GAMEPLAY
- All attributes values on characters and items have been recalculated and redistributed. As a result, players should feel a little stronger after acquiring some gear in the very first few levels.
- Economy has been revisited to provide a better purchasing power early on.
- Trash Can of Holding's storage items stash increased from 20 to 40 slots.
- Merchants' sellable items stash increased from 8 to 16 slots.
- Evasive Leap cooldown reduced from 10 to 8 seconds.
- Fighting The Hoader boss should now feel more consistent.
- Lone characters with the 'Fleeting' behaviour are now very resigned towards their impending fate and will no longer try to escape indefinitely.
- Expeditions: Shrine event have been disabled due to a pending rework.
- +Regeneration removed from Chitinous Shell's set bonus.
USER INTERFACE
- Revamped UI for deposit and merchants.
- A new "Social" interface has been added to the game.
- It is now possibile to view an active quest's details: extended description, objectives and rewards (similar to Expeditons)
See the dedicated news for more details.

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