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Shady KnightNewsQuick Fixes
Game update

Quick Fixes

Shady Knight · published 9 Nov 2024, 17:49 UTC · build 16353253

All newsPlayers around this dateRead on Steam

Style Points

  • Improved conditions and description for Flying Death bonus style point. This style point was originally related to the old arrow kick mechanic, so it has been repurposed in the latest big patch. Feel free to check out this hint if this is the only one you're missing both you and your target should be in the air
  • Fixed Kicked Shield, when used against heavies, kicked shield weren't able to knock a heavy as other weapons.

Small Bugs

  • Fixed persistent Pause Menu bug when pressing Quick Restart and Back at the same time from the options menus
  • Fixed a small visual bug with the combo meter on high numbers. The maximum visible combo is now X300, One Hundred is probably the only place where you can get such a combo ;)

In-game Timer

  • Debug/Speedrun timer now works in the Nexus when entering from hub exit portals
  • The timer can be activated on Steam Deck / Controller from the Debug Menu (hold LT on the main screen)
More from Shady Knight

Other announcements

All news
Game update1 Feb 2026Fresh Quick FixesSmall Quickmap Improvements · Dynamic music now works on levels with no enemies and reacts to shards being collected or your speed when there are only orbs · Warp exit points now reposition properly on Setup · Fixed spawning off-grid objects didn't work in some cases, like spawning a rope at the very middle of a log, or hooks on a side of the arch block, etc. Fixes · Fixed a thrown shield no lo…Major update28 Jan 2026Quickmap Level Editor is Live!Hi everyone, I wish you a wonderful 2026 and finally ready to share the biggest update since the release. Quickmap Editor is Live! Build your own custom maps, brutal challenges, parkour trials or just jam with the game's mechanics. The editor features: · All enemies including the final boss with options to buff their health, add a shield or make them blessed. · All main parkour elements like ju…Community23 Oct 2025Quickmap & Workshop NewsHi everyone! The First Shady Anniversary It's hard to believe, but it's been a year since the game was released. It took many years to make, and it makes me happy to know that I'm not the only one who likes this crazy mix of chaos, parkour and melee action. Thank you for all the reviews, videos, speedruns, and for spreading the word about my shady game! It means a world to me! I've been prepari…