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Shields of LoyaltyEventsPatch Notes - Release 1.0.6
Community

Patch Notes - Release 1.0.6

Shields of Loyalty · published 5 Nov 2025, 17:27 UTC

All eventsPlayers around this dateRead on Steam

Commanders,

in the last month we've had a short autumn break but sure we were working full speed to improve the game. So it tooks a few more days as usual. What does this patch include:

  • added missing POI information. Now you can see all necessarry information by hovering over a POI within the panel on the right hand side (before entering the POI)

  • added missing spell information (Buffs and Debuffs on units)

  • improved the visibilty of NPC's (like the wounded ranger). Now it's easier to capture that these units are NPC's

  • units gained from cities or ruins are shown with their proper images

Balancing

  • POI Monastry was changed. So every unit can enter this POI now

  • POI Mausoleum was changed. So every unit can enter this POI now

  • changed the spell effect of "Fireball" - DoT will cause 100HP damage (instead of 10HP)

  • chenged the spell effect of "Redemption" - Heals 100HP tier1 units; 200HP tier 2 units and 300HP tier4 units. Heroes and Avatars receive 500HP healing;

  • changed the spell effect "Ghosts of Ancestors" - DoT will cause 250HP damage (instead of 50HP)

New Stuff

  • all purchased mercenaries will leave you army after completing an ISLAND not a LEVEL anymore

Bug Reporting --> after reporting a bug here on steam or on discord, please dont forgett to send us your save game files to [email protected]!

Thank you all for your patience and ongoing support!

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