Matergari: Below Valesia
Last seen
0Sampled 59 minutes ago · not a live figure
—of peak
All-time peak
010 Sep 2026
Last seen
0Sampled 59 minutes ago · not a live figure
All-time peak
010 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 0.7.27 Patch Notes CONTENT · A new soulless citizen has been added, along with their associated Soulcoin quest. ITEMS · Ampoule of Knowledge potion item has been removed from the game. ABILITIES · When in town, Abilities spend no charges and are free to cast. Tactics · Second Wind now also recovers 1 charge to all active Abilities. Passive +Leech removed. INTERFACE · Gluing Tape: A label has been added to better… | 17470621 | |
| Game update | 0.7.17 Patch Notes GAMEPLAY & BALANCE · Global Martial Power scaling for all Abilities increased from 0.35 to 0.50. · Added a new hostile character: Ravani Pilferer . · Added a new greater attribute: +% Periodic Damage . · Added a new event to Heroic Expeditions: Reinforced Chest . ITEMS · Added a new armor set: Worn Rags , Worn Gloves and Worn Boots . · Added a new weapon: Shiv . · Added new accessories: Muck-co… | — | |
| Community | Content Update: Chapter 3 Hear ye! Hear ye! The last chapter of the main story of Matergari has been released! Chapter 3: The Manor After tracking back the Ravani in the Suburbs and beating what was deemed unbeatable in the Gardens, adventurers will find themselves inside the Manor. Something stinks, will you help investigate? Knock knock knockin' on Manor's door. City Upgrade: Blend Without taking too much away from th… | — | |
| Major update | 0.7.7 Patch Notes CONTENT · Added the third and final chapter of the main storyline. · Two new City Upgrades , for all your loot-related needs: · Blend : Combine potions into flasks for greater power and longer duration. · Sweeper : A loyal squire companion will follow you thru Expeditions to collect leftover loot and can be inspected later on (e.g. while in town). · New feature: Tactics . · New feature: Heroic… | — | |
| Game update | 0.6.40 Patch Notes GAMEPLAY · Difficulty curve adjusted: Chapter 1 and early Expeditions should now be easier. · Player's character Level capped at 12. ITEMS · Chances for dropped and gambled equipment to roll for an higher Rank greatly increased. ABILITIES · Evasive Leap cooldown reduced from 8 to 6 seconds. · Unstable Concoction is now Martial . | 9638133 | |
| Game update | 0.6.36 Patch Notes GAMEPLAY · Ranged characters no longer lose their target when they run out of range. ITEMS · New relic added. · Dropped equipment now have a slight chance to be upgraded (requires Forge to be unlocked). ABILITIES · Damage and Healing values range changed for most abilities. Average remains unchanged. USER INTERFACE · Holding down CTRL key now shows item Rank in both player's inventory and trade… | 9594155 | |
| Major update | 0.6.20 Patch Notes CONTENT · Added the second chapter of the main storyline along with its associated expeditions and a new City Upgrade: Forge . Read more in its dedicated post here . GAMEPLAY · Revamped every sprouter enemy with new themed abilities and visuals. · Characters hitboxes slightly increased. · Global loot drop quality slightly increased. · Fighting the Sprouter Queen should now feel more consistent.… | — | |
| Community | Content Update: Chapter 2 and Demo Welcome back, fellow looters. The time for new content has finally come! Chapter 2: Gardens This update is adding the second chapter of the main storyline, set in the Gardens of Valesia. Adventurers will be called to further investigate what is causing such ruckus within the city and extirpate a new threat. Associated Expeditions will also unlock as the plot unveils. A glimpse of the new biome.… | — | |
| Community | Update: Consumables and more! Welcome back! in preparation for the new chapter, a few changes and additions have been deployed. Consumable Items Every adventurer worthy of this title carries alchemical agents in his arsenal. Potions can be consumed between battles and are meant to bring some flavor both as instant effects and short-term buffs. Please, drink responsibly. Social Panel Despite the single-player nature of the g… | — | |
| Game update | 0.5.1 Patch Notes GAMEPLAY · All attributes values on characters and items have been recalculated and redistributed. As a result, players should feel a little stronger after acquiring some gear in the very first few levels. · Economy has been revisited to provide a better purchasing power early on. · Trash Can of Holding 's storage items stash increased from 20 to 40 slots. · Merchants' sellable items stash incr… | — | |
| Game update | 0.4.53 Patch Notes GAMEPLAY · Drinking from a fountain (or well) now also restores permanent summons' health. USER INTERFACE · Expeditions: Added a threat indicator to better explicitate the difficulty. FIXES · Fixed Cure Wounds 's graphical effect on target. · Fixed an issue that caused permanent summons to remain stuck when traveling between rooms. · Fixed a crash related to a pathfinding bug. Instagram Discord | — | |
| Game update | 0.4.48 Patch Notes CONTENT · City Upgrade: Deposit now available Read more in its dedicated post here . GAMEPLAY · Global loot drop chance slightly increased. USER INTERFACE · Map & Minimap now update more organically and show tooltips for quest objectives. · Loot Toast Messages are now less spammy and no longer appear when purchasing or picking up a previously collected item. Instagram Discord | — | |
| Community | Update: Deposit (City Upgrade) Hello, loot hoarders! we released a small content patch. City Upgrade: Deposit This feature will grant some extra space for you to store all your hard-earned loot. Matergari is a bizarre world and this deposit resembles a bin in any way, shape or form - should also ring a bell on how to find and unlock it (no further spoilers 🤭). The (almost) bottomless Trash Can of Holding Read the full patch… | — | |
| News | Matergari: Below Valesia is now available! Welcome, adventurers! We are proud to announce that Matergari: Below Valesia is now available for Early Access purchase on our store page . In case you missed them, please check out our previous posts: Update & News Itemization Series Plans & Coming Next We plan to keep the game updated with small content patches: new loot, expeditions and/or city upgrades. The main story will have a total of t… | — | |
| Community | Devlog: Relics and Abilities Hi again, loot hoarders! this post is about Relics and Abilities and will conclude our itemization series. Signature Abilities Signature abilities are innate, dictated by class and cannot be changed. For example, the Adventurer archtype comes with the useful Evasive Leap ability which is pinnacle in escaping dangerous skirmish situations or in closing the gap with a fleeting enemy. Their use is… | — | |
| Community | Devlog: Weapons Welcome back to Matergari, adventurers! In this devlog post we will share some details about Weapons and Skimirsh combat mechanic. Skirmish In Matergari, melee combat between hostile characters is referred as Skirmish . Skirmish is automated and there's no need for the player to click or press buttons: hits will occur periodically with their frequency and damage altered by Weapon choice and cha… | — | |
| Community | Devlog: Armor & Accessories Hello adventurers and welcome back to Matergari! This is the first of a series of posts aimed at giving a general overview about how itemization works in the game. General In Matergari, equipped items are a passive source of power. Based on their rank and rarity , Armor and Accessories bring an array of bonus attributes for the player to toy with when defining a build for their character. Armor… | — | |
| Community | Devlog: Updates & News Hello everyone, it's been a long while since our last update, but we are now ready to share some news! What is Matergari: Below Valesia? The core of our game design is similar to that of ARPGs: players will roam inside a zone - a dungeon - while defeating foes and looting items. Our take on the genre sports a fully 2D pixel-art style with somehow less emphasis on action (e.g. melee combat is au… | — | |
| Community | Quantum Sufficit Hi all, devs here. So, we'll start the news cycle, we need the wishlists, and we have a logo for our team. Behold! We've been quiet but the game is in good shape and we'll start to post news about gameplay mechanics and other stuff. And, I would try to sign the posts with our logo. | — | |
| Game update | 0.1.128 Patch Notes GAMEPLAY · Skills · Bile Bolt (Ravani Stenchmancer) On a successful hit now applies a damage over time debuff. Direct damage decreased. · NEW! Cauterize (Ceremonial Brazier) Cauterize your wounds, dealing damage at first then healing over time. · NEW! Trail of Embers (Ceremonial Brazier) Toss a trail of fiery embers that burns up to 3 enemies in its path and sets them ablaze for additional dama… | — | |
| Esports | Demo Live Stream Today at 17 we will play for an hour and we will be excited for every epic drop. If in the meantime you want to ask us questions in chat, we will be happy to answer you. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.