Shadowforge
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
110 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
110 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Shadowforge 17.4 🎨 Shadowforge Update – Smarter Brush System & UI Improvements Today's update focuses on improving the painting workflow, making brush behavior more reliable while preventing accidental drawing over interface elements. 🖌️ Smarter Brush Rendering The brush system has been optimized to reuse generated blurred brushes instead of recreating them every frame. This significantly reduces unnecessary… | — | |
| In-game event | Shadowforge 17 🎨 Shadowforge Update – Automatic Color Palette Extraction & Workflow Improvements This update focuses on making importing artwork much more convenient by improving how Shadowforge handles colors from imported images. ✨ Automatic Palette Extraction When you import an image into Shadowforge, the editor can now automatically analyze the artwork and populate the Recent Palette with colors found in… | 24212112 | |
| In-game event | Shadowforge 16.8 Shadowforge Update – Timeline Improvements & Enhanced Blur System Today I improved several important parts of Shadowforge, including the animation timeline workflow and the blur effects system. Timeline System Improvements The timeline has been redesigned to provide a more stable animation workflow. Removed Dynamic Frame Adding/Deleting · Removed the ADD/DEL frame controls. · The timeline now u… | 24160916 | |
| In-game event | Shadowforge 16.5 🎨 Shadowforge Update — Recent Color Palette System Shadowforge now includes a fully integrated Recent Colors Palette , improving workflow speed and making color selection much faster and more intuitive during painting. ✨ What’s new 🟣 Recent Color History (30 slots) · Shadowforge now automatically stores the last 30 used colors · Colors are displayed in a clean 6×5 circular grid · The most rec… | 24060751 | |
| In-game event | Shadowforge 16.1 - Improved Frame Previewing 🎨 Onion Skin System Update – Improved Frame Previewing We’ve made a major upgrade to the onion skin system to give you more control and better visibility when animating. You can now preview a much wider range of frames around your current frame, making it easier than ever to track motion, spacing, and timing across your animation. What’s new: · Expanded frame preview range (up to "x" amount of… | 22591272 | |
| In-game event | Shadowforge Update – Layers, Timeline & Onion Skin Improvements 🎨 Shadowforge Update – Layers, Timeline & Onion Skin Improvements This update focuses on improving how layers, timeline interaction, and onion skin behave together. A lot of internal systems have been cleaned up to make the workflow more consistent and predictable. 🧱 Layer System Improvements · Fixed issues where hidden layers (red eye off) would still appear on the canvas · Multiple layers c… | 22572227 | |
| In-game event | Shadowforge Theme Workshop We are not using Steam Workshop anymore! Using Custom Themes (Local Files, Not Steam Workshop) This guide uses local files on your computer , not the Steam Workshop. 📁 Where to put themes Themes are loaded from your local game folder , not downloaded through Steam. To use a custom theme: · Locate your game installation folder (Steam → Right-click game → Manage → Browse local files ) · Find or… | 22560651 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.