Shady Knight
Last seen
2Sampled 50 minutes ago · not a live figure
—of peak
All-time peak
28Aug 2026
Last seen
2Sampled 50 minutes ago · not a live figure
All-time peak
28Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Shady Knight Soundtrack is LIVE! (and FREE) Hi everyone, I'm happy to announce that the album version of the original Shady Knight soundtrack is finished and available now to everyone. This collection includes all of the hub themes as well as the original demo and release trailer tracks. The soundtrack available in .mp3 and high-quality .wav formats. In Shady Knight, you only hear music when you are flawless. Shady Knight's gameplay is u… | — | |
| Game update | Quick Fix (Wall Phasing) Hi! Just a quick fix for the latest update. Ironically enough, my 'experimental fix' to prevent phasing through the ground at high speed, while doing it's job, could phase you through walls under certain conditions. I've improved my method to fix the issue. Sorry for the inconvenience! Physics bugs are tricky to debug sometimes. + Improved descriptions · Resonance Style Point (Spear Style) · Da… | 17453319 | |
| In-game event | Style Maps, Save Profiles, The Armless, gameplay improvements and fixes Hi everyone! The first update / patch of 2025 is live. Here are the most important changes and improvements. Highlights · New Style Maps (Kick, Spear, Dash, Dagger) As before, even if you've already discovered some of the moves, it's worth trying to repeat all the moves available on the Style Maps to understand the move and how to repeat it consistently. Style Maps are unlocked in pairs when yo… | 17400959 | |
| Game update | Quick Fixes (Practice Arena) Hi everyone, Just a small update for the new Practice elements : ) Welcome to Practice Arena! Practice Arena · Music Theme option added to Arena Options. The default is the HUBRIS theme and now you can choose your favourite from Cravenness, Ignorance, Wrath and of course Obsession. · Added a few Weapon Sigils, one on the first floor and a couple in good places to practice your tangent wallkicki… | 16843405 | |
| Major update | Welcome to Practice Arena! Hi everyone, The final update for 2024 is here! Practice Arena This is a special level for you to set up a fight with a number of enemies and a weapon of your choice to test your skills in different combat scenarios. Usecases · You can spawn a bunch of Headless Knights and practice each weapon on them, · Make a 1v1 duel with a Blessed Lancer to learn his behavior, · Find all the ways to deal wi… | — | |
| Game update | Quick Fixes & Demo Update Hi everyone, just a quick update to the backup feature with a few fixes. Debug Console · Improved "backup" command. Here's an updated guide in case your save file is corrupted and you can't spawn properly on a level. · A small change to the "reset" command. It will only reset your save file, leaving your options, bindings and backup data intact. · To completely reset the game there's a new "res… | 16735675 | |
| In-game event | NEW Gravity Parry & Directional Slams, Tons of Improvements and more... Let's start with the craziest addition that I can't get enough of. GRAVITY PARRY Some may already knew that it is possible to parry fall damage, as any physical strike How to... Consistent Sword Parry And while it was a fun option to save your flawless run after a high fall, the flow was broken as you had to climb ALL the way back, meaning the risky parry move wasn't really rewarding. Until tod… | — | |
| In-game event | Steam Items for Shady Knight Let's celebrate Five Hundred Reviews Thank you all for your awesome support! And thank you for nominating Shady Knight for this year's Steam Awards! Such a perfect time for this artful community update from Katezillla, the 2D artist behind all the epic shady arts: Trading Cards are live! And if you want to decorate your shady profile, there are: backgrounds, animated avatars, and my personal fa… | — | |
| Community | Nominate Shady Knight for Steam Awards! Let's slide jump right into the 2024 Steam Awards! There's no true triumph in Shady Knight without a path of countless falls, and there's a fun category specifically for that kind of games! When you reach the flawless state, it's a very special feeling. Quickly dealing with things that seemed untouchable at first. Parrying even the craziest blows. Falling hundreds of times before pulling sick m… | — | |
| Game update | Quick Fixes Style Points · Improved conditions and description for Flying Death bonus style point. This style point was originally related to the old arrow kick mechanic, so it has been repurposed in the latest big patch. Feel free to check out this hint if this is the only one you're missing both you and your target should be in the air · Fixed Kicked Shield , when used against heavies, kicked shield were… | 16353253 | |
| Game update | Patch Notes / Weapon Improvements, Strike Cancel, Missed Style Points Hi everyone! I've been working on the new practice mode and I still need more time to finish it. In the meantime, I've prepared a ton of neat weapon improvements, style point fixes, bug fixes and more. Weapon Improvements Strike Cancel If you've ever had that moment when you're charging up a strike and suddenly there's no one to hit, or you've changed your mind on the fly, you've had no choice… | — | |
| Game update | Quick Fixes / Air Parry tweaks, Chained Dropkick softlock, The Wildest Bug New AIR PARRY improvement. Parrying spikes gives you the same vertical boost as parrying a jumping enemy. · The chained dropkick softlock (when you stuck with swaying camera) when an enemy warps while you dropkick. Hopefully fixed for good! · Improved stagger wave on slams. Slamming an enemy will stagger nearby enemies in an area around the slam's hit position. · A successful dropkick will also… | 16209875 | |
| Game update | Patch Notes / New AIR PARRY, Enemy Behavior Improvements, Bug Fixes Hi everyone. Let's start with the fun things first. · NEW Air Parry You can parry a jumping enemy in the air by holding a strike. I've been thinking about how to reduce the unfairness of some mid-air collisions with enemies. The main point is to help with unexpected enemy jumps, but nothing stops you from using it as an actual move. · Touching an enemy during a sword air strike will force you t… | — | |
| Game update | SSS-ing the Broken Knight & [spoiler], Leaderboards UI, QoL and Bug Fixes More improvements, QoL features and bug fixes. New SSShady Leaderboards · You can SSS the Broken Knight. On your second playthrough, the armless battle will end with a results screen once the knight is dead. You may need to watch the ending again, this is just to avoid accidentally skipping the end game achievement . · You can SSS One Hundred. The level is now a truly endless arena. Even after… | — | |
| Game update | Quick Fixes (local & friends leaderboards / Blessed Aura v2 / Arena Improvements Quick Fixes · Blessed Aura v2. The first iteration was barely noticeable from above, making it hard to spot Blessed during cool mid-air combos. While on the ground, it's also easier to spot the Blessed, as the aura is stronger near the ground, which is much easier to see than the old outline against the bright sky. · Fixed Local & Friends leaderboards. You should be able to see your local posit… | 16108713 | |
| In-game event | QoL UPDATE Improved Blessed Visuals, Damage Focus, Wall-kick Shadow, and more! Hi everyone, I haven't heard of any critical bugs since the last upd, so I took this chance to make this one full of neat improvements. Welcome to the first Quality-of-Life (QoL) update! Blessed Improvements · Blessed have an aura effect that should help you identify and prioritize them in the middle of a fight! · Blessed Lancers, Heavies have a different Death Mark for their Skyfall Strike, ·… | — | |
| Game update | Spawning Issue / Progress Reset / Consistency Improvements Keeps Spawning In The Void / Progress Loss If you have this problem 'Keeps spawning me in the void. Restarting doesn't fix it.' and you can't play the game, it is more likely that you savefile was corrupted during the saving process. Most cases have involved users of Steam's Big Picture mode and Steam Deck for the same reason. Quitting the game from the Steam overlay could interrupt the save pr… | — | |
| In-game event | Patch Notes (Improved Enemies, Hints, Tons of tweaks, Bug fixes, etc.) After watching countless vids, I saw that for many players, the behaviour of the Blessed Deadman was the furthest thing from my desired gameplay experience. Instead of being a perfect enemy for experimentation, they turned out to be a bottleneck for your creativity. And that is NOT what Shady is about! The following changes don't affect high-level play, as you still need to use as many moves an… | — | |
| Game update | Quick Fix (locked levels upon completion) If you have a problem with hubs portal being locked/uncomplete after beating a level, please make sure you have the latest build. All completed levels should be marked as completed (you will see filled glowing orbs above the boats), and the next level will be unlocked. | 16010277 | |
| Game update | Update Notes (Improved Spider Behavior, Bug Fixes, Small Improvements) Improvements · Improved Spider behavior (too aggressive for new players and even for bigger fights), · Slightly slower bite attack, · Slower jumps to make them more avoidable and fun for perfect sword throws, · When many only ONE can jump at a time to avoid unfair jump spamming, · Thicker rope colliders, · Increased impulse for the advanced Dash Recovery move. · The final boss is locked by the… | 16008966 | |
| Game update | Update Notes / Increased Grappling Range, Reworked Fire Shield Levels, etc.) Hi everyone, Here are the most important changes in the latest build: Reworked Levels: Warding Flame & Burning Air Due to the abnormal difficulty spike. The introduction of fire shields was ridiculously brutal and even misleading as not only Fire can break them! · Added more hints on how to play with fire. · Tweaked layouts to give more space to fight with enemies. · Adjusted platforming bits t… | 15996601 | |
| Game update | Quick Fix (gameplay options visibility) Fixed visibility of gameplay options with different aspect ratios · Some tiny tweaks | 15988217 | |
| Game update | Quick Fixes (Invisible Mouse Sens., Rebinded 'A' bug, etc.) Quick fixes · Invisible mouse sensitivity options on high resolutions. · Bug with rebinded 'a', spotted while using azerty keyboard layout. · New hint for the second ring on Blessed Ones · New hint before in Nexus before Wrath · Missing checkpoints on Carcass. | 15985458 | |
| Steam news | OUT NOW! SHADY KNIGHT IS OUT NOW! Almost six years since my very first shady prototype, made for the 7DFPS 2018 challenge! Thanks to all of you who played my demos or even remember the original prototype. It's been a long journey, but this is just the beginning! Please leave a review! It is very important right now. Especially if you like the game! : ) The number of reviews shows Steam that the game des… | — | |
| Announcement | October 9 This is finally happening! October 9, 2024 Steam Deck Shady Knight has been officially verified for Steam Deck! This means it has full controller support, readable UI's and hopefully runs well! The demo is dead, long live the demo Just a small heads up that the current demo no longer represents the final quality and it will be taken down before release. If you haven't played it, you still have… | — | |
| Community | The current demo is 1.5 years old and will be taken down on Sept 30. Hi everyone! First a small heads up. The current demo will be taken down before release on September 30 If you haven't played it yet, you still have a chance! Just keep in mind that it's 1.5 years old :) From all of my countless demos, this one was the closest to the experience I've always dreamed to make, but it no longer represents the final quality and is even misleading in some aspects. · T… | — | |
| Community | New Gameplay Teaser Hi everyone! Let's start with a fresh gameplay teaser straight from Realms Deep 2023! The gameplay for the teaser was shot in mid-summer, and it's already a little nostalgic for me to see things that have been improved or tweaked since then, but I couldn't pass up the opportunity to show something during this event. A short recap for newcomers My name is Alexey and this is my passion project -… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.