. We held fast,… | — | |
| Community | Lore Piece #17: No Way Back The air shimmered with the corruption of the Void. We stood before the gateway—an open wound in reality, pulsing with dark energy. The Undead guarded the three massive crystals surrounding it, their light feeding the infernal portal like beating hearts. Each step closer drained our strength. The ground trembled as if the world itself resisted our approach. Yet we pressed on—one by one, the crys… | — | |
| Community | State of Play - Post Launch Commanders, We want to talk not just about what's coming — but about where we've been! A DIFFICULT LAUNCH — AND WHAT WE DID ABOUT IT When Shields of Loyalty left Early Access in August 2025, we made mistakes. The launch build had bugs that hurt the experience for players who trusted us — many of whom had been with us since Early Access began back in 2021. Our review score dropped to 45%. That w… | — | |
| In-game event | Patch Notes - Release 1.0.8 Commanders, We’ve just released a new update for the game, bringing a wide range of bug fixes, balance changes, and improvements. Here’s what’s new: Fixes & Improvements · Angry Mammoth no longer pushes enemies onto impassable tiles · Fixed multiple AI freezes caused by issues in special ability handling · NPCs can no longer be unplaced · Fixed Army Management issues when switching between diff… | — | |
| Community | State of Play - March2026 Noblemen, Warlords and High Priests! 🔥 Shields of Loyalty – Major Update & Roadmap 🔥 Since launching Shields of Loyalty on Steam in August 2025, your feedback has been invaluable. Today we want to share what’s coming in our next major update — and give you a glimpse at what lies ahead! Next Update – What’s Coming We’ve focused heavily on stability, balance, and overall game clarity: Difficult… | — | |
| Game update | Hot Fix - Release 1.0.7.1 Commanders of Mantaria, while we're working on new features and changes we for sure working to improve the game and fixing bugs. This is a hot fix and contains: · fixed an issue where wrong fields were marked as "elevated" on level 2.7 "The Tower". · fixed an issue where the win condition on level 2.7 "The Tower" was displayed twice. · Acolyth and Cultists were able to attack air units. This is… | — | |
| Game update | Welcome China and Korea! - Release 1.0.7 Generals, Conquerors, and Enchanters, we are very proud to announce that we've fully implemented chinese and korean localization! What's next? Currently we're still working on these 2 topics: 1. Air/Ground units on same hex-field 2. Solving the main issue causing freeze bugs We're making a good progress here so a deployment by end of January / beginning of February is aimed. Bug Reporting --> a… | — | |
| In-game event | Hot Fix - Release 1.0.6.3 Commanders, with this patch we have fixed a few more bugs. This is a hot fix and contains: · fixed an issue where the AI turn was not completed and a freeze occured in level 3.2 - Vhartos (3rd island, second level) · fixed an issue where the current amount of gold within the army management screen was not calculated properly which avoided purchasing new units · overlapping tutorial text and voi… | — | |
| Community | Hot Fix - Release 1.0.6.1 Commanders, with this patch we have fixed a few more bugs. This is a hot fix and contains: · casting the same spells twice in the same turn by radiply clicking the button is no longer possible · fixed an issue with level The Portal (1.6) which made the map unplayable · all summoned units by the "Daughter of Sun" will die if the summoner dies · buffs given by the POI - Abandoned Church are shown… | — | |
| Community | Patch Notes - Release 1.0.6 Commanders, in the last month we've had a short autumn break but sure we were working full speed to improve the game. So it tooks a few more days as usual. What does this patch include: · added missing POI information. Now you can see all necessarry information by hovering over a POI within the panel on the right hand side (before entering the POI) · added missing spell information (Buffs and D… | — | |
| Community | Patch Notes - Release 1.0.5 Commanders, with this patch we've fixed a few more bugs: · fixed an issue where blizzards could cause a game freeze · fixed an issue on the 3rd map "The Chokepoint" which could cause a game freeze · fixed an issue with tornados. Blocked units are not able to attack anymore · faction ability "Revenge" of the warlords will shown properly when occuring · faction ability "Formation" of the Noblemen… | — | |
| Community | Patch Notes - Release 1.0.4 Commanders, with this patch we've fixed a few more bugs: · due to nerfs or auras blocked defense values will shown porperly with a smybol now · upgrading units within a city works as expected now · if hovering over a ruin, city or castle the name will shown correct within the sidebar · fixed a bug where fighting against Zepar (Boss Unit) in level 1.6 could cause a freeze · fixed a bug where fin… | — | |
| Community | Patch Notes - Release 1.0.3 Commanders, with this patch we've fixed a few more bugs, added the long awaited improved UI and balanced the game: Bug-Fixing · added the "rock, paper, scissors" mechanism correctly. So now a hint comes up when attacking with a bonus. See descriptions for detailed information · fixed the special ability of Beholders. Works as expected now · fixed the special ability of Cannons of Revelation. Wo… | — | |
| Community | Patch Notes - Release 1.0.2 Commanders, with this patch we've fixed a few more bugs: · added all missing tooltips for artefacts, buffs and nerfs · corrected false values displayed for a few artefacts · spell caster can no more cast more than 1 spell per turn · fixed a bug where the level was lost when not placing your Avatar within the deployment phase · fixed a bug where Sargon could cast his Nova Spell twice a turn · fi… | — | |
| Community | 🛡️ A Note from the Shields of Loyalty Team ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 🛡️ A Note from the Shields of Loyalty Team Dear players, We want to take a moment to speak openly and honestly with you. We are a true indie team of just 6–7 people. Most of us have children, and full-time jobs outside of this project. Shields of Loyalty has been our passion project for years, built in the late evenings, weekends, and stolen moments of free time.… | — | |
| In-game event | Patch Notes - Release 1.0.1.4 #fixes #improvements Commanders, with this patch we've fixed many of your reported bugs. Let me share a more detailed listing: · Level 1.3 / The Chokepoint - Fixed the issue with the ranger unit who avoid finishing this level · Level 1.5.2 / The Clairvoyant - Fixed an incorrectly working trigger which spawned enemy units earlier as expected · Fixed a freeze bug where the "End of Turn" was not triggered · Fixed a fr… | — | |
| News | Shields of Loyalty 1.0 is Now Available! 🛡 What a launch it’s been! 🛡 Shields of Loyalty officially deployed into 1.0 on August 12th — and the past two days have been an absolute whirlwind. Seeing commanders from around the world jump in, share their strategies, and offer feedback has been incredible. For us, this isn’t just a game launch. It’s the culmination of a dream we’ve carried from those first sketches and prototypes, throug… | — | |
| Announcement | Steam Announcement — “Tomorrow… Shields of Loyalty Launches!” ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Steam Announcement — “Tomorrow… Shields of Loyalty Launches!” 🛡 Tomorrow, the wait is over! 🛡 After years of development, countless late nights, and more cups of coffee than we can count — Shields of Loyalty will finally release tomorrow, 12th August, at 6 PM CEST in its full 1.0 glory! For an indie studio like ours, this is more than just a release. It’s the rea… | — | |
| Community | LORE SNIPPET: 🔥 Karnoth, the Bull of the Barren Wrath 🔥 Karnoth, the Bull of the Barren Wrath Avatar of the Warlord Faction “Steel may bend, but fury never breaks.” — Karnoth In the scarred and sun-cracked lands now called the Barren Wrath , there was once a fertile valley where warriors of old trained endlessly in the art of war. That valley became a grave of empires when a forgotten catastrophe — a ritual of blood and conquest gone wrong — shat… | — | |
| Community | 🧿 Wishlist Wednesday – 12 Days Until Release! ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 🧿 Wishlist Wednesday – 12 Days Until Release! The final island has risen, the third faction has entered the battlefield — and the final countdown begins. Shields of Loyalty 1.0 launches on 12 August , and we’re down to the last 12 days before release. Every wishlist and share right now plays a huge role in helping us reach more players who love turn-based strateg… | — | |
| Community | 📅 Tactical Tuesday – Terrain is Tactics ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 📅 Tactical Tuesday – Terrain is Tactics In Shields of Loyalty , brute force alone doesn’t win wars. Knowing the battlefield — and how to use it — is just as vital as your unit composition. From ancient ruins to storm-ridden fields, every tile holds potential. A skilled tactician studies the land before making a move. 🔍 Master the Battlefield: 🏰 Structures = Cov… | — | |
| Community | 🧠 Tactician’s Choice #1 – How Would YOU Lead? ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 🧠 Tactician’s Choice #1 – How Would YOU Lead? In Shields of Loyalty , strategy isn’t just about firepower — it’s about foresight, positioning, and synergy. Every unit counts, and your army composition will shape the course of your campaign. This week, we’re starting something new — a recurring post series called “Tactician’s Choice” , where we pose battlefield di… | — | |
| Community | 🧠 Screenshot Saturday – How Would You Deploy? ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 🧠 Screenshot Saturday – How Would You Deploy? 📸 Today’s shot drops you right into the deployment phase — a crucial moment before the battle begins. Your army is ready… but how will you position them? ⚔️ Will you put cavalry up front for an early charge? 🎯 Keep your archers safe behind the frontlines? 🧙 Or plan a surprise with spellcasters on the flank? Here's… | — | |
| Community | Tactical Aspects ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 🛡️ Countdown to Release: 19 Days Left! 🧭 Which battlefield mindset fits your soul — and which Mantarian faction matches your command style best? The battle for Mantaria begins soon. Here’s how your journey might begin: 🐎 The Spearpoint – Fast, noble, relentless. Best Match: ⚜️ Knight Faction – The Cavalon Ascendancy 🪖 Style: Honour-bound cavalry charges and sw… | — | |
| Community | 🎯 Nostalgia – Strategy Never Dies ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 🎯 Nostalgia – Strategy Never Dies Back in the 1990s , turn-based strategy games weren’t just a genre — they were a way of thinking. Games like Fantasy General (1996), Panzer General (1994), Heroes of Might and Magic II (1996), and X-COM: UFO Defense (1994) taught us that every decision matters, every unit has a story, and patience wins wars . 🧠 Fun fact : Panzer… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.