CONTENT
- Added the third and final chapter of the main storyline.
- Two new City Upgrades, for all your loot-related needs:
- Blend: Combine potions into flasks for greater power and longer duration.
- Sweeper: A loyal squire companion will follow you thru Expeditions to collect leftover loot and can be inspected later on (e.g. while in town).
New feature: Tactics.New feature: Heroic Expeditions.Read more in its dedicated post
here.
EXPEDITIONS
- New feature: Heroic Expeditions
After completing the main storyline, players will be able to enter Expeditions at an increased level of difficulty and rewards. Ranging from +1 to +20, Heroic Expeditions will test your mettle against improved pesky enemies!
GAMEPLAY & BALANCE
- New feature: Tactics
A set of powerful passive strategic abilities. These are unlocked by leveling up and can be freely activated/deactivated in town. Choose wisely! - New core attribute: Barrier
A protective ward that is subtracted before Health and prevents the application of harmful effects. - Base Movement Speed for all characters increased by 5.
- Player's base Movement Speed further increased by 5. (+10 grand total)
- Player's Regeneration increased by 10.
- Mastery now also increase summons duration but no longer affects abilities cooldowns.
- Haste now also affects abilities cooldowns.
- Dropped items and currencies now persist on the ground, as long as the player remains in the same zone (e.g. town, current Expedition).
ITEMS
- Rejuvenating Extract potion item has been removed from the game.
- Added a small amount of Health to Chestpieces, Gloves and Boots items, based on their rarity and starting from uncommon.
- Additional implict attributes have been added to Amulets and Rings: Armor, Dodge, Regen, Health or Barrier.
- Removed Regeneration as random attributes from items. It is now reserved as implict attribute (see above).
- New greater attributes has been added. These can be found on Epic and Legendary items, as well as set bonus.
- As a result Resilience, Elusiveness, Ferocity and Cruelty has been removed and replaced with said greater attributes.
- Forge Gold Upgrade cost reduced by roughly 60%. Enjoy!
ABILITIES
- Bilebolt (Ravani Stenchmancer) range reduced from 160 to 112.
- Cauterize base healing increased from 12 to 18. It is no longer considered a "Spell".
- Sticks to Snakes duration reduced from 30 to 25 seconds.
- Summon Efreeti duration reduced from 60 to 45 seconds.
USER INTERFACE
- Added the functionality to change keybinding for Abilities and almost every Interface Panel.
- Uniframes and status bars now show damage over time, healing over time, Barrier and Regeneration.
- A brand new quest tracker will guide players in the right direction.
- Various tooltip updates for items.
Fixes
- "Self" inflicted damage cannot take the target below 1 Health.
- Fortune Favors the Bold buff should now apply more consistently.